Player Matchup

Hercules
Hercules
Ajjoe23
Hercules
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 76L
1,331 Elo+
Party 1
Skadi
Skadi
ImABop
Skadi
Level 101
God Stats
7W - 5L
1,511 SR
Queue Stats
59W - 50L
1,471 Elo+
Party 2
Cliodhna
Cliodhna
THE_HOLY_SHIBA
Cliodhna
Level 46
God Stats
2W - 4L
1,787 SR
Queue Stats
55W - 68L
1,331 Elo+
Party 1
Sylvanus
Sylvanus
Ty1296
Sylvanus
Level 65
God Stats
4W - 6L
1,446 SR
Queue Stats
285W - 276L
1,486 Elo+
Solo
Poseidon
Poseidon
Yeetzhe
Poseidon
Level 100
God Stats
1W - 2L
1,474 SR
Queue Stats
72W - 55L
1,521 Elo+
Party 2
Team Averages
Level 68
1,544 SR
1,428 Elo+

VS

Team Averages
Level 61
1,375 SR
1,312 Elo+
Guan Yu
Guan Yu
ANGELAFORD420
Guan Yu
Level 42
God Stats
5W - 5L
1,415 SR
Queue Stats
15W - 16L
1,182 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PowerZero11
Morgan Le Fay
Level 62
God Stats
4W - 3L
1,392 SR
Queue Stats
157W - 158L
1,405 Elo+
Solo
Thanatos
Thanatos
SweatyWAP
Thanatos
Level 23
God Stats
7W - 4L
1,406 SR
Queue Stats
8W - 8L
1,211 Elo+
Party 3
Jormungandr
Jormungandr
mezabizz
Jormungandr
Level 107
God Stats
1W - 3L
1,402 SR
Queue Stats
221W - 187L
1,389 Elo+
Solo
Anhur
Anhur
nicoCalde
Anhur
Level 69
God Stats
23W - 27L
1,259 SR
Queue Stats
396W - 383L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ajjoe23
Hercules
12
1 / 5 / 0
7,208
424
3,384
14,525
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ImABop
Skadi
15
1 / 2 / 2
8,714
513
11,624
9,035
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
12
1 / 2 / 1
7,692
452
2,990
10,801
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Ty1296
Sylvanus
11
1 / 3 / 2
8,021
472
6,927
20,999
16,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Yeetzhe
Poseidon
16
5 / 5 / 2
10,095
594
13,992
12,053
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 0 / 2
9,242
544
9,431
12,265
15,726
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PowerZero11
Morgan Le Fay
16
3 / 4 / 2
9,699
571
9,930
11,916
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SweatyWAP
Thanatos
14
7 / 3 / 1
9,467
557
6,926
17,568
6,472
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
mezabizz
Jormungandr
13
0 / 2 / 5
8,198
482
9,092
17,208
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
nicoCalde
Anhur
15
2 / 0 / 2
8,804
518
7,718
10,089
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
15
17
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
0
2
4
L
Hercules
Ajjoe23
Hercules
1
5
0
0.2
L
Skadi
ImABop
Skadi
1
2
2
1
W
Morgan Le Fay
PowerZero11
Morgan Le Fay
3
4
2
1
W
Thanatos
SweatyWAP
Thanatos
7
3
1
2.5
L
Cliodhna
1
2
1
0.75
L
Sylvanus
Ty1296
Sylvanus
1
3
2
0.67
L
Poseidon
Yeetzhe
Poseidon
5
5
2
1.2
W
Jormungandr
mezabizz
Jormungandr
0
2
5
1.25
W
Anhur
nicoCalde
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
43,097
67,413
Taken
69,046
39,911
Mitigated
46,828
18,475
Healing
24,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
9,431
827
187
3,202
12,265
15,726
127
66
12,199
0
54,167
L
Hercules
Ajjoe23
Hercules
3,384
1,296
0
4,010
14,525
11,859
0
0
14,525
0
27,118
L
Skadi
ImABop
Skadi
11,624
4,903
0
266
9,035
4,247
1,446
2,716
6,319
0
80,493
W
Morgan Le Fay
PowerZero11
Morgan Le Fay
9,930
2,416
90
1,741
11,916
4,740
225
7,966
3,950
71,183
0
W
Thanatos
SweatyWAP
Thanatos
6,926
2,695
0
11,817
17,568
6,472
322
3,995
13,573
0
55,819
L
Cliodhna
2,990
325
0
3,029
10,801
3,580
0
368
10,433
0
58,019
L
Sylvanus
Ty1296
Sylvanus
6,927
1,726
2,858
6,449
20,999
16,201
297
9,453
11,546
26,540
0
L
Poseidon
Yeetzhe
Poseidon
13,992
1,224
0
1,863
12,053
4,024
894
6,485
5,568
97,009
0
W
Jormungandr
mezabizz
Jormungandr
9,092
2,673
161
2,306
17,208
15,739
0
7,038
10,170
50,369
0
W
Anhur
nicoCalde
Anhur
7,718
3,565
0
4,826
10,089
4,151
1,041
1,854
8,235
0
55,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
45,410
447
Minions Killed
424
0
Camps Cleared
0
1,651,189
Distance Traveled
1,691,290
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,242
544
70
4
0
407,357
0
L
Hercules
7,208
424
42
2
0
312,024
0
L
Skadi
8,714
513
128
8
0
313,314
6
W
Morgan Le Fay
9,699
571
123
7
0
320,616
0
W
Thanatos
9,467
557
81
5
0
334,912
0
L
Cliodhna
7,692
452
76
4
0
355,398
0
L
Sylvanus
8,021
472
39
2
0
311,998
3
L
Poseidon
10,095
594
162
10
0
358,455
2
W
Jormungandr
8,198
482
42
2
0
312,822
0
W
Anhur
8,804
518
108
6
0
315,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role