Player Matchup

Anhur
Anhur
DigbyJr
Anhur
Level 107
God Stats
4W - 5L
1,460 SR
Queue Stats
108W - 83L
1,458 Elo+
Party 1
Fenrir
Fenrir
JasonKim88
Fenrir
Level 81
God Stats
3W - 2L
1,741 SR
Queue Stats
126W - 125L
1,458 Elo+
Party 1
Khepri
Khepri
Jayhawker82
Khepri
Level 56
God Stats
22W - 16L
1,753 SR
Queue Stats
149W - 144L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
KarmicSpirit284
Baba Yaga
Level 98
God Stats
1W - 1L
1,835 SR
Queue Stats
4W - 2L
1,731 Elo+
Solo
Vamana
Vamana
NegurMan
Vamana
Level 69
God Stats
11W - 11L
1,610 SR
Queue Stats
135W - 127L
1,458 Elo+
Party 1
Team Averages
Level 82
1,680 SR
1,532 Elo+

VS

Team Averages
Level 89
1,319 SR
1,409 Elo+
Cabrakan
Cabrakan
EnTaraAdun
Cabrakan
Level 89
God Stats
0W - 1L
1,151 SR
Queue Stats
22W - 56L
1,317 Elo+
Party 2
Mercury
Mercury
SRGT_bob
Mercury
Level 146
God Stats
4W - 7L
1,470 SR
Queue Stats
34W - 72L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
SirSwagAlot19
Guan Yu
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 305L
1,571 Elo+
Solo
Anubis
Anubis
Valorum_
Anubis
Level 29
God Stats
7W - 12L
1,368 SR
Queue Stats
21W - 65L
1,317 Elo+
Party 2
Ah Puch
Ah Puch
kmcelhose
Ah Puch
Level 26
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DigbyJr
Anhur
15
6 / 2 / 11
8,788
879
14,720
8,446
3,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
JasonKim88
Fenrir
15
10 / 1 / 8
8,683
868
13,047
8,149
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
14
2 / 1 / 13
8,391
839
3,550
8,995
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
KarmicSpirit284
Baba Yaga
14
4 / 0 / 13
8,122
812
11,741
2,571
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
NegurMan
Vamana
15
4 / 2 / 7
8,463
846
8,421
9,113
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EnTaraAdun
Cabrakan
12
1 / 6 / 1
6,652
665
4,247
13,267
16,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SRGT_bob
Mercury
14
3 / 5 / 1
8,172
817
4,933
11,240
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
12
0 / 2 / 4
6,610
661
6,548
14,840
15,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Valorum_
Anubis
13
1 / 7 / 1
6,869
687
3,167
8,410
3,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
kmcelhose
Ah Puch
11
0 / 6 / 2
6,342
634
1,539
9,101
3,566
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
26
Kills
5
6
Deaths
26
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
DigbyJr
Anhur
6
2
11
5.75
L
Cabrakan
EnTaraAdun
Cabrakan
1
6
1
0.25
W
Fenrir
JasonKim88
Fenrir
10
1
8
14
W
Khepri
2
1
13
8.5
W
Baba Yaga
KarmicSpirit284
Baba Yaga
4
0
13
10.5
W
Vamana
NegurMan
Vamana
4
2
7
3.75
L
Mercury
SRGT_bob
Mercury
3
5
1
0.7
L
Guan Yu
0
2
4
1
L
Anubis
Valorum_
Anubis
1
7
1
0.21
L
Ah Puch
kmcelhose
Ah Puch
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,479
Damage
20,434
37,274
Taken
56,858
27,909
Mitigated
44,226
7,417
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DigbyJr
Anhur
14,720
12,509
0
2,812
8,446
3,350
1,850
1,218
7,146
0
39,348
L
Cabrakan
EnTaraAdun
Cabrakan
4,247
773
210
895
13,267
16,077
0
3,569
9,591
6,002
66
W
Fenrir
JasonKim88
Fenrir
13,047
4,881
0
1,696
8,149
4,127
1,035
2,960
4,981
0
25,435
W
Khepri
3,550
476
0
1,346
8,995
8,357
86
2,559
6,261
13,397
0
W
Baba Yaga
KarmicSpirit284
Baba Yaga
11,741
444
0
925
2,571
1,056
602
851
1,640
25,154
0
W
Vamana
NegurMan
Vamana
8,421
4,450
0
638
9,113
11,019
217
707
8,359
0
24,486
L
Mercury
SRGT_bob
Mercury
4,933
2,144
0
435
11,240
4,765
0
2,428
8,455
0
17,300
L
Guan Yu
6,548
848
878
3,788
14,840
15,830
0
4,701
9,935
0
15,260
L
Anubis
Valorum_
Anubis
3,167
178
0
104
8,410
3,988
0
1,898
6,412
12,041
0
L
Ah Puch
kmcelhose
Ah Puch
1,539
0
0
138
9,101
3,566
0
2,578
6,392
4,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
34,645
195
Minions Killed
92
0
Camps Cleared
0
1,107,692
Distance Traveled
910,930
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,788
879
59
6
0
205,812
0
L
Cabrakan
6,652
665
4
0
0
164,206
0
W
Fenrir
8,683
868
29
3
0
234,880
0
W
Khepri
8,391
839
18
2
0
222,799
2
W
Baba Yaga
8,122
812
46
5
0
210,834
0
W
Vamana
8,463
846
43
4
0
233,367
0
L
Mercury
8,172
817
35
4
0
213,927
0
L
Guan Yu
6,610
661
20
2
0
222,933
0
L
Anubis
6,869
687
25
3
0
165,481
0
L
Ah Puch
6,342
634
8
1
0
144,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role