Player Matchup

Janus
Janus
JNROPS
Janus
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 466L
1,483 Elo+
Solo
Anubis
Anubis
Pillár
Anubis
Level 123
God Stats
20W - 13L
1,515 SR
Queue Stats
216W - 188L
1,647 Elo+
Party 1
Surtr
Surtr
TrueCow
Surtr
Level 103
God Stats
27W - 18L
1,727 SR
Queue Stats
197W - 155L
1,608 Elo+
Party 2
Izanami
Izanami
WispySunnyPines
Izanami
Level 145
God Stats
10W - 6L
1,726 SR
Queue Stats
307W - 271L
1,609 Elo+
Party 1
Mulan
Mulan
bloodyplushies
Mulan
Level 81
God Stats
0W - 2L
1,552 SR
Queue Stats
125W - 90L
1,643 Elo+
Party 2
Team Averages
Level 115
1,604 SR
1,598 Elo+

VS

Team Averages
Level 138
1,493 SR
1,558 Elo+
Charybdis
Charybdis
Babers
Charybdis
Level 152
God Stats
15W - 10L
1,642 SR
Queue Stats
163W - 170L
1,536 Elo+
Party 3
Maui
Maui
Korhyu
Maui
Level 158
God Stats
10W - 12L
1,076 SR
Queue Stats
148W - 163L
1,552 Elo+
Party 3
Surtr
Surtr
LordTepig
Surtr
Level 158
God Stats
14W - 5L
1,791 SR
Queue Stats
145W - 159L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Qoobs
Tsukuyomi
Level 118
God Stats
6W - 3L
1,307 SR
Queue Stats
359W - 342L
1,555 Elo+
Party 3
Hel
Hel
WOWULOST
Hel
Level 106
God Stats
11W - 4L
1,651 SR
Queue Stats
429W - 371L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JNROPS
Janus
9
1 / 4 / 1
5,087
565
3,383
7,578
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Pillár
Anubis
9
3 / 3 / 2
5,355
595
5,961
7,339
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
TrueCow
Surtr
5
0 / 1 / 1
4,268
474
1,606
4,249
2,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
5,641
627
3,352
5,010
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
1 / 3 / 4
5,269
585
4,918
9,633
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Babers
Charybdis
10
4 / 0 / 2
6,090
677
5,071
5,395
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
Korhyu
Maui
9
1 / 3 / 6
5,077
564
2,552
7,231
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
LordTepig
Surtr
11
1 / 1 / 0
6,221
691
2,709
4,898
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Qoobs
Tsukuyomi
9
2 / 2 / 3
5,461
607
3,292
7,187
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 5
6,979
775
9,006
4,573
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
12
12
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Babers
Charybdis
4
0
2
5
L
Janus
JNROPS
Janus
1
4
1
0.38
W
Maui
Korhyu
Maui
1
3
6
1.33
W
Surtr
LordTepig
Surtr
1
1
0
1
L
Anubis
Pillár
Anubis
3
3
2
1.33
W
Tsukuyomi
Qoobs
Tsukuyomi
2
2
3
1.75
L
Surtr
TrueCow
Surtr
0
1
1
0.5
W
4
0
5
6.5
L
1
1
3
2.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
22,630
33,809
Taken
29,284
17,873
Mitigated
12,103
9,669
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Babers
Charybdis
5,071
3,258
0
1,630
5,395
1,670
0
1,734
3,609
0
33,421
L
Janus
JNROPS
Janus
3,383
139
0
1,250
7,578
2,692
0
5,373
2,205
28,998
0
W
Maui
Korhyu
Maui
2,552
836
233
1,000
7,231
4,259
0
2,893
4,266
11,701
4,423
W
Surtr
LordTepig
Surtr
2,709
1,618
0
2,057
4,898
2,314
451
206
4,692
537
43,804
L
Anubis
Pillár
Anubis
5,961
0
0
2,156
7,339
3,515
0
1,258
6,081
32,366
0
W
Tsukuyomi
Qoobs
Tsukuyomi
3,292
682
0
727
7,187
2,213
0
2,634
4,525
0
32,778
L
Surtr
TrueCow
Surtr
1,606
916
0
1,629
4,249
2,200
0
47
4,202
93
16,241
W
9,006
384
564
2,766
4,573
1,647
0
1,545
2,848
57,875
0
L
3,352
2,305
0
1,571
5,010
1,611
22
1,702
3,308
0
51,124
L
4,918
900
0
3,063
9,633
7,855
0
3,068
6,565
0
14,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
29,828
275
Minions Killed
328
0
Camps Cleared
0
902,681
Distance Traveled
962,879
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,090
677
68
8
0
188,448
2
L
Janus
5,087
565
63
7
0
218,708
1
W
Maui
5,077
564
23
3
0
201,217
0
W
Surtr
6,221
691
80
9
0
153,158
2
L
Anubis
5,355
595
52
6
0
192,930
0
W
Tsukuyomi
5,461
607
53
6
0
223,198
0
L
Surtr
4,268
474
34
4
0
83,903
0
W
Hel
6,979
775
104
12
0
196,858
1
L
Izanami
5,641
627
103
11
0
186,622
2
L
Mulan
5,269
585
23
3
0
220,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role