Player Matchup

Ishtar
Ishtar
Dwight Sloot
Ishtar
Level 42
God Stats
7W - 7L
1,740 SR
Queue Stats
253W - 261L
1,323 Elo+
Solo
Kukulkan
Kukulkan
JustCallMeKNEE
Kukulkan
Level 67
God Stats
5W - 5L
1,205 SR
Queue Stats
336W - 368L
1,375 Elo+
Party 1
Surtr
Surtr
Liloiscooler
Surtr
Level 48
God Stats
26W - 35L
1,507 SR
Queue Stats
335W - 378L
1,343 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,347 Elo+

VS

Team Averages
Level 54
1,362 SR
1,328 Elo+
Surtr
Surtr
Hold_The_OJ_Mayo
Surtr
Level 44
God Stats
0W - 2L
1,180 SR
Queue Stats
8W - 8L
1,266 Elo+
Party 2
Janus
Janus
OGBlindLantern
Janus
Level 91
God Stats
7W - 26L
1,302 SR
Queue Stats
483W - 512L
1,376 Elo+
Solo
Cabrakan
Cabrakan
Poitras12
Cabrakan
Level 27
God Stats
5W - 3L
1,604 SR
Queue Stats
8W - 6L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
6 / 1 / 9
10,856
724
14,366
10,975
5,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
4 / 0 / 10
10,616
708
11,858
7,190
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 8
10,720
715
8,681
13,818
16,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
9,233
616
7,091
20,876
21,328
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
8,695
580
9,972
5,390
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Poitras12
Cabrakan
12
0 / 5 / 0
8,184
546
5,792
15,360
19,403
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
2
2
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
1
9
10.5
L
1
9
0
0.11
W
Kukulkan
4
0
10
9
W
5
1
8
9
L
1
1
0
1
L
Cabrakan
Poitras12
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
22,855
31,983
Taken
41,626
24,727
Mitigated
42,869
8,995
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
14,366
8,409
0
2,606
10,975
5,185
1,733
5,536
5,439
0
36,972
L
7,091
2,627
0
1,178
20,876
21,328
0
6,319
14,557
517
30,811
W
Kukulkan
11,858
1,387
233
2,014
7,190
3,385
368
3,535
3,655
52,350
0
W
8,681
4,132
163
3,979
13,818
16,157
751
7,009
6,809
848
40,991
L
9,972
552
0
1,452
5,390
2,138
196
1,663
3,727
38,591
0
L
Cabrakan
Poitras12
Cabrakan
5,792
883
0
500
15,360
19,403
0
4,151
11,209
16,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
26,112
192
Minions Killed
140
0
Camps Cleared
0
684,099
Distance Traveled
654,432
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,856
724
52
3
0
252,570
0
L
Surtr
9,233
616
53
4
0
239,198
0
W
Kukulkan
10,616
708
84
6
0
230,484
0
W
Surtr
10,720
715
56
4
0
201,045
0
L
Janus
8,695
580
72
5
0
193,835
6
L
Cabrakan
8,184
546
15
1
0
221,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role