Player Matchup

Ah Puch
Ah Puch
BaronBenJo99
Ah Puch
Level 129
God Stats
10W - 3L
1,768 SR
Queue Stats
40W - 34L
1,499 Elo+
Party 1
Mulan
Mulan
Gokart22052
Mulan
Level 109
God Stats
12W - 3L
1,742 SR
Queue Stats
31W - 30L
1,468 Elo+
Party 1
Khepri
Khepri
Pallydoodle
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,498 Elo+
Party 1
Team Averages
Level 109
1,670 SR
1,489 Elo+

VS

Team Averages
Level 73
1,572 SR
1,457 Elo+
Neith
Neith
AkiUchiha21
Neith
Level 16
God Stats
2W - 1L
1,765 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 2
Terra
Terra
Mistical0Potato
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
ravocado_toast
Danzaburou
Level 82
God Stats
24W - 22L
1,453 SR
Queue Stats
243W - 260L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaronBenJo99
Ah Puch
13
2 / 0 / 9
7,899
790
8,914
4,428
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 6
8,243
824
9,686
11,768
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
4 / 0 / 8
8,714
871
6,408
11,295
15,005
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,738
674
7,574
9,185
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 0
6,798
680
5,614
11,852
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ravocado_toast
Danzaburou
11
0 / 3 / 0
6,524
652
4,917
7,435
3,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Puch
BaronBenJo99
Ah Puch
2
0
9
6.5
W
6
0
6
9
L
0
5
0
0
W
Khepri
4
0
8
8
L
Danzaburou
ravocado_toast
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
18,105
27,491
Taken
28,472
29,186
Mitigated
18,699
9,937
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,574
3,444
0
1,133
9,185
4,293
0
4,522
4,542
0
30,821
W
Ah Puch
BaronBenJo99
Ah Puch
8,914
593
0
2,172
4,428
2,171
252
1,056
3,372
31,314
0
W
9,686
1,058
305
4,432
11,768
12,010
174
2,361
9,407
0
28,807
L
5,614
1,259
480
2,376
11,852
11,003
0
6,034
5,425
16,538
0
W
Khepri
6,408
391
0
3,028
11,295
15,005
188
2,218
9,077
16,639
0
L
Danzaburou
ravocado_toast
Danzaburou
4,917
2,422
0
1,104
7,435
3,403
0
4,766
2,425
0
14,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
20,060
120
Minions Killed
123
0
Camps Cleared
0
548,503
Distance Traveled
540,738
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,738
674
65
7
0
174,477
1
W
Ah Puch
7,899
790
50
5
0
166,373
2
W
Mulan
8,243
824
33
3
0
191,200
0
L
Terra
6,798
680
31
3
0
193,932
0
W
Khepri
8,714
871
37
4
0
190,930
0
L
Danzaburou
6,524
652
27
3
0
172,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role