Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ascendingcoma29
Apollo
Level 28
God Stats
1W - 3L
1,528 SR
Queue Stats
90W - 104L
1,405 Elo+
Party 2
Tiamat
Tiamat
Deadlycruel
Tiamat
Level 123
God Stats
0W - 2L
1,521 SR
Queue Stats
72W - 75L
1,446 Elo+
Solo
Thor
Thor
Gale23
Thor
Level 51
God Stats
3W - 3L
1,456 SR
Queue Stats
42W - 46L
1,449 Elo+
Solo
Atlas
Atlas
Matt De Fonte
Atlas
Level 147
God Stats
15W - 11L
1,301 SR
Queue Stats
433W - 432L
1,468 Elo+
Party 2
Team Averages
Level 99
1,461 SR
1,454 Elo+

VS

Team Averages
Level 84
1,577 SR
1,444 Elo+
Maui
Maui
 
Maui
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
ItzDedro
Serqet
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 167L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
NegSam
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 3
Kukulkan
Kukulkan
bperry9899
Kukulkan
Level 83
God Stats
20W - 16L
1,653 SR
Queue Stats
110W - 118L
1,463 Elo+
Party 1
Bellona
Bellona
kontrolkl
Bellona
Level 86
God Stats
9W - 4L
1,733 SR
Queue Stats
19W - 17L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 4 / 0
5,340
534
2,913
9,900
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,392
439
2,757
5,765
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 2 / 0
5,507
551
2,427
5,539
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Gale23
Thor
9
2 / 2 / 0
5,625
563
3,156
7,634
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 2
4,459
446
3,386
7,731
6,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 1 / 5
6,009
601
5,044
7,112
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
ItzDedro
Serqet
10
1 / 0 / 2
5,815
582
1,404
6,906
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
NegSam
Jing Wei
9
3 / 1 / 2
5,522
552
5,462
6,108
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bperry9899
Kukulkan
11
4 / 0 / 0
6,580
658
4,144
4,493
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
kontrolkl
Bellona
11
3 / 0 / 1
6,514
651
6,771
7,757
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
13
13
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Maui
 
Maui
2
1
5
4.5
L
0
3
2
0.33
L
Tiamat
0
2
0
0
L
Thor
Gale23
Thor
2
2
0
1
W
Serqet
ItzDedro
Serqet
1
0
2
2
L
0
2
2
0.5
W
Jing Wei
NegSam
Jing Wei
3
1
2
4
W
Kukulkan
bperry9899
Kukulkan
4
0
0
4
W
Bellona
kontrolkl
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
22,825
36,569
Taken
32,376
18,752
Mitigated
18,848
9,057
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,913
1,169
0
3,523
9,900
5,582
0
0
9,830
0
36,322
W
Maui
 
Maui
5,044
1,227
0
2,080
7,112
5,508
0
1,866
5,246
15,636
0
L
2,757
1,068
0
774
5,765
2,082
0
2,878
2,887
0
18,850
L
Tiamat
2,427
287
0
1,794
5,539
2,186
0
2,297
3,192
39,283
0
L
Thor
Gale23
Thor
3,156
1,301
0
470
7,634
2,748
0
1,385
6,249
0
35,403
W
Serqet
ItzDedro
Serqet
1,404
501
0
940
6,906
2,440
0
47
6,859
0
40,932
L
3,386
1,351
246
2,250
7,731
6,154
0
2,626
5,105
19,652
0
W
Jing Wei
NegSam
Jing Wei
5,462
4,713
0
3,158
6,108
2,122
302
1,461
4,647
0
40,884
W
Kukulkan
bperry9899
Kukulkan
4,144
332
52
834
4,493
1,713
350
2,439
2,054
48,411
0
W
Bellona
kontrolkl
Bellona
6,771
2,220
0
3,660
7,757
7,065
0
0
7,757
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,440
271
Minions Killed
316
0
Camps Cleared
0
930,850
Distance Traveled
1,004,839
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,340
534
67
7
0
185,215
1
W
Maui
6,009
601
14
1
0
192,308
4
L
Apollo
4,392
439
44
4
0
193,816
0
L
Tiamat
5,507
551
74
7
0
165,165
0
L
Thor
5,625
563
63
6
0
184,103
0
W
Serqet
5,815
582
81
8
0
234,378
0
L
Atlas
4,459
446
23
2
0
202,551
3
W
Jing Wei
5,522
552
69
7
0
202,341
3
W
Kukulkan
6,580
658
80
8
0
202,519
0
W
Bellona
6,514
651
72
7
0
173,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role