Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DjInsider
Vulcan
Level 158
God Stats
5W - 5L
1,601 SR
Queue Stats
92W - 88L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
Méhru
Sylvanus
Level 82
God Stats
4W - 4L
1,738 SR
Queue Stats
11W - 23L
1,535 Elo+
Solo
Team Averages
Level 133
1,613 SR
1,563 Elo+

VS

Team Averages
Level 106
1,628 SR
1,570 Elo+
Cthulhu
Cthulhu
Igorus2504
Cthulhu
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
392W - 396L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
Leopaddd
Baron Samedi
Level 73
God Stats
9W - 1L
1,883 SR
Queue Stats
255W - 260L
1,607 Elo+
Party 2
Apollo
Apollo
Srsantos
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 2
9,008
643
8,894
10,986
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
DjInsider
Vulcan
16
2 / 2 / 2
9,631
688
17,812
8,587
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Méhru
Sylvanus
14
0 / 4 / 4
8,354
597
3,319
13,360
7,999
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Igorus2504
Cthulhu
16
2 / 1 / 7
10,391
742
10,069
16,930
17,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Leopaddd
Baron Samedi
16
3 / 3 / 5
10,141
724
7,886
8,871
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Srsantos
Apollo
17
4 / 0 / 5
11,075
791
11,161
10,711
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
L
Vulcan
DjInsider
Vulcan
2
2
2
1.5
W
Cthulhu
Igorus2504
Cthulhu
2
1
7
5.5
W
Baron Samedi
Leopaddd
Baron Samedi
3
3
5
1.83
L
Sylvanus
Méhru
Sylvanus
0
4
4
0.5
W
Apollo
Srsantos
Apollo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
29,116
32,933
Taken
36,512
18,261
Mitigated
25,283
8,551
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,894
821
0
774
10,986
5,578
0
5,628
5,358
0
45,861
L
Vulcan
DjInsider
Vulcan
17,812
6,209
0
0
8,587
4,684
0
4,910
3,677
61,897
0
W
Cthulhu
Igorus2504
Cthulhu
10,069
456
577
4,736
16,930
17,121
384
11,473
4,885
35,058
896
W
Baron Samedi
Leopaddd
Baron Samedi
7,886
276
1,759
3,318
8,871
3,942
871
3,862
4,821
40,655
0
L
Sylvanus
Méhru
Sylvanus
3,319
401
3,918
3,859
13,360
7,999
0
6,555
6,805
11,264
0
W
Apollo
Srsantos
Apollo
11,161
7,672
0
3,992
10,711
4,220
1,936
4,884
5,651
0
72,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
31,607
181
Minions Killed
232
0
Camps Cleared
0
782,106
Distance Traveled
821,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,008
643
49
4
0
274,478
0
L
Vulcan
9,631
688
118
8
0
275,396
0
W
Cthulhu
10,391
742
50
4
0
285,217
0
W
Baron Samedi
10,141
724
66
5
0
240,335
0
L
Sylvanus
8,354
597
14
1
0
232,232
0
W
Apollo
11,075
791
116
8
0
295,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role