Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jackkzedd
Sol
Level 192
God Stats
6W - 4L
1,629 SR
Queue Stats
825W - 792L
1,533 Elo+
Solo
Jing Wei
Jing Wei
LARRA91
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,482 Elo+
Solo
Kali
Kali
thanos12050
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 158L
1,400 Elo+
Solo
Team Averages
Level 116
1,526 SR
1,483 Elo+

VS

Team Averages
Level 103
1,465 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElyasTMZ
Morgan Le Fay
Level 129
God Stats
11W - 14L
1,326 SR
Queue Stats
589W - 563L
1,522 Elo+
Party 1
Serqet
Serqet
Ogentefina
Serqet
Level 175
God Stats
13W - 6L
1,500 SR
Queue Stats
763W - 686L
1,575 Elo+
Solo
Nu Wa
Nu Wa
agustinaygaston
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,245 Elo+
Solo
Guan Yu
Guan Yu
xMadaraStyle
Guan Yu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 6
6,946
868
6,005
12,889
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 5 / 3
6,718
840
10,105
9,061
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 2
5,952
744
11,965
8,961
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
LARRA91
Jing Wei
11
0 / 4 / 5
6,392
799
4,369
8,055
2,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 6 / 2
6,114
764
3,741
10,947
4,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 0 / 14
8,544
1,068
10,909
8,117
3,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ElyasTMZ
Morgan Le Fay
14
7 / 2 / 15
8,435
1,054
15,990
7,588
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Ogentefina
Serqet
12
3 / 2 / 13
7,505
938
5,280
13,232
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 13
7,352
919
6,320
7,014
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
xMadaraStyle
Guan Yu
14
7 / 2 / 13
8,358
1,045
8,274
10,912
12,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
8
Kills
23
23
Deaths
8
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
6
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
3
1.1
W
Sol
 
Sol
5
0
14
12
W
Morgan Le Fay
ElyasTMZ
Morgan Le Fay
7
2
15
7.25
L
1
4
2
0.5
L
Jing Wei
LARRA91
Jing Wei
0
4
5
0.63
W
Serqet
Ogentefina
Serqet
3
2
13
4.75
W
1
2
13
3.75
L
1
6
2
0.33
W
Guan Yu
xMadaraStyle
Guan Yu
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
46,773
49,913
Taken
46,863
24,257
Mitigated
32,424
12,983
Healing
24,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,005
1,190
3,109
2,847
12,889
11,640
0
8,692
3,754
8,427
0
L
Ah Muzen Cab
 
Ah Muzen Cab
10,105
1,941
358
392
9,061
3,150
0
5,639
3,255
0
20,396
W
Sol
 
Sol
10,909
2,378
871
4,131
8,117
3,516
3,421
4,722
3,395
30,427
0
W
Morgan Le Fay
ElyasTMZ
Morgan Le Fay
15,990
1,853
697
921
7,588
3,494
1,653
2,323
5,265
28,285
0
L
11,965
3,822
358
2,509
8,961
2,885
0
6,069
2,585
21,564
0
L
Jing Wei
LARRA91
Jing Wei
4,369
3,666
357
619
8,055
2,563
138
4,188
3,785
0
17,728
W
Serqet
Ogentefina
Serqet
5,280
692
1,541
4,023
13,232
10,357
549
4,653
8,579
0
5,415
W
6,320
1,791
564
1,920
7,014
2,446
1,654
3,045
3,969
17,367
0
L
3,741
629
272
2,162
10,947
4,019
0
8,631
2,209
0
7,490
W
Guan Yu
xMadaraStyle
Guan Yu
8,274
1,404
5,721
4,509
10,912
12,611
717
3,227
7,685
0
11,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
40,194
82
Minions Killed
108
0
Camps Cleared
0
617,942
Distance Traveled
742,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,946
868
4
1
0
118,058
0
L
Ah Muzen Cab
6,718
840
17
2
0
138,301
0
W
Sol
8,544
1,068
53
7
0
143,879
0
W
Morgan Le Fay
8,435
1,054
19
2
0
148,332
0
L
Sol
5,952
744
20
3
0
101,726
0
L
Jing Wei
6,392
799
32
4
0
120,419
0
W
Serqet
7,505
938
5
1
0
150,107
0
W
Nu Wa
7,352
919
23
3
0
145,073
0
L
Kali
6,114
764
9
1
0
139,438
0
W
Guan Yu
8,358
1,045
8
1
0
154,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role