Player Matchup

Yemoja
Yemoja
Erushiruba
Yemoja
Level 111
God Stats
6W - 8L
1,581 SR
Queue Stats
226W - 189L
1,560 Elo+
Solo
Janus
Janus
Rene_Rizkallah
Janus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 61L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
Ultimate Weidaz
Nu Wa
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,339 Elo+
Party 1
Rama
Rama
olmCanadiano
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,590 Elo+
Party 1
Surtr
Surtr
ulitmatejtown
Surtr
Level 159
God Stats
0W - 2L
1,690 SR
Queue Stats
18W - 18L
1,672 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,563 Elo+

VS

Team Averages
Level 118
1,497 SR
1,602 Elo+
Chernobog
Chernobog
CelticSoothsayer
Chernobog
Level 156
God Stats
2W - 6L
1,403 SR
Queue Stats
454W - 441L
1,543 Elo+
Solo
Charybdis
Charybdis
DkDragon1
Charybdis
Level 109
God Stats
3W - 1L
1,543 SR
Queue Stats
79W - 64L
1,610 Elo+
Solo
Chang'e
Chang'e
Juanelo2103
Chang'e
Level 63
God Stats
3W - 1L
1,169 SR
Queue Stats
173W - 165L
1,599 Elo+
Solo
Susano
Susano
Smexis
Susano
Level 139
God Stats
9W - 2L
1,783 SR
Queue Stats
31W - 18L
1,699 Elo+
Solo
Aphrodite
Aphrodite
smergenworth
Aphrodite
Level 121
God Stats
4W - 2L
1,590 SR
Queue Stats
195W - 172L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erushiruba
Yemoja
7
0 / 2 / 0
4,865
487
1,771
7,068
4,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
5,321
532
3,626
7,754
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,514
551
3,131
4,906
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,878
488
5,071
7,808
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,320
532
3,449
8,671
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
2 / 0 / 0
6,980
698
3,609
5,950
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
DkDragon1
Charybdis
12
3 / 0 / 1
6,761
676
6,844
5,957
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Juanelo2103
Chang'e
10
2 / 0 / 2
5,940
594
4,295
5,185
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Smexis
Susano
11
5 / 0 / 2
6,466
647
5,959
8,335
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
smergenworth
Aphrodite
9
0 / 0 / 4
5,568
557
3,250
8,968
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
2
0
0
2
W
Charybdis
DkDragon1
Charybdis
3
0
1
3.5
L
Yemoja
Erushiruba
Yemoja
0
2
0
0
W
Chang'e
Juanelo2103
Chang'e
2
0
2
3
L
0
3
0
0
W
Susano
Smexis
Susano
5
0
2
6
L
0
2
0
0
L
0
3
0
0
W
Aphrodite
smergenworth
Aphrodite
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
23,957
36,207
Taken
34,395
16,520
Mitigated
15,586
9,709
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
3,609
2,251
0
3,482
5,950
1,963
248
1,002
4,948
0
58,525
W
Charybdis
DkDragon1
Charybdis
6,844
3,554
0
1,581
5,957
2,510
711
1,527
4,430
0
56,299
L
Yemoja
Erushiruba
Yemoja
1,771
320
1,663
1,646
7,068
4,400
0
1,891
5,177
11,433
0
W
Chang'e
Juanelo2103
Chang'e
4,295
829
669
1,936
5,185
2,010
30
1,462
3,723
45,367
0
L
3,626
561
0
1,985
7,754
2,459
0
1,201
6,553
37,821
0
W
Susano
Smexis
Susano
5,959
2,380
0
1,650
8,335
3,311
0
1,519
6,816
0
46,786
L
3,131
374
0
250
4,906
1,741
0
3,572
1,334
40,253
0
L
5,071
3,896
0
1,623
7,808
2,609
0
881
6,927
0
31,544
W
Aphrodite
smergenworth
Aphrodite
3,250
472
3,436
5,979
8,968
5,792
13
3,427
5,541
17,879
0
L
3,449
1,078
0
2,542
8,671
5,311
0
0
8,671
183
34,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
31,715
276
Minions Killed
372
0
Camps Cleared
0
983,216
Distance Traveled
1,032,414
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,980
698
100
10
0
169,862
0
W
Charybdis
6,761
676
96
10
0
201,535
0
L
Yemoja
4,865
487
18
2
0
208,314
5
W
Chang'e
5,940
594
76
8
0
203,095
0
L
Janus
5,321
532
64
6
0
204,244
0
W
Susano
6,466
647
78
8
0
251,183
2
L
Nu Wa
5,514
551
76
8
0
202,205
1
L
Rama
4,878
488
60
6
0
170,462
0
W
Aphrodite
5,568
557
22
2
0
206,739
1
L
Surtr
5,320
532
58
6
0
197,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role