Player Matchup

Bacchus
Bacchus
Hobboman
Bacchus
Level 63
God Stats
6W - 8L
1,256 SR
Queue Stats
297W - 307L
1,383 Elo+
Solo
Izanami
Izanami
Toxic_Kebo
Izanami
Level 65
God Stats
22W - 11L
1,706 SR
Queue Stats
104W - 83L
1,469 Elo+
Solo
Ra
Ra
cuz_of_curvin
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,515 Elo+
Solo
Thanatos
Thanatos
h0e-kvg3
Thanatos
Level 64
God Stats
6W - 10L
1,491 SR
Queue Stats
185W - 174L
1,436 Elo+
Solo
Vamana
Vamana
joaqui-_-88
Vamana
Level 106
God Stats
15W - 15L
1,504 SR
Queue Stats
314W - 292L
1,452 Elo+
Solo
Team Averages
Level 68
1,491 SR
1,451 Elo+

VS

Team Averages
Level 96
1,507 SR
1,480 Elo+
Ra
Ra
Chaselifeshield
Ra
Level 107
God Stats
4W - 10L
1,364 SR
Queue Stats
363W - 353L
1,394 Elo+
Solo
Anubis
Anubis
Dr_Buki
Anubis
Level 84
God Stats
22W - 25L
1,489 SR
Queue Stats
390W - 378L
1,473 Elo+
Solo
Medusa
Medusa
KingMalik6669
Medusa
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,521 Elo+
Solo
Ravana
Ravana
L1L_M1KE_4000
Ravana
Level 99
God Stats
8W - 10L
1,947 SR
Queue Stats
617W - 565L
1,564 Elo+
Solo
King Arthur
King Arthur
TRAPKAGE96
King Arthur
Level 89
God Stats
6W - 14L
1,233 SR
Queue Stats
105W - 109L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hobboman
Bacchus
10
1 / 1 / 0
6,293
484
4,561
9,621
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Toxic_Kebo
Izanami
10
0 / 3 / 1
5,894
453
6,175
8,682
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 0
7,171
552
4,694
8,781
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
h0e-kvg3
Thanatos
8
0 / 6 / 1
5,629
433
1,789
9,560
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
12
0 / 2 / 0
7,042
542
7,691
14,124
9,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,227
479
4,442
9,167
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Dr_Buki
Anubis
14
8 / 1 / 2
8,610
662
7,304
7,364
3,555
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 1
6,966
536
9,317
8,386
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 9
7,802
600
6,289
2,341
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
TRAPKAGE96
King Arthur
12
1 / 0 / 0
7,157
551
6,476
10,000
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Anubis
Dr_Buki
Anubis
8
1
2
9
L
Bacchus
Hobboman
Bacchus
1
1
0
1
W
5
0
1
5.5
W
3
0
9
7.5
W
King Arthur
TRAPKAGE96
King Arthur
1
0
0
1
L
Izanami
Toxic_Kebo
Izanami
0
3
1
0.17
L
1
5
0
0.2
L
Thanatos
h0e-kvg3
Thanatos
0
6
1
0.08
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
33,828
50,768
Taken
37,258
28,019
Mitigated
22,443
15,190
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,442
215
3,413
3,620
9,167
6,327
128
3,502
5,579
30,045
0
W
Anubis
Dr_Buki
Anubis
7,304
82
0
4,158
7,364
3,555
729
3,224
4,020
67,117
0
L
Bacchus
Hobboman
Bacchus
4,561
575
0
3,359
9,621
9,922
0
1,196
8,109
14,708
0
W
9,317
3,468
240
501
8,386
3,371
66
1,935
6,451
0
47,108
W
6,289
2,259
0
755
2,341
1,217
538
264
2,077
0
54,725
W
King Arthur
TRAPKAGE96
King Arthur
6,476
953
0
1,140
10,000
7,973
0
124
9,876
0
53,585
L
Izanami
Toxic_Kebo
Izanami
6,175
3,754
0
2,922
8,682
3,123
0
1,584
6,821
0
55,382
L
4,694
313
59
1,181
8,781
2,593
0
4,489
4,246
58,356
0
L
Thanatos
h0e-kvg3
Thanatos
1,789
271
0
2,585
9,560
3,043
0
1,533
7,941
0
23,883
L
Vamana
7,691
4,302
0
5,084
14,124
9,338
862
2,213
11,905
0
59,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
36,762
341
Minions Killed
392
0
Camps Cleared
0
1,287,733
Distance Traveled
1,389,633
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,227
479
51
4
0
279,851
0
W
Anubis
8,610
662
112
9
0
241,399
2
L
Bacchus
6,293
484
19
1
0
292,596
0
W
Medusa
6,966
536
72
6
0
270,424
2
W
Ravana
7,802
600
85
7
0
314,294
4
W
King Arthur
7,157
551
72
6
0
283,665
2
L
Izanami
5,894
453
95
7
0
205,116
0
L
Ra
7,171
552
101
8
0
269,436
4
L
Thanatos
5,629
433
30
2
0
261,178
0
L
Vamana
7,042
542
96
7
0
259,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role