Player Matchup

Jing Wei
Jing Wei
Athore
Jing Wei
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
273W - 262L
1,341 Elo+
Party 3
Loki
Loki
Flexative
Loki
Level 149
God Stats
1W - 3L
1,489 SR
Queue Stats
418W - 400L
1,524 Elo+
Party 2
Da Ji
Da Ji
Maverick2021
Da Ji
Level 89
God Stats
0W - 1L
1,772 SR
Queue Stats
148W - 170L
1,514 Elo+
Party 3
Nemesis
Nemesis
MonkeySmash5954
Nemesis
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
119W - 108L
1,560 Elo+
Party 2
Shiva
Shiva
ShockTheTeaFiend
Shiva
Level 19
God Stats
1W - 4L
1,207 SR
Queue Stats
154W - 182L
1,383 Elo+
Solo
Team Averages
Level 101
1,447 SR
1,464 Elo+

VS

Team Averages
Level 134
1,468 SR
1,484 Elo+
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Zereht
Ishtar
Level 125
God Stats
3W - 6L
1,027 SR
Queue Stats
186W - 184L
1,486 Elo+
Party 1
Poseidon
Poseidon
hyrliath
Poseidon
Level 159
God Stats
7W - 4L
1,531 SR
Queue Stats
416W - 433L
1,497 Elo+
Solo
Cerberus
Cerberus
tsukuyomee11
Cerberus
Level 148
God Stats
14W - 5L
1,780 SR
Queue Stats
857W - 873L
1,448 Elo+
Solo
Eset
Eset
tvizzle
Eset
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
451W - 471L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Athore
Jing Wei
14
0 / 4 / 1
7,487
624
7,647
11,632
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
1 / 3 / 2
8,229
686
14,529
10,420
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 2
7,685
640
6,882
10,615
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 3
7,727
644
4,500
15,225
17,460
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 3 / 1
7,985
665
6,544
11,007
14,138
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 1 / 11
9,473
789
17,098
8,453
4,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Zereht
Ishtar
17
2 / 0 / 13
9,533
794
10,908
8,325
4,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
hyrliath
Poseidon
17
5 / 0 / 11
10,047
837
9,823
8,699
4,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
tsukuyomee11
Cerberus
16
4 / 3 / 12
10,371
864
8,184
21,903
30,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Eset
tvizzle
Eset
16
4 / 1 / 11
10,024
835
9,542
7,548
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
3
Kills
18
18
Deaths
5
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
11
8.5
L
Jing Wei
Athore
Jing Wei
0
4
1
0.13
L
Loki
1
3
2
0.67
L
1
4
2
0.5
L
0
4
3
0.38
L
1
3
1
0.5
W
Ishtar
Zereht
Ishtar
2
0
13
8.5
W
Poseidon
hyrliath
Poseidon
5
0
11
10.5
W
Cerberus
tsukuyomee11
Cerberus
4
3
12
3.33
W
Eset
tvizzle
Eset
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,102
Damage
55,555
58,899
Taken
54,928
50,550
Mitigated
47,421
15,888
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,098
8,116
1,437
1,773
8,453
4,555
3,876
0
8,453
0
32,912
L
Jing Wei
Athore
Jing Wei
7,647
4,236
2,014
1,971
11,632
6,454
0
5,644
5,988
0
20,425
L
Loki
14,529
764
1,190
1,253
10,420
5,883
0
4,940
5,480
0
34,499
L
6,882
658
431
315
10,615
6,615
0
5,659
4,956
0
8,587
L
4,500
589
756
3,183
15,225
17,460
0
5,746
9,479
0
8,293
L
6,544
652
2,526
2,249
11,007
14,138
0
5,560
5,447
0
19,150
W
Ishtar
Zereht
Ishtar
10,908
7,181
0
0
8,325
4,850
2,141
0
8,325
0
22,017
W
Poseidon
hyrliath
Poseidon
9,823
1,069
3,089
731
8,699
4,049
894
0
8,699
37,255
0
W
Cerberus
tsukuyomee11
Cerberus
8,184
546
612
7,368
21,903
30,649
161
0
21,903
15,411
0
W
Eset
tvizzle
Eset
9,542
1,003
3,267
1,288
7,548
3,318
1,045
0
7,548
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
49,448
103
Minions Killed
158
0
Camps Cleared
0
1,111,264
Distance Traveled
1,208,907
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,473
789
26
2
0
254,471
0
L
Jing Wei
7,487
624
21
2
0
218,323
0
L
Loki
8,229
686
32
3
0
248,652
0
L
Da Ji
7,685
640
5
0
0
226,891
0
L
Nemesis
7,727
644
14
1
0
195,923
0
L
Shiva
7,985
665
31
3
0
221,475
0
W
Ishtar
9,533
794
24
2
0
231,426
0
W
Poseidon
10,047
837
59
5
0
259,843
0
W
Cerberus
10,371
864
27
2
0
244,626
2
W
Eset
10,024
835
22
2
0
218,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role