Player Matchup

Baron Samedi
Baron Samedi
ACE_Villin
Baron Samedi
Level 103
God Stats
19W - 15L
1,182 SR
Queue Stats
437W - 426L
1,426 Elo+
Solo
Hades
Hades
Factor746
Hades
Level 64
God Stats
14W - 12L
1,474 SR
Queue Stats
39W - 72L
1,377 Elo+
Party 1
Loki
Loki
Jinkirito
Loki
Level 88
God Stats
4W - 6L
1,437 SR
Queue Stats
78W - 109L
1,418 Elo+
Party 1
Cupid
Cupid
LeGreatSauce
Cupid
Level 118
God Stats
2W - 2L
1,359 SR
Queue Stats
72W - 95L
1,409 Elo+
Party 1
Horus
Horus
TNX_TITO
Horus
Level 63
God Stats
1W - 1L
1,264 SR
Queue Stats
69W - 89L
1,445 Elo+
Party 1
Team Averages
Level 87
1,343 SR
1,415 Elo+

VS

Team Averages
Level 84
1,553 SR
1,457 Elo+
Aphrodite
Aphrodite
Deedawgyy
Aphrodite
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 256L
1,441 Elo+
Solo
Neith
Neith
MacDaddyJ61
Neith
Level 103
God Stats
5W - 3L
1,785 SR
Queue Stats
380W - 349L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Radasegion
Sylvanus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
TheBull2002
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 87L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Willdamoff
Nu Wa
Level 87
God Stats
64W - 48L
1,481 SR
Queue Stats
324W - 318L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACE_Villin
Baron Samedi
17
11 / 1 / 3
10,981
646
17,967
9,703
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Factor746
Hades
14
4 / 2 / 9
8,332
490
13,574
12,604
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
15
4 / 2 / 7
9,133
537
8,969
12,551
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 3
9,006
530
8,625
10,936
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
TNX_TITO
Horus
14
0 / 1 / 8
8,194
482
4,409
13,552
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deedawgyy
Aphrodite
12
0 / 10 / 0
7,299
429
772
15,097
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
8,069
475
6,516
9,438
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Radasegion
Sylvanus
12
0 / 7 / 1
7,519
442
4,435
22,953
21,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
TheBull2002
Bakasura
17
5 / 3 / 1
10,423
613
12,388
17,574
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 2 / 3
9,100
535
16,306
7,883
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
8
8
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACE_Villin
Baron Samedi
11
1
3
12.5
L
Aphrodite
Deedawgyy
Aphrodite
0
10
0
0
W
Hades
Factor746
Hades
4
2
9
4.25
W
Loki
4
2
7
3.75
W
6
2
3
3.75
L
1
3
0
0.33
L
Sylvanus
Radasegion
Sylvanus
0
7
1
0.07
W
Horus
TNX_TITO
Horus
0
1
8
4
L
Bakasura
TheBull2002
Bakasura
5
3
1
1.83
L
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,544
Damage
40,417
59,346
Taken
72,945
31,744
Mitigated
40,156
20,264
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACE_Villin
Baron Samedi
17,967
3,788
576
1,779
9,703
4,531
410
5,037
4,548
85,650
0
L
Aphrodite
Deedawgyy
Aphrodite
772
279
0
3,404
15,097
4,977
124
7,834
7,172
36,456
0
W
Hades
Factor746
Hades
13,574
1,012
1,211
5,123
12,604
6,666
0
4,166
8,438
51,411
0
W
Loki
8,969
2,006
0
1,448
12,551
4,630
0
2,302
9,623
0
67,218
W
8,625
5,913
1,150
4,300
10,936
4,707
974
3,530
7,094
0
49,109
L
6,516
2,506
0
2,426
9,438
4,007
901
5,365
4,073
0
61,300
L
Sylvanus
Radasegion
Sylvanus
4,435
1,455
1,789
5,631
22,953
21,303
373
10,331
12,574
28,624
0
W
Horus
TNX_TITO
Horus
4,409
1,606
976
3,701
13,552
11,210
126
6,478
7,024
0
58,979
L
Bakasura
TheBull2002
Bakasura
12,388
8,121
0
3,749
17,574
7,472
530
4,375
13,019
0
87,343
L
Nu Wa
16,306
5,381
0
2,425
7,883
2,397
1,270
3,636
4,007
80,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
42,410
461
Minions Killed
459
0
Camps Cleared
0
1,699,784
Distance Traveled
1,458,698
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,981
646
134
8
0
313,989
0
L
Aphrodite
7,299
429
61
4
0
198,575
0
W
Hades
8,332
490
86
5
0
316,996
0
W
Loki
9,133
537
81
5
0
402,281
0
W
Cupid
9,006
530
84
5
0
312,990
0
L
Neith
8,069
475
116
7
0
318,700
0
L
Sylvanus
7,519
442
32
2
0
265,789
4
W
Horus
8,194
482
76
4
0
353,528
0
L
Bakasura
10,423
613
151
9
0
364,255
0
L
Nu Wa
9,100
535
99
6
0
311,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role