Player Matchup

Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
HunterNïght
Izanami
Diamond IV
Level 159
God Stats
19W - 10L
1,622 SR
Queue Stats
71W - 59L
2,094 MMR
Party 2
Geb
Geb
Diamond III
Rōma
Geb
Diamond III
Level 257
God Stats
6W - 3L
1,574 SR
Queue Stats
160W - 135L
2,241 MMR
Party 2
Agni
Agni
Diamond III
TheRogue007
Agni
Diamond III
Level 219
God Stats
21W - 11L
1,730 SR
Queue Stats
345W - 316L
2,187 MMR
Solo
Thor
Thor
Masters
Xhitoman
Thor
Masters
Level 268
God Stats
14W - 9L
1,564 SR
Queue Stats
496W - 421L
2,648 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 197
1,598 SR
2,134 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,717 SR
2,319 MMR
Merlin
Merlin
Masters
Destino0
Merlin
Masters
Level 146
God Stats
7W - 4L
1,817 SR
Queue Stats
287W - 235L
2,735 MMR
Party 1
Hercules
Hercules
Diamond V
ElKuunsito00
Hercules
Diamond V
Level 107
God Stats
18W - 25L
1,763 SR
Queue Stats
316W - 337L
2,036 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Korydec
Hou Yi
Diamond V
Level 167
God Stats
1W - 2L
1,740 SR
Queue Stats
135W - 131L
2,097 MMR
Solo
Ne Zha
Ne Zha
Diamond III
ironspart
Ne Zha
Diamond III
Level 159
God Stats
6W - 5L
1,576 SR
Queue Stats
186W - 167L
2,099 MMR
Solo
Athena
Athena
Masters
leguitinch
Athena
Masters
Level 83
God Stats
18W - 18L
1,688 SR
Queue Stats
303W - 283L
2,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 2
3,840
768
1,717
2,781
726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
HunterNïght
Izanami
6
0 / 0 / 0
3,472
694
931
1,797
477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Rōma
Geb
6
0 / 0 / 0
3,542
708
123
1,838
840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 0
3,823
765
1,757
2,026
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
2 / 0 / 0
3,886
777
1,950
3,303
984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeSusanoMartichoras

VS

Bans
He BoBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Destino0
Merlin
7
0 / 1 / 0
3,567
713
1,080
2,439
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ElKuunsito00
Hercules
6
0 / 1 / 0
3,749
750
1,909
3,411
1,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Korydec
Hou Yi
6
0 / 0 / 0
3,268
654
1,457
2,992
780
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
ironspart
Ne Zha
6
0 / 2 / 0
3,382
676
731
4,269
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
leguitinch
Athena
1
0 / 0 / 0
950
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
2
1
L
Merlin
Destino0
Merlin
0
1
0
0
L
Hercules
ElKuunsito00
Hercules
0
1
0
0
W
Izanami
HunterNïght
Izanami
0
0
0
0
L
Hou Yi
Korydec
Hou Yi
0
0
0
0
W
Geb
Rōma
Geb
0
0
0
0
W
2
0
0
2
W
Thor
2
0
0
2
L
Ne Zha
ironspart
Ne Zha
0
2
0
0
L
Athena
leguitinch
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,478
Damage
5,177
11,745
Taken
13,111
3,568
Mitigated
4,658
4,901
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,717
1,441
0
1,462
2,781
726
0
0
2,781
0
17,093
L
Merlin
Destino0
Merlin
1,080
44
0
500
2,439
690
0
1,043
1,396
20,520
0
L
Hercules
ElKuunsito00
Hercules
1,909
823
0
1,625
3,411
1,705
0
0
3,411
0
20,063
W
Izanami
HunterNïght
Izanami
931
856
0
504
1,797
477
0
0
1,797
0
29,121
L
Hou Yi
Korydec
Hou Yi
1,457
647
0
1,575
2,992
780
0
123
2,869
0
19,313
W
Geb
Rōma
Geb
123
0
705
836
1,838
840
0
0
1,838
4,238
0
W
1,757
302
0
726
2,026
541
0
794
1,232
20,817
0
W
Thor
1,950
485
0
668
3,303
984
0
286
3,017
0
22,319
L
Ne Zha
ironspart
Ne Zha
731
293
0
598
4,269
1,483
0
714
3,555
0
14,101
L
Athena
leguitinch
Athena
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
14,916
182
Minions Killed
140
0
Camps Cleared
0
537,259
Distance Traveled
416,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,840
768
41
8
0
111,613
0
L
Merlin
3,567
713
51
10
0
97,502
0
L
Hercules
3,749
750
38
8
0
98,693
0
W
Izanami
3,472
694
55
11
0
84,851
0
L
Hou Yi
3,268
654
22
4
0
96,183
0
W
Geb
3,542
708
9
2
0
117,214
0
W
Agni
3,823
765
36
7
0
105,245
0
W
Thor
3,886
777
41
8
0
118,336
1
L
Ne Zha
3,382
676
29
6
0
124,334
0
L
Athena
950
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role