Player Matchup

Sun Wukong
Sun Wukong
DerGateKeeper
Sun Wukong
Level 122
God Stats
0W - 1L
1,772 SR
Queue Stats
190W - 192L
1,543 Elo+
Party 1
Sol
Sol
ElAntiMartyr
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Immortal Pigg
Jormungandr
Level 101
God Stats
12W - 16L
1,614 SR
Queue Stats
120W - 117L
1,556 Elo+
Party 1
Team Averages
Level 76
1,629 SR
1,543 Elo+

VS

Team Averages
Level 111
1,462 SR
1,567 Elo+
Neith
Neith
KyoSohmaa
Neith
Level 145
God Stats
3W - 1L
1,523 SR
Queue Stats
155W - 128L
1,574 Elo+
Party 2
Atlas
Atlas
Roseofdeath1303
Atlas
Level 62
God Stats
1W - 1L
1,248 SR
Queue Stats
8W - 7L
1,615 Elo+
Party 2
Aphrodite
Aphrodite
kreampies
Aphrodite
Level 126
God Stats
20W - 6L
1,613 SR
Queue Stats
57W - 52L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerGateKeeper
Sun Wukong
11
1 / 4 / 1
7,175
718
6,109
13,031
8,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
6,678
668
5,678
7,526
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Immortal Pigg
Jormungandr
11
1 / 3 / 1
6,802
680
8,625
12,964
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KyoSohmaa
Neith
15
4 / 1 / 4
8,783
878
17,221
12,772
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 2
7,951
795
5,880
9,066
7,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
kreampies
Aphrodite
13
0 / 0 / 8
7,697
770
6,553
9,629
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DerGateKeeper
Sun Wukong
1
4
1
0.38
L
0
1
2
1
L
Jormungandr
Immortal Pigg
Jormungandr
1
3
1
0.5
W
Neith
KyoSohmaa
Neith
4
1
4
6
W
4
1
2
5
W
Aphrodite
kreampies
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
29,654
33,521
Taken
31,467
20,903
Mitigated
17,087
3,849
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DerGateKeeper
Sun Wukong
6,109
913
0
1,933
13,031
8,185
0
3,469
9,562
0
27,072
L
5,678
1,125
0
996
7,526
2,902
0
3,493
4,033
17,443
0
L
Jormungandr
Immortal Pigg
Jormungandr
8,625
1,615
151
769
12,964
9,816
0
5,605
7,359
20,673
0
W
Neith
KyoSohmaa
Neith
17,221
9,797
0
2,484
12,772
5,723
1,755
4,170
8,423
0
54,200
W
5,880
2,582
0
1,559
9,066
7,035
215
3,936
4,558
15,224
0
W
Aphrodite
kreampies
Aphrodite
6,553
1,044
8,099
7,661
9,629
4,329
1,120
5,064
4,115
29,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
24,431
105
Minions Killed
153
0
Camps Cleared
0
548,339
Distance Traveled
590,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,175
718
41
4
0
188,180
0
L
Sol
6,678
668
32
3
0
186,470
0
L
Jormungandr
6,802
680
32
3
0
173,689
0
W
Neith
8,783
878
83
8
0
182,054
0
W
Atlas
7,951
795
16
2
0
198,430
0
W
Aphrodite
7,697
770
54
5
0
209,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role