Player Matchup

Cthulhu
Cthulhu
Isiah312543
Cthulhu
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
31W - 52L
1,307 Elo+
Solo
Bacchus
Bacchus
KaziChainz
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,429 Elo+
Solo
Artemis
Artemis
RainhaAneStark
Artemis
Level 27
God Stats
5W - 4L
1,338 SR
Queue Stats
324W - 317L
1,424 Elo+
Solo
Nemesis
Nemesis
RomeoXL
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,411 Elo+
Solo
Rama
Rama
UncutJustice
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,310 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,376 Elo+

VS

Team Averages
Level 31
1,500 SR
1,310 Elo+
He Bo
He Bo
BLOODnGORE420
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,328 Elo+
Party 2
Athena
Athena
CandyFlipper69
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 68L
1,361 Elo+
Solo
Atlas
Atlas
ChromieHomie69
Atlas
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
234W - 269L
1,326 Elo+
Party 1
Hachiman
Hachiman
EatMorVegetal
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,326 Elo+
Party 1
Artio
Artio
TheTerkoz
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isiah312543
Cthulhu
15
1 / 2 / 18
10,267
684
7,354
10,851
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
KaziChainz
Bacchus
20
4 / 5 / 31
12,758
851
12,105
22,370
35,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 4 / 16
11,766
784
14,553
11,681
6,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
RomeoXL
Nemesis
19
11 / 5 / 16
11,995
800
13,289
17,168
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
23 / 4 / 11
14,915
994
38,772
16,199
9,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 7
9,927
662
7,516
15,058
6,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 13 / 9
8,674
578
5,339
27,051
17,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 8 / 11
11,184
746
13,829
19,731
13,639
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
EatMorVegetal
Hachiman
20
9 / 6 / 3
12,715
848
16,579
14,797
8,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TheTerkoz
Artio
15
1 / 8 / 7
9,032
602
5,881
20,356
16,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
54
44
Kills
17
20
Deaths
44
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
1
13
9
0.42
L
3
8
11
1.06
L
Hachiman
EatMorVegetal
Hachiman
9
6
3
1.75
W
Cthulhu
Isiah312543
Cthulhu
1
2
18
5
W
Bacchus
KaziChainz
Bacchus
4
5
31
3.9
W
5
4
16
3.25
W
Nemesis
RomeoXL
Nemesis
11
5
16
3.8
L
Artio
TheTerkoz
Artio
1
8
7
0.56
W
23
4
11
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,073
Damage
49,144
78,269
Taken
96,993
80,611
Mitigated
63,623
25,673
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,516
1,844
1,060
1,642
15,058
6,808
0
3,645
11,264
17,397
0
L
5,339
1,218
246
734
27,051
17,735
0
2,194
24,366
10,985
0
L
13,829
1,880
266
705
19,731
13,639
71
4,574
14,844
31,588
0
L
Hachiman
EatMorVegetal
Hachiman
16,579
13,701
530
2,424
14,797
8,690
637
3,710
11,033
0
37,025
W
Cthulhu
Isiah312543
Cthulhu
7,354
149
747
2,698
10,851
12,304
149
6,140
4,711
14,179
0
W
Bacchus
KaziChainz
Bacchus
12,105
1,126
2,582
6,371
22,370
35,614
629
7,960
14,410
31,073
0
W
14,553
7,904
310
3,695
11,681
6,030
1,190
6,099
5,582
0
27,926
W
Nemesis
RomeoXL
Nemesis
13,289
4,438
1,713
3,055
17,168
17,540
1,168
7,767
9,401
0
19,106
L
Artio
TheTerkoz
Artio
5,881
799
570
1,627
20,356
16,751
0
5,336
14,565
12,006
0
W
38,772
29,751
0
4,502
16,199
9,123
6,470
4,599
11,600
0
69,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
51,532
159
Minions Killed
139
0
Camps Cleared
0
1,401,680
Distance Traveled
1,169,709
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,927
662
32
2
0
206,802
3
L
Athena
8,674
578
7
0
0
200,320
0
L
Atlas
11,184
746
35
2
0
236,268
0
L
Hachiman
12,715
848
53
4
0
235,203
0
W
Cthulhu
10,267
684
17
1
0
241,754
0
W
Bacchus
12,758
851
48
3
0
313,231
0
W
Artemis
11,766
784
21
1
0
291,021
0
W
Nemesis
11,995
800
8
1
0
298,930
0
L
Artio
9,032
602
12
1
0
291,116
0
W
Rama
14,915
994
65
4
0
256,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role