Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Rophe
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,415 Elo+
Party 2
Sobek
Sobek
TitanlocoDX
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,294 Elo+
Solo
Susano
Susano
xSISTERxMMAxjRm
Susano
Level 142
God Stats
3W - 2L
1,638 SR
Queue Stats
113W - 149L
1,410 Elo+
Party 2
Hachiman
Hachiman
yHunterSTK
Hachiman
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 223L
1,390 Elo+
Solo
Team Averages
Level 78
1,528 SR
1,402 Elo+

VS

Team Averages
Level 89
1,550 SR
1,495 Elo+
Achilles
Achilles
Blaiddyd776
Achilles
Level 75
God Stats
11W - 6L
1,466 SR
Queue Stats
328W - 317L
1,451 Elo+
Solo
Anhur
Anhur
CSMRYAN
Anhur
Level 108
God Stats
2W - 0L
1,758 SR
Queue Stats
126W - 107L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Shak3junt831
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 84L
1,417 Elo+
Solo
Camazotz
Camazotz
Waterballoon045
Camazotz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,673 Elo+
Solo
Chernobog
Chernobog
doctorspud
Chernobog
Level 124
God Stats
7W - 5L
1,527 SR
Queue Stats
143W - 136L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 5 / 2
7,535
837
8,608
11,589
5,873
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Rophe
Raijin
12
0 / 9 / 3
6,622
736
3,698
12,081
4,345
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
1 / 6 / 8
8,233
915
4,948
13,907
23,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 6 / 1
9,017
1,002
11,345
12,737
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
yHunterSTK
Hachiman
14
2 / 7 / 5
7,928
881
4,734
11,093
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blaiddyd776
Achilles
14
2 / 4 / 15
8,378
931
4,859
13,761
17,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
CSMRYAN
Anhur
17
7 / 5 / 14
10,020
1,113
11,244
9,802
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Shak3junt831
Danzaburou
15
7 / 3 / 12
9,463
1,051
10,873
6,940
3,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
15
6 / 2 / 15
9,537
1,060
9,023
11,763
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
doctorspud
Chernobog
18
11 / 4 / 14
10,735
1,193
18,220
10,341
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
16
Kills
33
33
Deaths
18
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
2
1.2
W
Achilles
Blaiddyd776
Achilles
2
4
15
2.38
W
Anhur
CSMRYAN
Anhur
7
5
14
2.8
L
Raijin
Rophe
Raijin
0
9
3
0.17
W
Danzaburou
Shak3junt831
Danzaburou
7
3
12
4.33
L
1
6
8
0.83
W
Camazotz
6
2
15
6.75
W
Chernobog
doctorspud
Chernobog
11
4
14
4.5
L
8
6
1
1.42
L
Hachiman
yHunterSTK
Hachiman
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
54,219
61,407
Taken
52,607
44,416
Mitigated
34,090
7,844
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,608
2,337
34
3,033
11,589
5,873
0
0
11,454
10,870
0
W
Achilles
Blaiddyd776
Achilles
4,859
992
772
2,526
13,761
17,041
181
2,278
11,483
0
8,475
W
Anhur
CSMRYAN
Anhur
11,244
6,391
850
1,928
9,802
3,663
2,453
2,443
7,359
0
24,384
L
Raijin
Rophe
Raijin
3,698
592
87
196
12,081
4,345
42
0
11,910
10,838
0
W
Danzaburou
Shak3junt831
Danzaburou
10,873
4,518
730
981
6,940
3,194
2,638
4,145
2,795
0
19,295
L
4,948
387
0
731
13,907
23,997
0
0
13,633
12,833
0
W
Camazotz
9,023
2,499
922
5,108
11,763
4,813
1,504
3,916
7,802
0
20,554
W
Chernobog
doctorspud
Chernobog
18,220
14,726
228
2,714
10,341
5,379
1,312
4,427
5,914
0
34,804
L
11,345
1,036
508
2,233
12,737
5,490
0
0
12,557
0
22,175
L
Hachiman
yHunterSTK
Hachiman
4,734
1,864
198
824
11,093
4,711
0
0
11,005
0
10,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
48,133
71
Minions Killed
105
0
Camps Cleared
0
715,700
Distance Traveled
892,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,535
837
5
1
0
155,112
0
W
Achilles
8,378
931
9
1
0
191,671
0
W
Anhur
10,020
1,113
24
3
0
156,204
0
L
Raijin
6,622
736
11
1
0
128,915
0
W
Danzaburou
9,463
1,051
21
2
0
169,274
0
L
Sobek
8,233
915
20
2
0
146,949
0
W
Camazotz
9,537
1,060
25
3
0
209,421
0
W
Chernobog
10,735
1,193
26
3
0
166,306
0
L
Susano
9,017
1,002
26
3
0
163,215
0
L
Hachiman
7,928
881
9
1
0
121,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role