Player Matchup

Fenrir
Fenrir
FrotheyToast
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Apollo
Apollo
GetSmackedBy_Mac
Apollo
Level 27
God Stats
1W - 0L
1,319 SR
Queue Stats
178W - 177L
1,458 Elo+
Party 2
Skadi
Skadi
fatman904
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Ah Puch
Ah Puch
x-JesTaR-o
Ah Puch
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 209L
1,417 Elo+
Party 2
Ullr
Ullr
xXYeetusXx
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,284 Elo+
Party 1
Team Averages
Level 34
1,464 SR
1,384 Elo+

VS

Team Averages
Level 26
1,452 SR
1,324 Elo+
Nu Wa
Nu Wa
ANGELAFORD420
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,449 Elo+
Party 3
Agni
Agni
BroodSkate22586
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,088 Elo+
Solo
Surtr
Surtr
DoysD
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,331 Elo+
Solo
Ullr
Ullr
Jhug205
Ullr
Level 23
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Lancelot
Lancelot
SweatyWAP
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 5 / 9
9,148
1,144
9,092
10,420
7,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 4 / 9
8,816
1,102
5,657
7,586
3,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
fatman904
Skadi
13
1 / 3 / 11
7,707
963
9,899
6,374
2,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
x-JesTaR-o
Ah Puch
15
4 / 2 / 11
8,516
1,065
11,950
5,246
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 17
8,369
1,046
4,030
7,246
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 5
5,911
739
1,842
4,208
1,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 3 / 5
7,017
877
6,643
6,369
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
DoysD
Surtr
14
2 / 6 / 9
7,180
898
6,807
14,520
15,808
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
Jhug205
Ullr
13
2 / 5 / 5
6,832
854
2,869
8,531
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
SweatyWAP
Lancelot
15
8 / 5 / 3
8,387
1,048
9,511
10,458
5,823
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
22
Kills
15
16
Deaths
22
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
3
3
5
1.83
L
Surtr
DoysD
Surtr
2
6
9
1.08
W
Fenrir
9
5
9
2.7
W
6
4
9
2.63
L
Ullr
Jhug205
Ullr
2
5
5
0.9
L
Lancelot
SweatyWAP
Lancelot
8
5
3
1.9
W
Skadi
fatman904
Skadi
1
3
11
2.17
W
Ah Puch
x-JesTaR-o
Ah Puch
4
2
11
4.75
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
27,672
36,872
Taken
44,086
18,708
Mitigated
28,933
6,739
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,842
341
82
177
4,208
1,241
0
570
3,638
3,879
0
L
6,643
105
580
1,251
6,369
2,488
0
1,581
4,788
17,037
0
L
Surtr
DoysD
Surtr
6,807
1,085
604
3,058
14,520
15,808
0
5,403
9,117
2,937
8,747
W
Fenrir
9,092
3,777
1,068
2,293
10,420
7,679
1,784
2,354
8,066
0
15,029
W
5,657
2,306
52
457
7,586
3,278
1,542
2,299
5,287
0
14,844
L
Ullr
Jhug205
Ullr
2,869
1,034
0
0
8,531
3,573
203
1,934
6,597
0
7,382
L
Lancelot
SweatyWAP
Lancelot
9,511
1,498
0
0
10,458
5,823
0
2,462
7,996
0
11,910
W
Skadi
fatman904
Skadi
9,899
4,687
101
750
6,374
2,418
1,552
1,894
4,480
0
17,358
W
Ah Puch
x-JesTaR-o
Ah Puch
11,950
984
212
636
5,246
2,112
1,393
1,707
3,539
25,279
0
W
4,030
1,559
139
1,031
7,246
3,221
1,550
2,662
4,584
0
9,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
35,327
105
Minions Killed
64
0
Camps Cleared
0
795,792
Distance Traveled
626,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,911
739
8
1
0
62,370
0
L
Agni
7,017
877
27
3
0
128,169
0
L
Surtr
7,180
898
14
2
0
148,570
0
W
Fenrir
9,148
1,144
6
1
0
168,668
0
W
Apollo
8,816
1,102
25
3
0
158,390
0
L
Ullr
6,832
854
14
2
0
136,821
0
L
Lancelot
8,387
1,048
1
0
0
150,543
0
W
Skadi
7,707
963
17
2
0
161,957
0
W
Ah Puch
8,516
1,065
41
5
0
151,095
0
W
Ullr
8,369
1,046
16
2
0
155,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role