Player Matchup

Aphrodite
Aphrodite
A SensitiveYeti
Aphrodite
Level 115
God Stats
6W - 3L
1,738 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 2
Bacchus
Bacchus
Deadrising5949
Bacchus
Level 18
God Stats
12W - 7L
1,633 SR
Queue Stats
21W - 11L
1,630 Elo+
Party 2
Chaac
Chaac
SinAndSwill
Chaac
Level 123
God Stats
1W - 0L
1,700 SR
Queue Stats
24W - 18L
1,620 Elo+
Party 2
Team Averages
Level 85
1,690 SR
1,630 Elo+

VS

Team Averages
Level 100
1,481 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lavazutch
Cernunnos
Level 116
God Stats
14W - 8L
1,637 SR
Queue Stats
74W - 76L
1,434 Elo+
Party 1
Hercules
Hercules
uXc-MiLK_MAN
Hercules
Level 68
God Stats
0W - 2L
1,305 SR
Queue Stats
48W - 49L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A SensitiveYeti
Aphrodite
12
4 / 0 / 3
7,809
781
8,570
5,833
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 5
7,935
794
6,972
9,501
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 3
7,017
702
5,024
6,464
5,815
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 3 / 0
6,545
655
4,452
8,980
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Lavazutch
Cernunnos
10
0 / 2 / 1
6,347
635
4,101
7,400
2,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hercules
uXc-MiLK_MAN
Hercules
11
0 / 2 / 1
6,236
624
5,246
8,282
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
W
Aphrodite
A SensitiveYeti
Aphrodite
4
0
3
5.5
W
2
0
5
4.5
L
Cernunnos
Lavazutch
Cernunnos
0
2
1
0.25
W
1
1
3
2.5
L
Hercules
uXc-MiLK_MAN
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
13,799
21,798
Taken
24,662
21,273
Mitigated
17,185
8,628
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,452
1,267
0
1,476
8,980
6,659
0
5,065
3,915
15,903
0
W
Aphrodite
A SensitiveYeti
Aphrodite
8,570
399
2,679
3,060
5,833
2,759
0
1,397
4,069
26,363
0
W
6,972
905
0
1,717
9,501
12,699
0
818
8,355
19,249
0
L
Cernunnos
Lavazutch
Cernunnos
4,101
1,615
0
916
7,400
2,945
0
5,290
2,110
0
23,645
W
5,024
730
0
1,172
6,464
5,815
0
1,749
4,239
480
16,921
L
Hercules
uXc-MiLK_MAN
Hercules
5,246
703
0
1,191
8,282
7,581
0
5,410
2,872
0
14,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
19,128
99
Minions Killed
93
0
Camps Cleared
0
582,588
Distance Traveled
582,132
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,545
655
33
3
0
183,937
0
W
Aphrodite
7,809
781
48
5
0
196,593
0
W
Bacchus
7,935
794
19
2
0
201,139
1
L
Cernunnos
6,347
635
43
4
0
191,654
0
W
Chaac
7,017
702
32
3
0
184,856
0
L
Hercules
6,236
624
17
2
0
206,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role