Player Matchup

Gilgamesh
Gilgamesh
Biggiecheesy
Gilgamesh
Level 6
God Stats
1W - 2L
1,618 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
Floustar
Hun Batz
Level 28
God Stats
4W - 4L
1,718 SR
Queue Stats
59W - 35L
1,379 Elo+
Party 1
Janus
Janus
RedShanks0101
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Apollo
Apollo
Yusufabi38
Apollo
Level 7
God Stats
0W - 2L
1,380 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 1
Bakasura
Bakasura
amaradi12
Bakasura
Level 61
God Stats
4W - 4L
1,239 SR
Queue Stats
97W - 58L
1,494 Elo+
Party 1
Team Averages
Level 22
1,491 SR
1,439 Elo+

VS

Team Averages
Level 109
1,488 SR
1,434 Elo+
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Paramecius
Awilix
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 66L
1,284 Elo+
Solo
Kuzenbo
Kuzenbo
Sterminathor
Kuzenbo
Level 211
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,443 Elo+
Solo
Cernunnos
Cernunnos
Techcluster12
Cernunnos
Level 42
God Stats
37W - 34L
1,439 SR
Queue Stats
120W - 135L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Biggiecheesy
Gilgamesh
6
0 / 2 / 2
4,579
458
1,527
6,418
3,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Floustar
Hun Batz
9
1 / 2 / 1
5,373
537
4,098
7,902
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
1 / 5 / 0
5,313
531
3,249
7,023
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Yusufabi38
Apollo
6
0 / 3 / 1
4,397
440
1,172
4,462
1,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
amaradi12
Bakasura
7
0 / 4 / 1
4,631
463
3,452
9,226
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 2
6,597
660
5,516
3,961
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
 
Hercules
9
3 / 1 / 7
5,984
598
5,617
7,735
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
Paramecius
Awilix
10
4 / 0 / 4
6,417
642
5,136
6,893
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Sterminathor
Kuzenbo
11
2 / 0 / 2
6,067
607
4,234
5,291
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Techcluster12
Cernunnos
11
2 / 1 / 2
6,363
636
3,889
4,687
1,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
16
16
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Hercules
 
Hercules
3
1
7
6.5
L
Gilgamesh
Biggiecheesy
Gilgamesh
0
2
2
0.5
L
Hun Batz
Floustar
Hun Batz
1
2
1
0.75
W
Awilix
Paramecius
Awilix
4
0
4
6
L
1
5
0
0.2
W
Kuzenbo
Sterminathor
Kuzenbo
2
0
2
3
W
Cernunnos
Techcluster12
Cernunnos
2
1
2
3
L
Apollo
Yusufabi38
Apollo
0
3
1
0.17
L
Bakasura
amaradi12
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,498
Damage
24,392
35,031
Taken
28,567
12,112
Mitigated
17,254
4,983
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,516
262
0
2,273
3,961
1,792
0
1,950
2,011
42,845
0
W
Hercules
 
Hercules
5,617
1,074
0
2,829
7,735
6,483
0
1,163
6,572
0
21,628
L
Gilgamesh
Biggiecheesy
Gilgamesh
1,527
351
490
458
6,418
3,026
0
651
5,767
0
6,617
L
Hun Batz
Floustar
Hun Batz
4,098
1,358
0
375
7,902
2,577
0
744
7,116
0
27,898
W
Awilix
Paramecius
Awilix
5,136
2,753
0
890
6,893
2,279
0
136
6,670
0
44,800
L
3,249
186
0
522
7,023
1,754
0
3,621
3,402
39,544
0
W
Kuzenbo
Sterminathor
Kuzenbo
4,234
1,023
0
774
5,291
4,973
0
0
4,842
29,773
197
W
Cernunnos
Techcluster12
Cernunnos
3,889
2,857
0
1,862
4,687
1,727
2,075
0
4,687
0
50,245
L
Apollo
Yusufabi38
Apollo
1,172
815
0
299
4,462
1,107
0
194
4,268
0
15,804
L
Bakasura
amaradi12
Bakasura
3,452
2,588
0
2,839
9,226
3,648
0
3,789
4,925
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
31,428
211
Minions Killed
309
0
Camps Cleared
0
1,014,262
Distance Traveled
1,046,292
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,597
660
71
7
0
191,777
0
W
Hercules
5,984
598
21
2
0
228,394
0
L
Gilgamesh
4,579
458
7
1
0
218,965
0
L
Hun Batz
5,373
537
52
5
0
242,385
0
W
Awilix
6,417
642
71
7
0
246,101
0
L
Janus
5,313
531
70
7
0
166,149
0
W
Kuzenbo
6,067
607
46
5
0
187,047
0
W
Cernunnos
6,363
636
100
10
0
192,973
6
L
Apollo
4,397
440
42
4
0
192,362
0
L
Bakasura
4,631
463
40
4
0
194,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role