Player Matchup

Anhur
Anhur
AlphaAwakened
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,570 Elo+
Party 1
Tyr
Tyr
Bäcon
Tyr
Level 187
God Stats
10W - 3L
1,774 SR
Queue Stats
363W - 68L
1,924 Elo+
Party 1
Agni
Agni
Dobby606
Agni
Level 149
God Stats
9W - 10L
1,526 SR
Queue Stats
316W - 272L
1,626 Elo+
Solo
Terra
Terra
DynaMikeBang
Terra
Level 91
God Stats
6W - 0L
1,960 SR
Queue Stats
90W - 58L
1,569 Elo+
Party 1
Kali
Kali
ElDecepto
Kali
Level 276
God Stats
3W - 0L
1,859 SR
Queue Stats
476W - 107L
1,928 Elo+
Party 1
Team Averages
Level 166
1,724 SR
1,724 Elo+

VS

Team Averages
Level 139
1,459 SR
1,622 Elo+
Apollo
Apollo
Klowny7
Apollo
Level 37
God Stats
1W - 2L
1,565 SR
Queue Stats
59W - 53L
1,615 Elo+
Party 3
Ra
Ra
McSnakealicious
Ra
Level 161
God Stats
10W - 10L
1,635 SR
Queue Stats
271W - 235L
1,646 Elo+
Party 2
Fenrir
Fenrir
NerfBeads
Fenrir
Level 206
God Stats
7W - 6L
1,374 SR
Queue Stats
283W - 238L
1,613 Elo+
Party 2
Athena
Athena
Randy Marsh8183
Athena
Level 165
God Stats
0W - 4L
1,177 SR
Queue Stats
151W - 148L
1,613 Elo+
Party 3
He Bo
He Bo
Stubbaroni
He Bo
Level 128
God Stats
3W - 7L
1,544 SR
Queue Stats
236W - 202L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,102
638
4,728
5,680
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Bäcon
Tyr
10
4 / 0 / 1
6,449
806
4,020
6,641
3,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
9
0 / 1 / 1
4,898
612
3,803
4,143
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
1 / 2 / 4
5,099
637
2,660
8,061
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
10
6 / 0 / 3
6,239
780
7,236
8,400
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Klowny7
Apollo
7
0 / 1 / 2
4,339
542
4,279
6,338
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 1
5,036
630
2,512
3,339
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NerfBeads
Fenrir
9
2 / 4 / 1
4,999
625
3,879
8,583
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
4,512
564
2,422
9,495
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
7
0 / 4 / 0
4,278
535
3,060
4,630
1,132
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Tyr
Bäcon
Tyr
4
0
1
4.5
W
Agni
0
1
1
0.5
W
1
2
4
1.5
W
Kali
6
0
3
7.5
L
Apollo
Klowny7
Apollo
0
1
2
1
L
1
1
1
1.5
L
Fenrir
NerfBeads
Fenrir
2
4
1
0.63
L
1
3
1
0.5
L
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
16,152
32,925
Taken
32,385
14,814
Mitigated
11,944
14,355
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,728
3,133
0
2,891
5,680
1,854
0
462
5,218
0
32,576
W
Tyr
Bäcon
Tyr
4,020
594
0
4,767
6,641
3,516
0
2,641
4,000
0
43,202
W
Agni
3,803
538
0
500
4,143
1,348
0
1,487
2,612
41,263
0
W
2,660
683
80
2,076
8,061
5,031
0
1,725
6,336
12,802
0
W
Kali
7,236
3,847
0
4,041
8,400
3,065
0
1,635
6,765
0
33,641
L
Apollo
Klowny7
Apollo
4,279
2,486
0
1,327
6,338
1,631
0
1,265
5,073
0
26,069
L
2,512
272
384
1,072
3,339
1,168
0
1,501
1,832
39,686
0
L
Fenrir
NerfBeads
Fenrir
3,879
1,640
0
997
8,583
2,998
0
981
7,602
0
26,869
L
2,422
1,214
932
2,891
9,495
5,015
0
2,700
6,785
11,498
0
L
He Bo
3,060
167
0
861
4,630
1,132
0
0
4,630
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
23,164
271
Minions Killed
229
0
Camps Cleared
0
875,094
Distance Traveled
822,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,102
638
51
6
0
142,604
0
W
Tyr
6,449
806
80
10
0
193,899
0
W
Agni
4,898
612
69
9
0
170,176
5
W
Terra
5,099
637
16
2
0
166,983
2
W
Kali
6,239
780
55
7
0
201,432
0
L
Apollo
4,339
542
45
6
0
162,996
0
L
Ra
5,036
630
73
9
0
176,666
2
L
Fenrir
4,999
625
50
6
0
188,050
1
L
Athena
4,512
564
20
3
0
169,711
0
L
He Bo
4,278
535
41
5
0
125,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role