Player Matchup

Cernunnos
Cernunnos
ICONxTHAxWIZx
Cernunnos
Level 195
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 151L
1,586 Elo+
Solo
Xing Tian
Xing Tian
Roach3276
Xing Tian
Level 102
God Stats
19W - 11L
1,754 SR
Queue Stats
107W - 107L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
gamer_dad12
Ah Puch
Level 81
God Stats
5W - 5L
1,813 SR
Queue Stats
57W - 77L
1,457 Elo+
Party 2
Team Averages
Level 126
1,689 SR
1,524 Elo+

VS

Team Averages
Level 133
1,626 SR
1,447 Elo+
Ra
Ra
Itanakay
Ra
Level 127
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 5L
1,295 Elo+
Solo
Hercules
Hercules
KrypticxChronic
Hercules
Level 147
God Stats
76W - 81L
1,515 SR
Queue Stats
117W - 130L
1,516 Elo+
Party 1
Bellona
Bellona
Proitor
Bellona
Level 126
God Stats
8W - 5L
1,610 SR
Queue Stats
85W - 87L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ICONxTHAxWIZx
Cernunnos
18
1 / 3 / 6
11,370
711
12,123
13,331
6,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Roach3276
Xing Tian
16
4 / 4 / 3
10,968
686
11,268
20,334
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
gamer_dad12
Ah Puch
17
3 / 6 / 4
11,276
705
17,084
16,607
7,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
12,902
806
19,678
11,945
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
4 / 4 / 7
11,634
727
10,480
19,434
19,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Proitor
Bellona
17
5 / 3 / 7
11,754
735
11,976
22,436
26,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
13
13
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ICONxTHAxWIZx
Cernunnos
1
3
6
1.33
W
4
2
7
3.75
W
Hercules
4
4
7
1.88
W
Bellona
Proitor
Bellona
5
3
7
2.83
L
Xing Tian
Roach3276
Xing Tian
4
4
3
1.38
L
Ah Puch
gamer_dad12
Ah Puch
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
42,134
50,272
Taken
53,815
31,169
Mitigated
51,696
15,124
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ICONxTHAxWIZx
Cernunnos
12,123
5,285
0
5,475
13,331
6,380
1,485
5,305
7,656
0
58,037
W
19,678
1,417
5,658
6,251
11,945
5,791
2,014
5,295
5,989
89,186
0
W
Hercules
10,480
3,099
0
6,015
19,434
19,188
531
9,781
8,168
0
30,909
W
Bellona
Proitor
Bellona
11,976
3,392
0
4,351
22,436
26,717
1,138
10,180
10,490
0
39,129
L
Xing Tian
Roach3276
Xing Tian
11,268
772
363
4,845
20,334
17,115
551
10,145
9,156
34,248
0
L
Ah Puch
gamer_dad12
Ah Puch
17,084
198
0
4,441
16,607
7,674
422
4,434
11,279
46,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
36,290
201
Minions Killed
203
0
Camps Cleared
0
882,712
Distance Traveled
976,299
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,370
711
100
6
0
280,957
3
W
Ra
12,902
806
136
9
0
332,546
0
W
Hercules
11,634
727
35
2
0
330,427
0
W
Bellona
11,754
735
32
2
0
313,326
3
L
Xing Tian
10,968
686
21
1
0
308,193
2
L
Ah Puch
11,276
705
80
5
0
293,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role