Player Matchup

Pele
Pele
Don Weezing
Pele
Level 157
God Stats
8W - 1L
2,027 SR
Queue Stats
182W - 169L
1,600 Elo+
Party 1
Athena
Athena
GAMiNG_GOD_DJM49
Athena
Level 145
God Stats
10W - 9L
1,525 SR
Queue Stats
426W - 383L
1,534 Elo+
Solo
Hou Yi
Hou Yi
JordanSolano
Hou Yi
Level 157
God Stats
16W - 18L
1,550 SR
Queue Stats
229W - 212L
1,533 Elo+
Solo
Poseidon
Poseidon
Tsukaiyou
Poseidon
Level 158
God Stats
3W - 2L
1,714 SR
Queue Stats
65W - 76L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
chichiss
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,681 Elo+
Party 1
Team Averages
Level 152
1,663 SR
1,590 Elo+

VS

Team Averages
Level 177
1,675 SR
1,560 Elo+
Surtr
Surtr
Akudaama
Surtr
Level 157
God Stats
3W - 5L
1,658 SR
Queue Stats
79W - 75L
1,586 Elo+
Party 3
Janus
Janus
FlightJ23
Janus
Level 146
God Stats
22W - 25L
1,552 SR
Queue Stats
228W - 214L
1,553 Elo+
Solo
Martichoras
Martichoras
ItsButters022
Martichoras
Level 136
God Stats
3W - 2L
1,683 SR
Queue Stats
146W - 158L
1,545 Elo+
Party 2
Bakasura
Bakasura
UpperPower8
Bakasura
Level 194
God Stats
4W - 4L
1,854 SR
Queue Stats
421W - 442L
1,534 Elo+
Party 2
Ymir
Ymir
Zedd21
Ymir
Level 252
God Stats
5W - 3L
1,628 SR
Queue Stats
150W - 151L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,271
642
14,758
12,576
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 7
7,699
481
2,962
12,259
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
2 / 1 / 5
8,380
524
7,651
11,214
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Tsukaiyou
Poseidon
16
4 / 1 / 1
9,680
605
8,058
5,204
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
chichiss
Sylvanus
15
2 / 2 / 1
8,623
539
8,470
14,140
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Akudaama
Surtr
14
0 / 4 / 2
8,437
527
8,159
14,909
16,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
FlightJ23
Janus
15
1 / 3 / 1
8,651
541
4,398
8,712
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
ItsButters022
Martichoras
14
1 / 2 / 0
8,180
511
7,734
9,494
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
UpperPower8
Bakasura
14
2 / 5 / 1
8,299
519
6,419
14,918
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Zedd21
Ymir
12
1 / 3 / 0
7,366
460
2,118
12,539
12,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
Akudaama
Surtr
0
4
2
0.25
W
9
0
5
11.5
L
Janus
FlightJ23
Janus
1
3
1
0.5
W
0
1
7
3.5
L
Martichoras
ItsButters022
Martichoras
1
2
0
0.5
W
Hou Yi
2
1
5
4.5
W
Poseidon
Tsukaiyou
Poseidon
4
1
1
4.5
L
Bakasura
UpperPower8
Bakasura
2
5
1
0.5
L
Ymir
Zedd21
Ymir
1
3
0
0.33
W
Sylvanus
chichiss
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
28,828
55,393
Taken
60,572
31,862
Mitigated
44,199
16,954
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Akudaama
Surtr
8,159
2,092
0
2,745
14,909
16,793
0
7,620
6,681
1,478
59,008
W
14,758
5,258
0
2,811
12,576
5,156
0
683
11,286
0
104,619
L
Janus
FlightJ23
Janus
4,398
526
0
1,555
8,712
3,497
0
5,454
2,892
77,833
0
W
2,962
761
0
3,445
12,259
12,243
147
2,697
9,352
19,060
0
L
Martichoras
ItsButters022
Martichoras
7,734
3,048
0
1,927
9,494
4,887
868
864
8,630
0
74,428
W
Hou Yi
7,651
5,195
0
5,220
11,214
4,918
47
962
10,006
0
74,021
W
Poseidon
Tsukaiyou
Poseidon
8,058
745
0
774
5,204
1,835
46
2,541
2,638
91,514
0
L
Bakasura
UpperPower8
Bakasura
6,419
4,231
0
4,247
14,918
6,288
0
1,308
13,542
0
61,116
L
Ymir
Zedd21
Ymir
2,118
427
0
1,652
12,539
12,734
0
3,140
9,337
23,232
0
W
Sylvanus
chichiss
Sylvanus
8,470
2,808
312
4,392
14,140
7,710
0
371
12,365
58,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
40,933
539
Minions Killed
545
0
Camps Cleared
0
1,531,207
Distance Traveled
1,620,905
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,437
527
114
7
0
300,299
0
W
Pele
10,271
642
134
8
0
354,654
0
L
Janus
8,651
541
154
10
0
324,991
5
W
Athena
7,699
481
20
1
0
340,244
2
L
Martichoras
8,180
511
128
8
0
316,842
0
W
Hou Yi
8,380
524
118
7
0
283,585
5
W
Poseidon
9,680
605
155
10
0
328,000
5
L
Bakasura
8,299
519
111
7
0
363,507
5
L
Ymir
7,366
460
38
2
0
315,266
3
W
Sylvanus
8,623
539
112
7
0
224,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role