Player Matchup

Ratatoskr
Ratatoskr
BanishedYeti
Ratatoskr
Level 69
God Stats
76W - 69L
1,491 SR
Queue Stats
259W - 238L
1,509 Elo+
Party 3
Mercury
Mercury
PaulAsL
Mercury
Level 87
God Stats
4W - 2L
1,843 SR
Queue Stats
56W - 54L
1,447 Elo+
Party 3
Medusa
Medusa
SloppySeconds69
Medusa
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 115L
1,759 Elo+
Party 2
Aphrodite
Aphrodite
TrayTrayvon
Aphrodite
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 145L
1,759 Elo+
Party 2
Zeus
Zeus
ZabuzaNoKijin
Zeus
Level 28
God Stats
4W - 1L
1,849 SR
Queue Stats
171W - 135L
1,534 Elo+
Party 3
Team Averages
Level 70
1,637 SR
1,602 Elo+

VS

Team Averages
Level 57
1,527 SR
1,486 Elo+
Ra
Ra
Alonelyweasel
Ra
Level 44
God Stats
3W - 0L
1,739 SR
Queue Stats
42W - 44L
1,542 Elo+
Party 4
Cupid
Cupid
Br3adly
Cupid
Level 42
God Stats
2W - 1L
1,565 SR
Queue Stats
31W - 36L
1,485 Elo+
Party 4
Zhong Kui
Zhong Kui
Halfredo
Zhong Kui
Level 143
God Stats
3W - 6L
1,490 SR
Queue Stats
309W - 310L
1,502 Elo+
Party 1
Bakasura
Bakasura
PhatPhuq
Bakasura
Level 41
God Stats
3W - 1L
1,687 SR
Queue Stats
79W - 52L
1,606 Elo+
Solo
Cthulhu
Cthulhu
amazazazaza
Cthulhu
Level 13
God Stats
2W - 2L
1,152 SR
Queue Stats
6W - 8L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BanishedYeti
Ratatoskr
14
3 / 4 / 6
9,146
508
9,108
15,417
6,433
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
PaulAsL
Mercury
15
1 / 8 / 2
9,084
505
6,156
15,890
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 1
10,264
570
10,250
13,791
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TrayTrayvon
Aphrodite
15
2 / 3 / 8
9,455
525
5,289
13,180
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 5
8,872
493
16,418
14,059
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,360
576
12,256
11,200
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Br3adly
Cupid
15
0 / 3 / 4
9,598
533
6,213
12,269
4,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Halfredo
Zhong Kui
14
4 / 4 / 5
9,887
549
8,863
16,693
17,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PhatPhuq
Bakasura
19
9 / 1 / 4
12,346
686
14,556
20,002
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
amazazazaza
Cthulhu
15
1 / 3 / 8
8,756
486
5,782
17,561
13,535
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
15
Kills
18
19
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
Ratatoskr
BanishedYeti
Ratatoskr
3
4
6
1.5
W
Cupid
Br3adly
Cupid
0
3
4
0.67
W
Zhong Kui
Halfredo
Zhong Kui
4
4
5
1.63
L
Mercury
PaulAsL
Mercury
1
8
2
0.25
W
Bakasura
PhatPhuq
Bakasura
9
1
4
11
L
5
2
1
2.75
L
Aphrodite
TrayTrayvon
Aphrodite
2
3
8
2
L
4
2
5
3.25
W
Cthulhu
amazazazaza
Cthulhu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,221
Damage
47,670
72,337
Taken
77,725
42,776
Mitigated
50,500
28,198
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,256
518
168
1,792
11,200
4,775
140
6,196
5,004
83,796
0
L
Ratatoskr
BanishedYeti
Ratatoskr
9,108
2,140
0
4,606
15,417
6,433
0
5,282
10,025
0
69,840
W
Cupid
Br3adly
Cupid
6,213
2,984
145
6,414
12,269
4,549
735
1,102
11,167
0
77,825
W
Zhong Kui
Halfredo
Zhong Kui
8,863
492
0
5,875
16,693
17,418
117
5,569
11,124
54,590
0
L
Mercury
PaulAsL
Mercury
6,156
3,702
0
1,550
15,890
7,734
687
3,098
12,253
0
74,813
W
Bakasura
PhatPhuq
Bakasura
14,556
10,663
0
8,309
20,002
10,223
538
3,263
16,739
0
119,263
L
10,250
5,072
0
5,356
13,791
8,267
764
1,516
12,095
0
106,361
L
Aphrodite
TrayTrayvon
Aphrodite
5,289
1,256
7,755
6,857
13,180
12,477
360
7,671
5,344
32,832
0
L
16,418
2,985
0
2,074
14,059
7,865
684
9,334
4,703
80,524
0
W
Cthulhu
amazazazaza
Cthulhu
5,782
328
232
1,106
17,561
13,535
0
6,292
11,269
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
50,947
554
Minions Killed
564
0
Camps Cleared
0
1,747,852
Distance Traveled
1,907,517
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,360
576
135
8
0
390,204
0
L
Ratatoskr
9,146
508
107
6
0
413,994
3
W
Cupid
9,598
533
132
7
0
345,842
0
W
Zhong Kui
9,887
549
86
5
0
352,816
1
L
Mercury
9,084
505
112
6
0
356,712
0
W
Bakasura
12,346
686
181
10
0
447,397
5
L
Medusa
10,264
570
157
9
0
310,234
2
L
Aphrodite
9,455
525
44
2
0
319,253
0
L
Zeus
8,872
493
134
7
0
347,659
7
W
Cthulhu
8,756
486
30
2
0
371,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role