Player Matchup

Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Balzhac
Kuzenbo
Gold I
Level 103
God Stats
1W - 1L
1,333 SR
Queue Stats
39W - 33L
1,563 MMR
Solo
Medusa
Medusa
Gold I
CatGodRob
Medusa
Gold I
Level 159
God Stats
3W - 2L
1,701 SR
Queue Stats
131W - 117L
1,534 MMR
Party 1
Anubis
Anubis
Gold IV
Felipe1017
Anubis
Gold IV
Level 105
God Stats
18W - 9L
1,564 SR
Queue Stats
401W - 410L
1,561 MMR
Solo
Chernobog
Chernobog
Gold III
Rykerp
Chernobog
Gold III
Level 128
God Stats
6W - 6L
1,624 SR
Queue Stats
100W - 106L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,544 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,546 SR
1,562 MMR
Hun Batz
Hun Batz
Bronze III
Agrenom
Hun Batz
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,554 MMR
Solo
Horus
Horus
Bronze III
ThomasFrom1996
Horus
Bronze III
Level 146
God Stats
0W - 1L
1,697 SR
Queue Stats
5W - 13L
1,554 MMR
Solo
Hades
Hades
Gold II
dapagliflozin
Hades
Gold II
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 118L
1,563 MMR
Solo
Janus
Janus
Platinum V
lI Asada Il
Janus
Platinum V
Level 162
God Stats
40W - 39L
1,535 SR
Queue Stats
325W - 313L
1,696 MMR
Party 2
Hachiman
Hachiman
Gold IV
sieIoo
Hachiman
Gold IV
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
104W - 106L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
6 / 1 / 7
9,632
602
10,511
13,111
5,545
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Balzhac
Kuzenbo
13
3 / 1 / 5
8,675
542
6,314
11,595
11,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
CatGodRob
Medusa
15
4 / 0 / 6
9,503
594
12,144
10,573
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Felipe1017
Anubis
15
6 / 4 / 2
10,093
631
15,250
12,927
6,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rykerp
Chernobog
14
0 / 2 / 6
8,833
552
7,022
10,873
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebAgniBakasuraMercury

VS

Bans
PoseidonAo KuangMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agrenom
Hun Batz
12
1 / 5 / 0
7,843
490
3,509
12,898
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 2
6,511
407
2,898
14,848
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 8 / 2
8,790
549
9,423
20,824
7,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 0
9,070
567
7,365
9,311
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
sieIoo
Hachiman
15
2 / 0 / 0
8,367
523
6,844
8,311
3,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
8
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
1
7
9.5
L
Hun Batz
Agrenom
Hun Batz
1
5
0
0.2
W
Kuzenbo
Balzhac
Kuzenbo
3
1
5
5.5
W
Medusa
CatGodRob
Medusa
4
0
6
7
W
Anubis
Felipe1017
Anubis
6
4
2
1.75
W
Chernobog
Rykerp
Chernobog
0
2
6
1.5
L
0
4
2
0.25
L
2
8
2
0.38
L
1
2
0
0.5
L
Hachiman
sieIoo
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,241
Damage
30,039
59,079
Taken
66,192
32,332
Mitigated
34,459
21,285
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,511
3,730
0
3,318
13,111
5,545
0
2,718
10,393
0
79,858
L
Hun Batz
Agrenom
Hun Batz
3,509
1,417
0
3,476
12,898
5,000
0
1,189
11,709
0
56,335
W
Kuzenbo
Balzhac
Kuzenbo
6,314
3,142
2,046
2,567
11,595
11,125
0
3,709
7,886
26,141
0
W
Medusa
CatGodRob
Medusa
12,144
6,192
0
3,792
10,573
4,609
25
2,473
8,100
0
87,340
W
Anubis
Felipe1017
Anubis
15,250
1,234
0
6,568
12,927
6,420
0
8,519
4,408
87,512
0
W
Chernobog
Rykerp
Chernobog
7,022
4,457
0
2,994
10,873
4,633
1,645
359
10,514
0
67,673
L
2,898
1,271
1,341
5,209
14,848
14,211
0
3,123
11,725
0
11,471
L
9,423
2,419
70
6,361
20,824
7,566
0
15,225
5,599
62,068
0
L
7,365
413
0
2,504
9,311
4,109
0
1,559
7,752
82,760
0
L
Hachiman
sieIoo
Hachiman
6,844
4,867
0
4,199
8,311
3,573
195
468
7,843
0
68,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
40,581
491
Minions Killed
502
0
Camps Cleared
0
1,630,914
Distance Traveled
1,536,458
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,632
602
116
7
0
381,057
6
L
Hun Batz
7,843
490
110
7
0
293,320
2
W
Kuzenbo
8,675
542
22
1
0
351,556
2
W
Medusa
9,503
594
118
7
0
319,021
1
W
Anubis
10,093
631
121
8
0
261,805
3
W
Chernobog
8,833
552
114
7
0
317,475
0
L
Horus
6,511
407
13
1
0
302,683
2
L
Hades
8,790
549
119
7
0
278,276
0
L
Janus
9,070
567
145
9
0
358,402
4
L
Hachiman
8,367
523
115
7
0
303,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role