Player Matchup

Neith
Neith
LLOmeGa5664
Neith
Level 28
God Stats
12W - 16L
1,451 SR
Queue Stats
40W - 62L
1,299 Elo+
Party 3
Fenrir
Fenrir
Zeltyx
Fenrir
Level 65
God Stats
3W - 7L
1,272 SR
Queue Stats
40W - 59L
1,356 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zz_LaXx_Zz
Kumbhakarna
Level 113
God Stats
1W - 2L
1,208 SR
Queue Stats
277W - 270L
1,442 Elo+
Party 1
Ra
Ra
im_SoXx
Ra
Level 141
God Stats
5W - 1L
1,674 SR
Queue Stats
141W - 131L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
skyfrost243
Cthulhu
Level 125
God Stats
2W - 3L
1,111 SR
Queue Stats
288W - 280L
1,417 Elo+
Party 1
Team Averages
Level 94
1,343 SR
1,408 Elo+

VS

Team Averages
Level 70
1,469 SR
1,408 Elo+
Anubis
Anubis
Amnesiaa25
Anubis
Level 55
God Stats
34W - 31L
1,439 SR
Queue Stats
379W - 398L
1,417 Elo+
Party 2
Izanami
Izanami
Dead-L-Crow94
Izanami
Level 32
God Stats
11W - 13L
1,737 SR
Queue Stats
232W - 237L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
LC-Fuegoleon
Cthulhu
Level 57
God Stats
8W - 2L
1,582 SR
Queue Stats
15W - 14L
1,342 Elo+
Solo
Hercules
Hercules
SaXoFrenzy
Hercules
Level 128
God Stats
7W - 20L
1,309 SR
Queue Stats
146W - 147L
1,458 Elo+
Solo
Ra
Ra
eLaTinoFR
Ra
Level 77
God Stats
11W - 24L
1,277 SR
Queue Stats
281W - 311L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,210
481
3,126
9,471
3,018
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Zeltyx
Fenrir
12
4 / 3 / 1
7,411
494
5,156
9,595
3,383
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Zz_LaXx_Zz
Kumbhakarna
11
0 / 1 / 5
7,529
502
2,745
12,007
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 2
8,917
594
12,077
8,042
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
skyfrost243
Cthulhu
12
4 / 1 / 1
7,131
475
8,046
9,291
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amnesiaa25
Anubis
12
1 / 3 / 2
7,058
471
10,127
11,232
4,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
10
1 / 2 / 3
6,621
441
5,561
9,229
3,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LC-Fuegoleon
Cthulhu
11
2 / 2 / 0
6,424
428
3,432
9,827
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
SaXoFrenzy
Hercules
12
5 / 2 / 2
7,622
508
6,108
13,541
8,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 4
6,801
453
6,224
9,458
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
10
10
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amnesiaa25
Anubis
1
3
2
0.67
L
Izanami
1
2
3
1.25
L
Cthulhu
LC-Fuegoleon
Cthulhu
2
2
0
1
W
0
4
2
0.25
L
Hercules
SaXoFrenzy
Hercules
5
2
2
3
W
Fenrir
Zeltyx
Fenrir
4
3
1
1.5
W
Kumbhakarna
Zz_LaXx_Zz
Kumbhakarna
0
1
5
2.5
L
1
4
4
0.75
W
4
1
2
5
W
Cthulhu
skyfrost243
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
31,452
48,406
Taken
53,287
25,298
Mitigated
26,378
15,483
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amnesiaa25
Anubis
10,127
732
0
5,360
11,232
4,721
164
5,308
5,481
45,321
0
L
Izanami
5,561
3,521
0
1,052
9,229
3,088
0
4,440
4,422
0
45,915
L
Cthulhu
LC-Fuegoleon
Cthulhu
3,432
224
927
657
9,827
6,541
0
2,965
6,571
24,089
0
W
3,126
1,118
13
2,279
9,471
3,018
180
3,669
5,802
0
50,565
L
Hercules
SaXoFrenzy
Hercules
6,108
2,558
0
4,366
13,541
8,532
0
3,375
10,014
0
38,894
W
Fenrir
Zeltyx
Fenrir
5,156
684
30
2,192
9,595
3,383
559
1,764
7,831
0
30,569
W
Kumbhakarna
Zz_LaXx_Zz
Kumbhakarna
2,745
329
0
3,594
12,007
9,415
132
7,092
4,688
19,767
0
L
6,224
445
120
857
9,458
3,496
0
5,203
3,931
46,643
0
W
12,077
288
1,464
2,518
8,042
3,736
1,322
3,275
4,690
84,371
0
W
Cthulhu
skyfrost243
Cthulhu
8,046
40
341
3,052
9,291
5,746
0
3,679
5,612
42,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
34,526
317
Minions Killed
294
0
Camps Cleared
0
1,450,332
Distance Traveled
1,391,438
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,058
471
56
4
0
249,207
0
L
Izanami
6,621
441
87
6
0
282,931
1
L
Cthulhu
6,424
428
23
2
0
237,500
0
W
Neith
7,210
481
56
4
0
249,470
0
L
Hercules
7,622
508
56
4
0
325,775
1
W
Fenrir
7,411
494
52
3
0
333,616
0
W
Kumbhakarna
7,529
502
29
2
0
259,948
0
L
Ra
6,801
453
72
5
0
296,025
2
W
Ra
8,917
594
128
9
0
332,109
2
W
Cthulhu
7,131
475
52
3
0
275,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role