Player Matchup

He Bo
He Bo
Silver V
DETROITHULK
He Bo
Silver V
Level 125
God Stats
0W - 2L
1,149 SR
Queue Stats
30W - 43L
909 MMR
Party 1
Shiva
Shiva
Silver III
FizzyAardvark98
Shiva
Silver III
Level 110
God Stats
0W - 1L
1,254 SR
Queue Stats
121W - 146L
1,083 MMR
Solo
Susano
Susano
Silver V
ToSp00ky
Susano
Silver V
Level 42
God Stats
1W - 2L
1,527 SR
Queue Stats
16W - 13L
1,290 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,310 SR
1,094 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,477 SR
1,100 MMR
Cerberus
Cerberus
Gold V
ImNotTheFather64
Cerberus
Gold V
Level 158
God Stats
32W - 41L
1,468 SR
Queue Stats
626W - 691L
1,114 MMR
Solo
Artemis
Artemis
Silver II
evilbane4
Artemis
Silver II
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 128L
1,063 MMR
Solo
Janus
Janus
Gold III
skeeetonyou
Janus
Gold III
Level 149
God Stats
10W - 14L
1,463 SR
Queue Stats
327W - 365L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,906
591
2,216
5,303
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,332
633
2,803
11,367
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ToSp00ky
Susano
13
2 / 1 / 0
7,141
714
3,313
7,430
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeAchillesKukulkanAo KuangHercules

VS

Bans
AtlasCernunnosHelMartichorasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,522
752
6,120
8,149
9,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
evilbane4
Artemis
12
5 / 0 / 3
8,049
805
4,443
5,354
2,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 7
7,561
756
7,295
2,626
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
9
9
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
1
0.13
W
3
1
6
6
L
Susano
ToSp00ky
Susano
2
1
0
2
W
Artemis
evilbane4
Artemis
5
0
3
6.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,332
Damage
17,858
24,100
Taken
16,129
10,102
Mitigated
12,321
2,439
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
124
0
256
5,303
1,644
0
2,505
2,798
14,506
0
L
2,803
462
202
635
11,367
6,003
0
6,453
4,914
0
19,083
W
6,120
326
155
2,376
8,149
9,446
273
1,157
6,516
24,595
0
L
Susano
ToSp00ky
Susano
3,313
897
0
1,346
7,430
2,455
0
4,565
2,865
0
19,172
W
Artemis
evilbane4
Artemis
4,443
1,706
0
1,095
5,354
2,069
2,464
983
4,371
0
33,705
W
7,295
171
0
746
2,626
806
545
402
2,189
29,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,379
Gold Earned
23,132
92
Minions Killed
151
0
Camps Cleared
0
534,921
Distance Traveled
582,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,906
591
31
3
0
152,658
0
L
Shiva
6,332
633
21
2
0
172,964
2
W
Cerberus
7,522
752
50
5
0
200,147
0
L
Susano
7,141
714
40
4
0
209,299
0
W
Artemis
8,049
805
39
4
0
185,222
0
W
Janus
7,561
756
62
6
0
197,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role