Player Matchup

Chang'e
Chang'e
Gold V
Dwagønsstøry1
Chang'e
Gold V
Level 84
God Stats
1W - 2L
1,281 SR
Queue Stats
48W - 48L
1,708 MMR
Solo
Yemoja
Yemoja
Platinum V
FNO_Itachi
Yemoja
Platinum V
Level 127
God Stats
159W - 124L
1,584 SR
Queue Stats
349W - 332L
1,688 MMR
Solo
Bastet
Bastet
Gold V
ITALICS_EXE
Bastet
Gold V
Level 151
God Stats
0W - 1L
1,600 SR
Queue Stats
10W - 6L
1,706 MMR
Solo
Hercules
Hercules
Platinum II
JBone4Lyfe
Hercules
Platinum II
Level 147
God Stats
9W - 13L
1,445 SR
Queue Stats
170W - 161L
1,750 MMR
Party 2
Izanami
Izanami
Gold V
TheCreamDemon
Izanami
Gold V
Level 54
God Stats
4W - 5L
1,558 SR
Queue Stats
34W - 16L
1,675 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,494 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,442 SR
1,673 MMR
Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
BlosTV
Morgan Le Fay
Gold I
Level 109
God Stats
10W - 9L
1,263 SR
Queue Stats
467W - 471L
1,705 MMR
Solo
Vamana
Vamana
Gold I
Galviscocho
Vamana
Gold I
Level 106
God Stats
2W - 0L
1,268 SR
Queue Stats
243W - 221L
1,703 MMR
Solo
Ymir
Ymir
Gold I
IceBeaver96
Ymir
Gold I
Level 119
God Stats
33W - 36L
1,562 SR
Queue Stats
199W - 192L
1,682 MMR
Solo
Xbalanque
Xbalanque
Platinum II
callmeice
Xbalanque
Platinum II
Level 109
God Stats
9W - 9L
1,620 SR
Queue Stats
191W - 177L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,574
507
2,418
2,416
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
FNO_Itachi
Yemoja
10
1 / 0 / 0
6,284
571
5,426
5,184
3,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
10
0 / 2 / 2
5,481
498
3,473
8,725
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
JBone4Lyfe
Hercules
12
1 / 0 / 0
6,528
593
4,797
8,065
6,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
12
1 / 1 / 1
6,796
618
6,906
8,528
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangHe BoMercury

VS

Bans
LokiAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 0
6,148
559
3,942
6,112
3,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BlosTV
Morgan Le Fay
11
1 / 2 / 1
5,866
533
2,594
7,375
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
2 / 0 / 0
6,354
578
1,978
7,851
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 2
5,686
517
2,646
7,222
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
callmeice
Xbalanque
11
0 / 1 / 2
6,075
552
6,885
8,690
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
3
3
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
0
0
W
Morgan Le Fay
BlosTV
Morgan Le Fay
1
2
1
0.75
L
1
0
0
1
L
Yemoja
FNO_Itachi
Yemoja
1
0
0
1
W
Vamana
2
0
0
2
L
Bastet
0
2
2
0.5
W
0
0
2
1
L
Hercules
JBone4Lyfe
Hercules
1
0
0
1
L
Izanami
1
1
1
1.5
W
Xbalanque
callmeice
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,020
Damage
18,045
32,918
Taken
37,250
17,161
Mitigated
18,332
14,375
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,942
2,427
0
2,467
6,112
3,034
0
0
6,112
0
44,489
W
Morgan Le Fay
BlosTV
Morgan Le Fay
2,594
243
0
1,146
7,375
2,819
0
3,187
4,188
49,206
0
L
2,418
108
0
1,598
2,416
760
0
1,026
1,390
29,400
0
L
Yemoja
FNO_Itachi
Yemoja
5,426
759
1,905
1,271
5,184
3,331
0
1,402
3,782
27,352
0
W
Vamana
1,978
1,173
0
1,303
7,851
3,405
0
1,487
6,364
0
54,043
L
Bastet
3,473
947
0
2,421
8,725
3,087
0
1,136
7,589
0
35,827
W
2,646
276
174
2,479
7,222
5,941
0
2,196
5,026
19,802
0
L
Hercules
JBone4Lyfe
Hercules
4,797
2,449
0
5,147
8,065
6,386
0
637
7,428
0
43,485
L
Izanami
6,906
5,411
0
2,033
8,528
3,597
0
1,039
7,489
0
71,553
W
Xbalanque
callmeice
Xbalanque
6,885
3,575
0
2,853
8,690
3,133
148
974
7,716
0
53,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
30,129
377
Minions Killed
406
0
Camps Cleared
0
994,744
Distance Traveled
1,144,483
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,148
559
91
8
0
210,696
0
W
Morgan Le Fay
5,866
533
95
9
0
229,468
0
L
Chang'e
5,574
507
58
5
0
116,044
0
L
Yemoja
6,284
571
46
4
0
201,110
3
W
Vamana
6,354
578
96
9
0
269,285
1
L
Bastet
5,481
498
56
5
0
263,374
0
W
Ymir
5,686
517
26
2
0
228,267
2
L
Hercules
6,528
593
84
8
0
207,718
0
L
Izanami
6,796
618
133
12
0
206,498
0
W
Xbalanque
6,075
552
98
9
0
206,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role