Player Matchup

Hel
Hel
Jae5Hush50B
Hel
Level 87
God Stats
20W - 10L
1,831 SR
Queue Stats
340W - 349L
1,472 Elo+
Party 1
Martichoras
Martichoras
battery man 20
Martichoras
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,207 Elo+
Party 1
Bacchus
Bacchus
keemo317
Bacchus
Level 82
God Stats
51W - 40L
1,619 SR
Queue Stats
256W - 270L
1,436 Elo+
Party 1
Team Averages
Level 71
1,650 SR
1,372 Elo+

VS

Team Averages
Level 59
1,537 SR
1,478 Elo+
Ao Kuang
Ao Kuang
DC ShadowCub
Ao Kuang
Level 45
God Stats
2W - 4L
1,611 SR
Queue Stats
15W - 21L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
FamilialVenus91
Gilgamesh
Level 68
God Stats
15W - 19L
1,500 SR
Queue Stats
62W - 66L
1,500 Elo+
Party 2
Kali
Kali
thepro96AriasDia
Kali
Level 63
God Stats
17W - 17L
1,500 SR
Queue Stats
117W - 117L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 9
12,418
828
13,964
15,035
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
battery man 20
Martichoras
17
8 / 1 / 7
11,974
798
19,945
9,026
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
keemo317
Bacchus
15
2 / 3 / 12
10,398
693
7,873
14,004
18,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DC ShadowCub
Ao Kuang
15
4 / 6 / 2
10,503
700
7,013
15,683
7,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
FamilialVenus91
Gilgamesh
15
1 / 6 / 6
10,735
716
5,833
20,170
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 5 / 3
10,967
731
10,474
19,019
8,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
8
9
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DC ShadowCub
Ao Kuang
4
6
2
0.83
L
Gilgamesh
FamilialVenus91
Gilgamesh
1
6
6
0.67
W
6
5
9
2.1
W
Martichoras
battery man 20
Martichoras
8
1
7
11.5
W
Bacchus
keemo317
Bacchus
2
3
12
2.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
23,320
38,065
Taken
54,872
31,808
Mitigated
32,105
11,459
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DC ShadowCub
Ao Kuang
7,013
1,277
0
3,449
15,683
7,281
507
7,116
8,567
17,981
0
L
Gilgamesh
FamilialVenus91
Gilgamesh
5,833
531
1,459
2,363
20,170
16,062
0
7,389
12,781
0
28,601
W
13,964
729
2,670
5,220
15,035
7,586
1,063
1,994
13,041
74,107
0
W
Martichoras
battery man 20
Martichoras
19,945
9,443
227
1,577
9,026
5,490
1,219
1,668
7,358
0
56,472
W
Bacchus
keemo317
Bacchus
7,873
882
273
1,492
14,004
18,732
450
3,594
10,410
15,071
0
L
10,474
4,123
0
1,587
19,019
8,762
173
7,340
11,679
0
48,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
32,205
179
Minions Killed
114
0
Camps Cleared
0
826,135
Distance Traveled
645,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,503
700
31
2
0
159,171
0
L
Gilgamesh
10,735
716
27
2
0
238,013
0
W
Hel
12,418
828
116
8
0
263,749
0
W
Martichoras
11,974
798
55
4
0
270,314
0
W
Bacchus
10,398
693
8
1
0
292,072
0
L
Kali
10,967
731
56
4
0
248,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role