Player Matchup

Loki
Loki
DaWhiteOne9
Loki
Level 101
God Stats
1W - 2L
1,355 SR
Queue Stats
79W - 80L
1,528 Elo+
Party 1
Atlas
Atlas
GAMINGBOSS101
Atlas
Level 153
God Stats
19W - 11L
1,601 SR
Queue Stats
342W - 336L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
JohnThicc623
Ah Puch
Level 104
God Stats
15W - 15L
1,658 SR
Queue Stats
380W - 354L
1,602 Elo+
Party 1
Anubis
Anubis
XxLAZR_KILLERxX
Anubis
Level 81
God Stats
2W - 3L
1,403 SR
Queue Stats
94W - 76L
1,579 Elo+
Party 1
Martichoras
Martichoras
jcon1524
Martichoras
Level 100
God Stats
4W - 5L
1,498 SR
Queue Stats
159W - 156L
1,437 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,542 Elo+

VS

Team Averages
Level 89
1,482 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DonLuciffer
Arachne
Level 50
God Stats
6W - 0L
1,545 SR
Queue Stats
76W - 62L
1,566 Elo+
Party 2
Bacchus
Bacchus
GtorresRod
Bacchus
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
274W - 258L
1,574 Elo+
Party 2
Poseidon
Poseidon
JonnythoColin
Poseidon
Level 99
God Stats
49W - 34L
1,658 SR
Queue Stats
108W - 89L
1,501 Elo+
Solo
Hercules
Hercules
KCxSlapzz
Hercules
Level 80
God Stats
14W - 23L
1,422 SR
Queue Stats
450W - 414L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,775
525
3,087
7,746
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 0
5,632
512
3,774
7,710
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
JohnThicc623
Ah Puch
11
1 / 2 / 1
6,558
596
8,295
6,390
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 0
6,573
598
4,268
3,380
1,518
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
jcon1524
Martichoras
8
1 / 5 / 0
4,998
454
3,629
7,945
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 0 / 3
7,403
673
4,298
5,818
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
DonLuciffer
Arachne
11
0 / 0 / 3
5,758
523
3,916
10,204
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
GtorresRod
Bacchus
11
4 / 1 / 3
6,071
552
6,501
7,548
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
JonnythoColin
Poseidon
11
1 / 2 / 0
6,430
585
2,618
7,306
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KCxSlapzz
Hercules
11
0 / 1 / 0
6,220
565
531
6,710
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
3
5.5
L
0
0
0
0
W
Arachne
DonLuciffer
Arachne
0
0
3
1.5
L
1
2
0
0.5
W
Bacchus
GtorresRod
Bacchus
4
1
3
5.5
L
Ah Puch
JohnThicc623
Ah Puch
1
2
1
0.75
W
Poseidon
JonnythoColin
Poseidon
1
2
0
0.5
W
Hercules
KCxSlapzz
Hercules
0
1
0
0
L
0
0
0
0
L
Martichoras
jcon1524
Martichoras
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
17,864
33,171
Taken
37,586
15,743
Mitigated
16,184
8,775
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,298
3,762
0
3,205
5,818
2,159
891
1,573
4,245
0
54,781
L
3,087
751
0
438
7,746
2,518
0
906
6,699
0
48,208
W
Arachne
DonLuciffer
Arachne
3,916
2,822
0
1,911
10,204
3,218
0
2,270
7,826
0
39,025
L
3,774
1,651
0
1,917
7,710
6,029
0
2,501
4,896
21,950
0
W
Bacchus
GtorresRod
Bacchus
6,501
862
0
837
7,548
5,009
0
2,131
5,355
25,713
0
L
Ah Puch
JohnThicc623
Ah Puch
8,295
146
0
2,881
6,390
2,461
0
2,400
3,937
45,124
0
W
Poseidon
JonnythoColin
Poseidon
2,618
421
0
970
7,306
2,443
286
5,822
1,038
54,758
0
W
Hercules
KCxSlapzz
Hercules
531
202
0
1,461
6,710
3,355
0
3,925
2,785
0
40,203
L
4,268
54
0
1,980
3,380
1,518
0
0
3,297
50,458
0
L
Martichoras
jcon1524
Martichoras
3,629
941
0
1,559
7,945
3,217
0
2,651
5,140
0
27,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
31,882
354
Minions Killed
371
0
Camps Cleared
0
1,052,881
Distance Traveled
1,195,400
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,403
673
94
9
0
207,925
3
L
Loki
5,775
525
77
7
0
279,195
0
W
Arachne
5,758
523
69
6
0
271,415
0
L
Atlas
5,632
512
40
4
0
210,512
0
W
Bacchus
6,071
552
26
2
0
245,613
2
L
Ah Puch
6,558
596
98
9
0
212,153
0
W
Poseidon
6,430
585
108
10
0
247,774
2
W
Hercules
6,220
565
74
7
0
222,673
0
L
Anubis
6,573
598
97
9
0
206,956
2
L
Martichoras
4,998
454
42
4
0
144,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role