Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ButterflyFairyy
Hel
Level 139
God Stats
10W - 9L
1,623 SR
Queue Stats
60W - 69L
1,519 Elo+
Solo
Odin
Odin
Higashira
Odin
Level 192
God Stats
3W - 2L
1,640 SR
Queue Stats
105W - 128L
1,551 Elo+
Party 1
Ullr
Ullr
INFINIT3 GHO5T
Ullr
Level 215
God Stats
2W - 1L
1,752 SR
Queue Stats
268W - 301L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
WheatTail
Cthulhu
Level 109
God Stats
18W - 14L
1,581 SR
Queue Stats
46W - 51L
1,521 Elo+
Party 1
Team Averages
Level 163
1,619 SR
1,526 Elo+

VS

Team Averages
Level 129
1,569 SR
1,539 Elo+
Nox
Nox
Bulwurk
Nox
Level 64
God Stats
6W - 4L
1,657 SR
Queue Stats
337W - 312L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 135L
1,500 Elo+
Solo
Surtr
Surtr
RubinBaldwin
Surtr
Level 154
God Stats
14W - 19L
1,598 SR
Queue Stats
262W - 274L
1,535 Elo+
Solo
Ravana
Ravana
SunMater
Ravana
Level 120
God Stats
26W - 23L
1,590 SR
Queue Stats
717W - 702L
1,517 Elo+
Solo
Artio
Artio
zVxngeance
Artio
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 185L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 3 / 0
5,520
1,104
4,323
5,384
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 0
4,963
993
0
24
8
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
10
0 / 1 / 0
5,364
1,073
1,515
8,274
7,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,390
1,078
2,459
4,619
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
WheatTail
Cthulhu
9
0 / 0 / 0
5,468
1,094
4,291
6,385
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

361

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
0 / 0 / 2
5,631
1,126
3,434
1,989
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KingBrachy
Ah Muzen Cab
11
1 / 0 / 3
5,949
1,190
6,741
1,515
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 0 / 2
6,293
1,259
6,094
3,720
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
SunMater
Ravana
10
0 / 0 / 2
5,318
1,064
2,679
4,443
4,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
10
1 / 0 / 3
6,418
1,284
3,393
4,043
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
5
5
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
W
Nox
0
0
2
1
L
0
0
0
0
L
Odin
0
1
0
0
L
0
1
0
0
W
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
1
0
3
2.5
W
3
0
2
4
W
Ravana
SunMater
Ravana
0
0
2
1
L
Cthulhu
WheatTail
Cthulhu
0
0
0
0
W
Artio
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,588
Damage
22,341
24,686
Taken
15,710
15,885
Mitigated
12,749
1,578
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,323
623
0
0
5,384
1,992
0
1,231
4,153
17,258
0
W
Nox
3,434
405
0
0
1,989
944
0
942
1,047
17,521
0
L
0
0
0
19
24
8
0
0
24
445
0
L
Odin
1,515
583
0
1,044
8,274
7,070
0
2,891
5,383
0
5,226
L
2,459
680
0
12
4,619
1,896
0
1,376
3,243
0
13,401
W
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
6,741
2,035
0
0
1,515
746
0
742
773
0
19,439
W
6,094
2,253
0
541
3,720
2,264
0
2,451
1,269
572
13,279
W
Ravana
SunMater
Ravana
2,679
1,091
0
788
4,443
4,126
0
1,790
2,653
0
9,241
L
Cthulhu
WheatTail
Cthulhu
4,291
187
321
182
6,385
4,919
0
1,901
4,484
12,363
0
W
Artio
3,393
491
1,383
1,983
4,043
4,669
0
2,689
1,354
5,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
29,609
99
Minions Killed
105
3
Camps Cleared
6
346,483
Distance Traveled
510,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,520
1,104
35
7
0
82,783
0
W
Nox
5,631
1,126
46
9
2
91,789
0
L
Hel
4,963
993
0
0
0
11,807
0
L
Odin
5,364
1,073
10
2
1
95,698
0
L
Ullr
5,390
1,078
40
8
1
83,352
0
W
Ah Muzen Cab
5,949
1,190
27
5
0
107,287
0
W
Surtr
6,293
1,259
17
3
1
104,488
0
W
Ravana
5,318
1,064
12
2
2
107,636
0
L
Cthulhu
5,468
1,094
14
3
1
72,843
0
W
Artio
6,418
1,284
3
1
1
98,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role