Player Matchup

Maui
Maui
Platinum IV
Breadstickhippo
Maui
Platinum IV
Level 158
God Stats
2W - 3L
1,458 SR
Queue Stats
224W - 216L
1,787 MMR
Solo
Ra
Ra
Gold I
COMPIGAME
Ra
Gold I
Level 147
God Stats
2W - 1L
1,482 SR
Queue Stats
163W - 147L
1,845 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Kâmui
Guan Yu
Platinum V
Level 136
God Stats
4W - 2L
1,593 SR
Queue Stats
143W - 143L
1,777 MMR
Solo
Hachiman
Hachiman
Gold I
SDfarva
Hachiman
Gold I
Level 86
God Stats
1W - 1L
1,817 SR
Queue Stats
108W - 106L
1,743 MMR
Solo
He Bo
He Bo
Platinum IV
snowkill
He Bo
Platinum IV
Level 158
God Stats
2W - 0L
1,786 SR
Queue Stats
96W - 84L
1,862 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,627 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,581 SR
1,726 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum II
BaelIona
Janus
Platinum II
Level 57
God Stats
3W - 4L
1,309 SR
Queue Stats
73W - 69L
1,817 MMR
Solo
Surtr
Surtr
Gold I
DueceBlaz3
Surtr
Gold I
Level 179
God Stats
42W - 22L
1,623 SR
Queue Stats
269W - 272L
1,738 MMR
Solo
Horus
Horus
Platinum V
ItzBedard
Horus
Platinum V
Level 127
God Stats
2W - 2L
1,776 SR
Queue Stats
124W - 116L
1,736 MMR
Solo
Ishtar
Ishtar
Platinum III
jaaygi01
Ishtar
Platinum III
Level 149
God Stats
11W - 8L
1,696 SR
Queue Stats
187W - 178L
1,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,672
734
879
3,149
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,063
813
1,851
2,772
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
Kâmui
Guan Yu
6
0 / 0 / 1
3,804
761
1,994
4,296
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
SDfarva
Hachiman
6
1 / 1 / 0
3,476
695
2,787
4,052
1,016
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
snowkill
He Bo
6
1 / 1 / 0
3,705
741
1,941
3,383
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThorMercuryHerculesBakasura

VS

Bans
Chang'eMartichorasAphroditeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,942
788
1,266
2,770
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
BaelIona
Janus
1
0 / 0 / 0
2,511
502
0
0
0
Surtr
6
0 / 1 / 0
3,598
720
2,582
4,984
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
ItzBedard
Horus
5
0 / 0 / 2
3,750
750
1,829
4,540
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
jaaygi01
Ishtar
7
3 / 1 / 0
4,183
837
3,859
4,028
1,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Janus
BaelIona
Janus
0
0
0
0
W
0
1
1
0.5
W
0
0
0
0
L
Surtr
0
1
0
0
L
Horus
ItzBedard
Horus
0
0
2
1
W
Guan Yu
Kâmui
Guan Yu
0
0
1
0.5
W
Hachiman
SDfarva
Hachiman
1
1
0
1
L
Ishtar
jaaygi01
Ishtar
3
1
0
3
W
He Bo
snowkill
He Bo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,452
Damage
9,536
17,652
Taken
16,322
7,543
Mitigated
8,069
8,333
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,266
186
0
1,095
2,770
974
0
1,616
1,153
24,957
0
L
Janus
BaelIona
Janus
0
0
0
0
0
0
0
0
0
0
0
W
879
228
0
1,305
3,149
1,840
0
0
3,149
8,290
0
W
1,851
281
96
1,163
2,772
940
0
1,153
1,619
25,796
0
L
Surtr
2,582
1,095
0
1,203
4,984
2,981
0
1,072
3,912
63
20,409
L
Horus
ItzBedard
Horus
1,829
886
120
2,397
4,540
2,702
0
1,349
3,186
0
7,356
W
Guan Yu
Kâmui
Guan Yu
1,994
813
51
1,776
4,296
2,989
0
63
4,233
0
20,257
W
Hachiman
SDfarva
Hachiman
2,787
1,901
0
1,937
4,052
1,016
0
0
4,052
0
20,466
L
Ishtar
jaaygi01
Ishtar
3,859
2,790
0
1,536
4,028
1,412
0
628
3,400
0
25,651
W
He Bo
snowkill
He Bo
1,941
204
0
2,005
3,383
758
0
113
3,270
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,720
Gold Earned
17,984
188
Minions Killed
148
0
Camps Cleared
0
556,555
Distance Traveled
432,678
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,942
788
57
11
0
105,257
2
L
Janus
2,511
502
0
0
0
0
0
W
Maui
3,672
734
12
2
0
114,629
2
W
Ra
4,063
813
61
12
0
111,705
0
L
Surtr
3,598
720
36
7
0
113,981
0
L
Horus
3,750
750
7
1
0
115,927
1
W
Guan Yu
3,804
761
35
7
0
117,285
0
W
Hachiman
3,476
695
41
8
0
96,672
1
L
Ishtar
4,183
837
48
10
0
97,513
0
W
He Bo
3,705
741
39
8
0
116,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role