Player Matchup

Arachne
Arachne
AngleOfDeath639
Arachne
Level 30
God Stats
15W - 8L
1,333 SR
Queue Stats
695W - 702L
1,362 Elo+
Solo
Cerberus
Cerberus
Cayke-_-Sniffur
Cerberus
Level 28
God Stats
2W - 4L
1,270 SR
Queue Stats
2W - 4L
1,041 Elo+
Party 2
Vulcan
Vulcan
Heavenly-_-Asura
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,198 Elo+
Party 2
Team Averages
Level 31
1,368 SR
1,201 Elo+

VS

Team Averages
Level 55
1,554 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
I_Kill_Waffles
Morgan Le Fay
Level 64
God Stats
17W - 4L
1,642 SR
Queue Stats
71W - 44L
1,490 Elo+
Solo
Chaac
Chaac
SilentThing
Chaac
Level 72
God Stats
6W - 3L
1,499 SR
Queue Stats
81W - 81L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
jlj151
Kukulkan
Level 29
God Stats
75W - 72L
1,523 SR
Queue Stats
80W - 79L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 2
10,029
771
13,389
20,686
11,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
1 / 5 / 6
8,750
673
9,662
20,730
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 8 / 4
8,365
643
6,287
14,118
8,583
Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I_Kill_Waffles
Morgan Le Fay
17
11 / 3 / 4
11,433
879
19,861
10,139
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 14
10,149
781
12,247
18,576
20,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
jlj151
Kukulkan
15
6 / 4 / 7
10,300
792
12,288
8,704
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
19
19
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Cerberus
1
5
6
0.8
L
1
8
4
0.38
W
Morgan Le Fay
I_Kill_Waffles
Morgan Le Fay
11
3
4
4.33
W
2
3
14
3
W
Kukulkan
jlj151
Kukulkan
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
44,396
55,534
Taken
37,419
37,744
Mitigated
28,489
9,434
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,389
11,048
0
2,807
20,686
11,548
0
12,200
8,135
0
25,453
L
Cerberus
9,662
1,515
0
4,341
20,730
17,613
0
12,072
8,147
29,669
0
L
6,287
3,870
0
2,286
14,118
8,583
0
7,986
5,776
29,935
0
W
Morgan Le Fay
I_Kill_Waffles
Morgan Le Fay
19,861
3,374
0
1,277
10,139
4,816
1,194
4,357
5,782
51,754
0
W
12,247
3,533
0
4,363
18,576
20,149
206
6,869
11,707
0
27,530
W
Kukulkan
jlj151
Kukulkan
12,288
1,030
0
532
8,704
3,524
1,281
4,727
3,977
40,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
31,882
122
Minions Killed
180
0
Camps Cleared
0
643,033
Distance Traveled
705,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,029
771
30
2
0
219,650
0
L
Cerberus
8,750
673
42
3
0
230,993
0
L
Vulcan
8,365
643
50
4
0
192,390
0
W
Morgan Le Fay
11,433
879
75
6
0
233,542
1
W
Chaac
10,149
781
27
2
0
240,813
0
W
Kukulkan
10,300
792
78
6
0
231,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role