Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GreenFlagB
Fenrir
Level 129
God Stats
2W - 2L
1,225 SR
Queue Stats
110W - 109L
1,398 Elo+
Party 1
Merlin
Merlin
JTK-Sergin-_-
Merlin
Level 129
God Stats
2W - 4L
1,222 SR
Queue Stats
435W - 429L
1,447 Elo+
Solo
Achilles
Achilles
Nico9z5421
Achilles
Level 102
God Stats
3W - 1L
1,762 SR
Queue Stats
28W - 37L
1,402 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,449 Elo+

VS

Team Averages
Level 69
1,575 SR
1,484 Elo+
Shiva
Shiva
Darkksiiders
Shiva
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Ares
Ares
LionGoldx1
Ares
Level 103
God Stats
2W - 2L
1,850 SR
Queue Stats
45W - 34L
1,585 Elo+
Party 3
Charybdis
Charybdis
MarkAstrid
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,291 Elo+
Party 3
Ravana
Ravana
Vadejos
Ravana
Level 62
God Stats
18W - 19L
1,504 SR
Queue Stats
100W - 119L
1,451 Elo+
Party 2
Discordia
Discordia
wanchope12
Discordia
Level 69
God Stats
11W - 10L
1,521 SR
Queue Stats
178W - 196L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
5 / 1 / 3
7,269
559
10,526
12,119
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
9
0 / 1 / 6
6,156
474
3,675
8,240
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
GreenFlagB
Fenrir
13
3 / 1 / 1
7,838
603
5,556
12,482
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 3 / 2
7,717
594
7,079
8,233
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Nico9z5421
Achilles
11
1 / 2 / 4
7,042
542
5,094
8,618
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,965
459
3,201
8,209
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 1
5,895
453
6,230
12,036
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MarkAstrid
Charybdis
9
0 / 4 / 3
5,888
453
4,513
9,819
3,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Vadejos
Ravana
12
3 / 2 / 2
7,019
540
5,850
10,424
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
wanchope12
Discordia
13
4 / 2 / 0
7,950
612
10,716
6,047
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
8
8
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
3
6.5
W
Horus
 
Horus
0
1
6
3
L
0
3
1
0.17
W
Fenrir
GreenFlagB
Fenrir
3
1
1
3.5
W
4
3
2
1.67
L
1
3
1
0.5
L
Charybdis
MarkAstrid
Charybdis
0
4
3
0.38
W
Achilles
Nico9z5421
Achilles
1
2
4
1.5
L
Ravana
Vadejos
Ravana
3
2
2
2
L
Discordia
wanchope12
Discordia
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
30,510
49,692
Taken
46,535
26,928
Mitigated
25,001
15,421
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,526
5,582
0
4,820
12,119
4,886
545
5,073
7,046
0
50,164
W
Horus
 
Horus
3,675
1,853
2,521
2,819
8,240
5,055
102
3,107
5,133
0
13,950
L
3,201
334
0
1,528
8,209
4,371
32
0
7,426
0
22,965
W
Fenrir
GreenFlagB
Fenrir
5,556
1,125
0
3,492
12,482
5,487
0
3,309
9,128
0
62,105
W
7,079
296
0
390
8,233
2,849
0
4,528
3,705
58,101
0
L
6,230
221
271
2,083
12,036
10,494
0
1,824
10,212
15,640
0
L
Charybdis
MarkAstrid
Charybdis
4,513
2,244
0
1,698
9,819
3,623
196
1,348
8,424
0
36,236
W
Achilles
Nico9z5421
Achilles
5,094
975
0
1,379
8,618
8,651
0
929
6,987
0
36,405
L
Ravana
Vadejos
Ravana
5,850
1,007
0
3,715
10,424
4,142
0
2,846
7,578
0
47,787
L
Discordia
wanchope12
Discordia
10,716
306
0
1,082
6,047
2,371
411
1,061
4,939
66,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
32,717
345
Minions Killed
297
0
Camps Cleared
0
1,404,626
Distance Traveled
1,377,793
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,269
559
81
6
0
275,154
0
W
Horus
6,156
474
15
1
0
312,749
0
L
Shiva
5,965
459
38
3
0
233,293
0
W
Fenrir
7,838
603
92
7
0
302,087
4
W
Merlin
7,717
594
108
8
0
253,974
0
L
Ares
5,895
453
13
1
0
295,797
4
L
Charybdis
5,888
453
62
5
0
248,003
5
W
Achilles
7,042
542
49
4
0
260,662
0
L
Ravana
7,019
540
72
6
0
337,229
3
L
Discordia
7,950
612
112
9
0
263,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role