Player Matchup

Skadi
Skadi
JeepFreak26
Skadi
Level 16
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 1
Bastet
Bastet
danicr11
Bastet
Level 30
God Stats
7W - 6L
1,500 SR
Queue Stats
89W - 88L
1,239 Elo+
Solo
Aphrodite
Aphrodite
theCrocigator
Aphrodite
Level 62
God Stats
20W - 14L
1,600 SR
Queue Stats
218W - 270L
1,370 Elo+
Party 1
Team Averages
Level 36
1,446 SR
1,238 Elo+

VS

Team Averages
Level 44
1,433 SR
1,280 Elo+
Anubis
Anubis
DasMetu96
Anubis
Level 124
God Stats
0W - 1L
1,265 SR
Queue Stats
9W - 16L
1,248 Elo+
Party 2
Loki
Loki
HANNİBAL
Loki
Level 4
God Stats
1W - 3L
1,535 SR
Queue Stats
1W - 4L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
kargastik14
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
12,275
818
14,427
8,654
2,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
danicr11
Bastet
17
5 / 3 / 8
11,174
745
12,497
15,541
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
theCrocigator
Aphrodite
16
0 / 2 / 11
10,030
669
10,912
9,922
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DasMetu96
Anubis
17
2 / 6 / 5
10,651
710
11,962
16,243
8,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
5 / 4 / 2
10,733
716
8,990
11,814
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
kargastik14
Cthulhu
13
0 / 4 / 6
8,993
600
7,766
15,432
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
7
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
DasMetu96
Anubis
2
6
5
0.75
L
Loki
5
4
2
1.5
W
9
2
3
5.25
W
Bastet
danicr11
Bastet
5
3
8
3
L
Cthulhu
kargastik14
Cthulhu
0
4
6
0.75
W
Aphrodite
theCrocigator
Aphrodite
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
28,718
34,117
Taken
43,489
12,567
Mitigated
28,716
15,025
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DasMetu96
Anubis
11,962
259
0
4,188
16,243
8,270
0
3,750
12,493
61,933
0
L
Loki
8,990
1,370
0
371
11,814
4,796
0
2,396
9,418
0
36,832
W
14,427
8,408
0
646
8,654
2,574
1,037
6,101
2,299
0
50,554
W
Bastet
danicr11
Bastet
12,497
3,823
0
1,074
15,541
5,791
62
8,092
7,184
0
41,311
L
Cthulhu
kargastik14
Cthulhu
7,766
142
0
1,261
15,432
15,650
0
5,050
10,382
15,932
0
W
Aphrodite
theCrocigator
Aphrodite
10,912
663
6,404
6,901
9,922
4,202
195
4,719
4,866
36,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
30,377
201
Minions Killed
175
0
Camps Cleared
0
871,730
Distance Traveled
695,805
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,651
710
112
7
0
220,447
0
L
Loki
10,733
716
45
3
0
265,180
0
W
Skadi
12,275
818
82
5
0
282,054
0
W
Bastet
11,174
745
55
4
0
309,971
0
L
Cthulhu
8,993
600
18
1
0
210,178
0
W
Aphrodite
10,030
669
64
4
0
279,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role