Player Matchup

Loki
Loki
Demon4458
Loki
Level 149
God Stats
4W - 1L
1,268 SR
Queue Stats
516W - 138L
1,885 Elo+
Party 1
Cupid
Cupid
Thiryll
Cupid
Level 108
God Stats
2W - 1L
1,731 SR
Queue Stats
186W - 192L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
chrisrockcheek
Kuzenbo
Level 60
God Stats
5W - 0L
1,873 SR
Queue Stats
438W - 78L
1,888 Elo+
Party 1
Bellona
Bellona
eduardeca
Bellona
Level 221
God Stats
6W - 2L
1,465 SR
Queue Stats
798W - 241L
1,884 Elo+
Party 1
Maui
Maui
kokejok
Maui
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
576W - 586L
1,350 Elo+
Solo
Team Averages
Level 129
1,568 SR
1,696 Elo+

VS

Team Averages
Level 102
1,382 SR
1,472 Elo+
Tiamat
Tiamat
Gueche78
Tiamat
Level 105
God Stats
1W - 3L
1,198 SR
Queue Stats
149W - 144L
1,542 Elo+
Solo
Ganesha
Ganesha
KingOfSpartan
Ganesha
Level 99
God Stats
0W - 5L
1,268 SR
Queue Stats
403W - 399L
1,531 Elo+
Solo
Medusa
Medusa
Lasri-Driver
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Amaterasu
Amaterasu
elias93400
Amaterasu
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 439L
1,491 Elo+
Party 2
Olorun
Olorun
gallarda86
Olorun
Level 140
God Stats
5W - 4L
1,443 SR
Queue Stats
493W - 501L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 1 / 16
11,464
882
23,990
16,202
12,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Thiryll
Cupid
16
4 / 1 / 16
10,020
771
15,355
7,835
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 17
11,342
872
17,714
14,938
26,266
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
eduardeca
Bellona
17
7 / 2 / 20
10,643
819
18,900
18,268
23,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
kokejok
Maui
14
0 / 1 / 20
8,869
682
4,356
11,730
14,454
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gueche78
Tiamat
15
2 / 3 / 1
8,109
624
15,656
16,870
13,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
2 / 6 / 3
9,705
747
9,267
20,867
31,689
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
12
0 / 7 / 3
7,575
583
6,857
14,092
5,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
elias93400
Amaterasu
14
2 / 5 / 2
8,089
622
11,784
20,679
26,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
gallarda86
Olorun
14
1 / 6 / 1
8,226
633
10,553
13,569
7,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
27
Kills
7
7
Deaths
27
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
16
17
L
Tiamat
Gueche78
Tiamat
2
3
1
0.83
L
Ganesha
2
6
3
0.58
L
Medusa
0
7
3
0.21
W
Cupid
Thiryll
Cupid
4
1
16
12
W
7
2
17
7.75
W
Bellona
eduardeca
Bellona
7
2
20
8.5
L
Amaterasu
elias93400
Amaterasu
2
5
2
0.6
L
Olorun
gallarda86
Olorun
1
6
1
0.25
W
Maui
kokejok
Maui
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,315
Damage
54,117
68,973
Taken
86,077
81,882
Mitigated
84,851
35,355
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
23,990
4,072
2,058
4,844
16,202
12,258
696
8,743
7,236
0
54,031
L
Tiamat
Gueche78
Tiamat
15,656
1,268
643
6,676
16,870
13,738
0
3,668
13,202
31,319
0
L
Ganesha
9,267
493
2,856
2,510
20,867
31,689
0
5,436
15,431
28,335
0
L
Medusa
6,857
2,676
607
1,189
14,092
5,800
0
3,868
10,224
0
11,790
W
Cupid
Thiryll
Cupid
15,355
10,578
5,898
2,516
7,835
5,592
2,846
4,702
3,008
0
30,688
W
17,714
5,160
1,462
3,030
14,938
26,266
620
7,418
7,329
27,916
0
W
Bellona
eduardeca
Bellona
18,900
8,813
3,447
6,296
18,268
23,312
407
9,412
8,346
0
30,265
L
Amaterasu
elias93400
Amaterasu
11,784
2,912
542
4,201
20,679
26,508
0
6,005
14,674
0
15,695
L
Olorun
gallarda86
Olorun
10,553
4,941
3,756
2,462
13,569
7,116
0
3,093
10,476
21,916
0
W
Maui
kokejok
Maui
4,356
600
2,480
3,324
11,730
14,454
231
5,201
6,427
5,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
41,704
160
Minions Killed
125
0
Camps Cleared
0
1,316,980
Distance Traveled
1,083,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,464
882
50
4
0
279,282
0
L
Tiamat
8,109
624
42
3
0
206,642
0
L
Ganesha
9,705
747
1
0
0
229,257
0
L
Medusa
7,575
583
19
1
0
198,368
0
W
Cupid
10,020
771
39
3
0
241,553
0
W
Kuzenbo
11,342
872
32
2
0
264,972
0
W
Bellona
10,643
819
34
3
0
273,713
0
L
Amaterasu
8,089
622
16
1
0
234,622
0
L
Olorun
8,226
633
47
4
0
215,076
0
W
Maui
8,869
682
5
0
0
257,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role