Player Matchup

Danzaburou
Danzaburou
Arametrum
Danzaburou
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,635 Elo+
Party 2
Thanatos
Thanatos
ChaosMaruder
Thanatos
Level 35
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 2
Cerberus
Cerberus
arthah
Cerberus
Level 22
God Stats
6W - 6L
1,449 SR
Queue Stats
7W - 13L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
stvincent_
Baron Samedi
Level 49
God Stats
6W - 4L
1,537 SR
Queue Stats
28W - 44L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
tyxxen
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Party 2
Team Averages
Level 41
1,457 SR
1,436 Elo+

VS

Team Averages
Level 101
1,465 SR
1,439 Elo+
Discordia
Discordia
 
Discordia
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BIGPAPA1970
Sun Wukong
Level 6
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
syvbeast
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arametrum
Danzaburou
15
5 / 4 / 11
9,929
1,241
17,363
11,413
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ChaosMaruder
Thanatos
15
5 / 1 / 10
9,581
1,198
13,115
9,623
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
arthah
Cerberus
15
1 / 1 / 9
9,336
1,167
4,390
11,153
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
stvincent_
Baron Samedi
14
4 / 3 / 8
9,359
1,170
12,554
8,738
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
tyxxen
Amaterasu
15
4 / 1 / 11
9,684
1,211
8,910
12,752
11,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

278

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 2 / 3
9,459
1,182
14,295
7,799
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
14
1 / 5 / 6
9,195
1,149
5,141
13,877
16,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
 
Cupid
14
2 / 3 / 4
8,930
1,116
9,822
11,198
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BIGPAPA1970
Sun Wukong
14
3 / 4 / 4
9,391
1,174
12,855
18,553
14,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
syvbeast
Kukulkan
14
0 / 5 / 3
8,109
1,014
7,104
9,414
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
19
Kills
10
10
Deaths
19
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
3
2.75
L
Geb
 
Geb
1
5
6
0.8
L
Cupid
 
Cupid
2
3
4
1.33
W
Danzaburou
Arametrum
Danzaburou
5
4
11
2.63
L
Sun Wukong
BIGPAPA1970
Sun Wukong
3
4
4
1.25
W
Thanatos
ChaosMaruder
Thanatos
5
1
10
10
W
Cerberus
arthah
Cerberus
1
1
9
5.5
W
Baron Samedi
stvincent_
Baron Samedi
4
3
8
2.67
L
Kukulkan
syvbeast
Kukulkan
0
5
3
0.3
W
Amaterasu
tyxxen
Amaterasu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,332
Damage
49,217
53,679
Taken
60,841
39,959
Mitigated
40,881
16,024
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,295
427
0
0
7,799
2,627
0
1,366
6,395
27,734
0
L
Geb
 
Geb
5,141
273
0
503
13,877
16,358
0
3,592
10,139
10,481
0
L
Cupid
 
Cupid
9,822
6,967
316
2,067
11,198
3,941
0
2,797
8,316
0
23,373
W
Danzaburou
Arametrum
Danzaburou
17,363
11,197
0
2,477
11,413
5,467
0
6,724
4,689
0
32,056
L
Sun Wukong
BIGPAPA1970
Sun Wukong
12,855
3,054
0
1,177
18,553
14,095
0
6,079
11,401
0
29,461
W
Thanatos
ChaosMaruder
Thanatos
13,115
3,037
0
4,730
9,623
4,988
0
4,825
4,798
0
24,305
W
Cerberus
arthah
Cerberus
4,390
201
0
1,553
11,153
12,562
0
5,362
5,791
15,663
0
W
Baron Samedi
stvincent_
Baron Samedi
12,554
483
1,591
1,924
8,738
5,247
0
4,573
4,165
29,383
0
L
Kukulkan
syvbeast
Kukulkan
7,104
511
0
206
9,414
3,860
0
3,110
6,203
22,539
0
W
Amaterasu
tyxxen
Amaterasu
8,910
2,758
0
3,749
12,752
11,695
0
5,056
7,696
0
14,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
45,084
138
Minions Killed
160
7
Camps Cleared
4
824,593
Distance Traveled
778,757
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,459
1,182
35
4
3
161,123
1
L
Geb
9,195
1,149
13
2
0
139,206
0
L
Cupid
8,930
1,116
34
4
1
165,468
0
W
Danzaburou
9,929
1,241
30
4
2
142,673
0
L
Sun Wukong
9,391
1,174
34
4
0
183,419
0
W
Thanatos
9,581
1,198
21
3
2
171,704
0
W
Cerberus
9,336
1,167
28
4
1
179,958
0
W
Baron Samedi
9,359
1,170
41
5
0
163,106
0
L
Kukulkan
8,109
1,014
44
6
0
129,541
0
W
Amaterasu
9,684
1,211
18
2
2
167,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role