Player Matchup

Amaterasu
Amaterasu
ClammyCarl
Amaterasu
Level 147
God Stats
1W - 0L
1,330 SR
Queue Stats
25W - 33L
1,538 Elo+
Party 1
Cerberus
Cerberus
Deahtfromabove
Cerberus
Level 88
God Stats
2W - 0L
1,825 SR
Queue Stats
134W - 136L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
kvrokishi926
Ao Kuang
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 315L
1,532 Elo+
Solo
Set
Set
toaststrudel765
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,566 Elo+
Party 1
Surtr
Surtr
木偶13
Surtr
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
394W - 375L
1,543 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,546 Elo+

VS

Team Averages
Level 115
1,506 SR
1,527 Elo+
Chernobog
Chernobog
CrimpyGlimmers
Chernobog
Level 126
God Stats
2W - 4L
1,203 SR
Queue Stats
110W - 102L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
ManwëSúlimo
Zhong Kui
Level 99
God Stats
2W - 1L
1,828 SR
Queue Stats
85W - 82L
1,572 Elo+
Solo
Jormungandr
Jormungandr
ROCKN_SHARK1
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,448 Elo+
Party 2
Hercules
Hercules
ZeroG19
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,559 Elo+
Solo
Cliodhna
Cliodhna
xXDeadKhaosXx
Cliodhna
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 128L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClammyCarl
Amaterasu
20
5 / 5 / 12
13,397
744
18,902
26,656
37,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
20
2 / 3 / 13
12,121
673
15,302
28,261
40,681
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
kvrokishi926
Ao Kuang
18
3 / 9 / 3
11,057
614
10,468
21,512
18,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 8
11,960
664
13,936
17,387
13,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
木偶13
Surtr
20
4 / 6 / 10
12,665
704
16,734
23,324
36,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrimpyGlimmers
Chernobog
20
8 / 4 / 16
14,737
819
36,142
22,005
15,366
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
ManwëSúlimo
Zhong Kui
20
6 / 4 / 17
12,688
705
29,272
19,720
30,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ROCKN_SHARK1
Jormungandr
19
8 / 3 / 10
12,672
704
17,733
17,459
26,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZeroG19
Hercules
19
4 / 8 / 15
11,860
659
18,114
26,236
42,618
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
xXDeadKhaosXx
Cliodhna
5
0 / 0 / 0
7,952
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
19
Kills
26
28
Deaths
19
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ClammyCarl
Amaterasu
5
5
12
2.2
L
Chernobog
CrimpyGlimmers
Chernobog
8
4
16
4
W
Cerberus
2
3
13
2.83
L
Zhong Kui
ManwëSúlimo
Zhong Kui
6
4
17
3.63
L
Jormungandr
ROCKN_SHARK1
Jormungandr
8
3
10
4.33
L
Hercules
ZeroG19
Hercules
4
8
15
1.44
W
Ao Kuang
kvrokishi926
Ao Kuang
3
9
3
0.5
W
5
5
8
1.8
L
Cliodhna
xXDeadKhaosXx
Cliodhna
0
0
0
0
W
Surtr
木偶13
Surtr
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,342
Damage
101,261
117,140
Taken
85,420
146,921
Mitigated
115,495
46,309
Healing
32,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ClammyCarl
Amaterasu
18,902
5,644
2,161
10,516
26,656
37,190
1,264
11,968
14,291
5,481
25,219
L
Chernobog
CrimpyGlimmers
Chernobog
36,142
22,817
955
6,914
22,005
15,366
3,347
8,376
12,892
0
85,444
W
Cerberus
15,302
1,546
1,191
12,291
28,261
40,681
862
11,432
16,496
29,981
1,913
L
Zhong Kui
ManwëSúlimo
Zhong Kui
29,272
2,937
3,861
8,523
19,720
30,522
830
4,596
14,471
43,928
0
L
Jormungandr
ROCKN_SHARK1
Jormungandr
17,733
3,932
828
2,463
17,459
26,989
206
6,179
10,575
33,676
0
L
Hercules
ZeroG19
Hercules
18,114
3,373
836
8,145
26,236
42,618
210
7,232
17,928
0
27,549
W
Ao Kuang
kvrokishi926
Ao Kuang
10,468
3,286
1,707
4,973
21,512
18,285
988
7,153
14,053
19,179
0
W
13,936
5,081
2,421
3,220
17,387
13,768
3,587
6,857
10,256
0
28,221
L
Cliodhna
xXDeadKhaosXx
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
木偶13
Surtr
16,734
4,862
3,006
4,823
23,324
36,997
1,252
8,002
15,039
413
40,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,200
Gold Earned
59,909
190
Minions Killed
217
0
Camps Cleared
0
1,667,042
Distance Traveled
1,191,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,397
744
35
2
0
345,707
0
L
Chernobog
14,737
819
119
7
0
307,659
0
W
Cerberus
12,121
673
47
3
0
368,393
0
L
Zhong Kui
12,688
705
39
2
0
303,322
0
L
Jormungandr
12,672
704
43
2
0
254,450
0
L
Hercules
11,860
659
16
1
0
326,188
0
W
Ao Kuang
11,057
614
19
1
0
276,160
0
W
Set
11,960
664
37
2
0
377,022
0
L
Cliodhna
7,952
442
0
0
0
0
0
W
Surtr
12,665
704
52
3
0
299,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role