Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
SpecterX5
Chaac
Level 163
God Stats
6W - 4L
1,598 SR
Queue Stats
54W - 58L
1,469 Elo+
Party 1
Horus
Horus
XxZydueLxX
Horus
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
343W - 304L
1,582 Elo+
Solo
Mercury
Mercury
kuhknucklehead
Mercury
Level 109
God Stats
4W - 6L
1,600 SR
Queue Stats
86W - 73L
1,602 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,531 Elo+

VS

Team Averages
Level 139
1,562 SR
1,529 Elo+
Surtr
Surtr
DeductedClub
Surtr
Level 129
God Stats
21W - 18L
1,470 SR
Queue Stats
453W - 425L
1,512 Elo+
Party 2
Maui
Maui
Itachihero
Maui
Level 173
God Stats
1W - 1L
1,339 SR
Queue Stats
133W - 121L
1,492 Elo+
Party 4
Bakasura
Bakasura
SimplyPathetic
Bakasura
Level 143
God Stats
3W - 1L
1,638 SR
Queue Stats
254W - 226L
1,560 Elo+
Party 2
Hachiman
Hachiman
glitchykillzTTV
Hachiman
Level 127
God Stats
20W - 17L
1,625 SR
Queue Stats
435W - 389L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xMazz
Morgan Le Fay
Level 122
God Stats
4W - 2L
1,737 SR
Queue Stats
97W - 86L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 4 / 0
6,683
514
4,369
8,402
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
 
Hera
10
0 / 5 / 1
6,169
475
5,498
9,129
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
SpecterX5
Chaac
13
2 / 1 / 3
7,730
595
7,455
10,135
6,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
9
0 / 4 / 1
5,999
461
4,317
13,142
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 1
7,815
601
10,887
12,919
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,748
519
7,274
10,626
11,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 7
6,476
498
3,361
8,181
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
13
8 / 2 / 3
8,256
635
7,378
11,873
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
14
5 / 0 / 4
8,031
618
10,007
8,373
3,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
xMazz
Morgan Le Fay
12
1 / 1 / 5
7,334
564
9,005
8,828
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
17
17
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Hera
 
Hera
0
5
1
0.1
W
2
3
0
0.67
W
1
1
7
4.5
W
Bakasura
8
2
3
4.75
L
Chaac
SpecterX5
Chaac
2
1
3
3.5
L
Horus
0
4
1
0.13
W
Hachiman
5
0
4
7
L
4
3
1
1.5
W
Morgan Le Fay
xMazz
Morgan Le Fay
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
37,025
53,727
Taken
47,881
29,820
Mitigated
31,569
11,525
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,369
1,007
0
438
8,402
3,538
0
522
7,540
0
49,773
L
Hera
 
Hera
5,498
1,211
0
984
9,129
3,318
155
5,465
3,664
39,606
0
W
7,274
2,708
0
2,458
10,626
11,650
0
0
10,626
1,911
42,386
W
3,361
1,031
0
2,428
8,181
7,693
0
1,714
6,467
13,710
0
W
Bakasura
7,378
5,465
0
2,963
11,873
4,975
0
720
11,153
0
54,807
L
Chaac
SpecterX5
Chaac
7,455
1,914
0
4,567
10,135
6,378
540
295
9,840
0
64,380
L
Horus
4,317
1,997
731
4,055
13,142
11,643
0
3,263
9,520
0
10,904
W
Hachiman
10,007
6,343
0
4,507
8,373
3,211
0
0
8,373
0
69,396
L
10,887
5,530
0
750
12,919
4,943
0
3,344
9,475
0
66,881
W
Morgan Le Fay
xMazz
Morgan Le Fay
9,005
836
0
1,069
8,828
4,040
0
3,064
5,764
61,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
36,845
375
Minions Killed
411
0
Camps Cleared
0
1,320,935
Distance Traveled
1,282,169
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,683
514
90
7
0
235,837
7
L
Hera
6,169
475
73
6
0
228,406
2
W
Surtr
6,748
519
71
5
0
196,245
0
W
Maui
6,476
498
14
1
0
272,012
4
W
Bakasura
8,256
635
95
7
0
274,833
0
L
Chaac
7,730
595
109
8
0
267,955
2
L
Horus
5,999
461
12
1
0
283,127
0
W
Hachiman
8,031
618
121
9
0
265,878
0
L
Mercury
7,815
601
91
7
0
305,610
4
W
Morgan Le Fay
7,334
564
110
8
0
273,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role