Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond I
Dîstress
Martichoras
Diamond I
Level 85
God Stats
22W - 14L
1,745 SR
Queue Stats
106W - 81L
2,426 MMR
Solo
Apollo
Apollo
Masters
Khastik
Apollo
Masters
Level 283
God Stats
15W - 14L
1,500 SR
Queue Stats
1,059W - 1,037L
2,427 MMR
Solo
Merlin
Merlin
Diamond II
Serqiz
Merlin
Diamond II
Level 92
God Stats
13W - 9L
1,842 SR
Queue Stats
155W - 125L
2,398 MMR
Solo
Hel
Hel
Masters
hostilepuppy601
Hel
Masters
Level 169
God Stats
10W - 9L
1,564 SR
Queue Stats
519W - 451L
2,437 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,630 SR
2,237 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,587 SR
2,040 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
 
Serqet
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
StepDentist
Thoth
Masters
Level 159
God Stats
4W - 8L
1,478 SR
Queue Stats
723W - 661L
2,562 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
THORTILLAZ
Ne Zha
Diamond IV
Level 101
God Stats
15W - 18L
1,634 SR
Queue Stats
462W - 425L
2,318 MMR
Solo
Ganesha
Ganesha
Diamond III
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Ganesha
Diamond III
Level 157
God Stats
1W - 1L
1,821 SR
Queue Stats
178W - 153L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 3
7,055
641
4,342
7,263
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Dîstress
Martichoras
12
5 / 1 / 0
7,159
651
6,824
9,034
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Khastik
Apollo
11
1 / 0 / 0
6,461
587
3,585
6,788
2,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Serqiz
Merlin
13
2 / 0 / 2
7,135
649
4,635
4,725
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,575
598
3,467
6,193
3,939
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HerculesAphroditeMercuryAnubis

VS

Bans
ThorKhepriAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 0 / 0
5,930
539
6,304
6,018
1,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
 
Serqet
10
0 / 3 / 0
5,768
524
2,696
8,371
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,764
524
1,889
5,214
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
THORTILLAZ
Ne Zha
11
1 / 4 / 0
6,335
576
7,489
10,646
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 1 / 0
5,771
525
2,101
8,120
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
3
3.5
L
Hachiman
 
Hachiman
0
0
0
0
L
Serqet
 
Serqet
0
3
0
0
W
Martichoras
Dîstress
Martichoras
5
1
0
5
W
Apollo
Khastik
Apollo
1
0
0
1
W
Merlin
Serqiz
Merlin
2
0
2
3
L
0
3
0
0
L
Ne Zha
THORTILLAZ
Ne Zha
1
4
0
0.25
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
20,479
34,003
Taken
38,369
13,712
Mitigated
17,380
18,804
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,342
3,071
0
3,361
7,263
2,849
0
849
6,414
0
50,872
L
Hachiman
 
Hachiman
6,304
3,546
0
2,716
6,018
1,974
0
1,521
4,497
0
51,513
L
Serqet
 
Serqet
2,696
1,009
0
500
8,371
3,176
0
969
7,249
0
46,095
W
Martichoras
Dîstress
Martichoras
6,824
2,218
0
2,886
9,034
2,725
0
0
9,034
0
49,105
W
Apollo
Khastik
Apollo
3,585
2,363
0
1,580
6,788
2,420
984
755
6,033
0
52,314
W
Merlin
Serqiz
Merlin
4,635
507
0
750
4,725
1,779
0
1,764
2,961
59,055
0
L
1,889
45
0
605
5,214
1,430
0
2,302
2,604
44,847
0
L
Ne Zha
THORTILLAZ
Ne Zha
7,489
2,003
0
3,416
10,646
5,670
0
0
10,576
0
49,892
W
3,467
579
4,706
5,521
6,193
3,939
36
1,035
5,009
20,395
0
L
2,101
256
0
2,274
8,120
5,130
0
3,310
4,580
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
29,568
418
Minions Killed
355
0
Camps Cleared
0
1,180,491
Distance Traveled
1,183,964
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,055
641
106
10
0
279,597
0
L
Hachiman
5,930
539
106
10
0
218,794
3
L
Serqet
5,768
524
82
7
0
269,166
0
W
Martichoras
7,159
651
70
6
0
210,099
0
W
Apollo
6,461
587
108
10
0
232,743
2
W
Merlin
7,135
649
120
11
0
213,880
0
L
Thoth
5,764
524
88
8
0
208,826
0
L
Ne Zha
6,335
576
70
6
0
229,686
2
W
Hel
6,575
598
14
1
0
244,172
5
L
Ganesha
5,771
525
9
1
0
257,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role