Player Matchup

Ullr
Ullr
 
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Bobswarly
Jing Wei
Level 22
God Stats
2W - 2L
1,273 SR
Queue Stats
60W - 50L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
GOOSEjuiser
Aphrodite
Level 69
God Stats
3W - 2L
1,542 SR
Queue Stats
285W - 286L
1,429 Elo+
Party 2
Nike
Nike
JRsisk
Nike
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 50L
1,168 Elo+
Party 3
Discordia
Discordia
Not good7899
Discordia
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 113L
1,517 Elo+
Solo
Team Averages
Level 31
1,463 SR
1,426 Elo+

VS

Team Averages
Level 36
1,500 SR
1,367 Elo+
Anubis
Anubis
Abstracto23-
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,250 Elo+
Party 1
Hel
Hel
IceoftheDeep
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,516 Elo+
Solo
Ullr
Ullr
MikeAG38
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,250 Elo+
Party 1
He Bo
He Bo
RoadkillRuck
He Bo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,319 Elo+
Solo
Rama
Rama
the_jigzter
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 3 / 11
8,240
916
7,853
8,088
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Bobswarly
Jing Wei
17
14 / 1 / 8
10,255
1,139
18,106
10,067
5,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
GOOSEjuiser
Aphrodite
15
0 / 0 / 15
8,699
967
1,913
11,120
8,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nike
JRsisk
Nike
14
1 / 2 / 13
7,992
888
3,412
7,834
7,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Not good7899
Discordia
14
7 / 2 / 15
8,970
997
11,999
8,524
3,565
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 8 / 4
6,807
756
10,517
12,186
6,401
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 6
6,199
689
4,107
8,902
3,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
13
4 / 5 / 1
6,835
759
4,572
9,790
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 4
5,904
656
3,515
5,230
1,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 6 / 2
6,786
754
1,907
9,416
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
26
Kills
7
8
Deaths
26
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
3
11
3.17
L
Anubis
1
8
4
0.38
W
Jing Wei
Bobswarly
Jing Wei
14
1
8
18
W
Aphrodite
GOOSEjuiser
Aphrodite
0
0
15
7.5
L
0
5
6
0.6
W
Nike
JRsisk
Nike
1
2
13
3.75
L
Ullr
4
5
1
0.9
W
Discordia
Not good7899
Discordia
7
2
15
7.25
L
0
2
4
1
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,283
Damage
24,618
45,633
Taken
45,524
28,254
Mitigated
20,835
21,068
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,853
2,582
1,448
1,193
8,088
3,276
1,237
4,123
3,965
0
11,745
L
Anubis
10,517
504
110
1,764
12,186
6,401
0
3,103
9,083
24,325
0
W
Jing Wei
Bobswarly
Jing Wei
18,106
15,635
294
2,064
10,067
5,562
3,082
4,070
5,997
0
32,546
W
Aphrodite
GOOSEjuiser
Aphrodite
1,913
583
6,236
5,123
11,120
8,266
499
3,737
7,383
10,896
0
L
4,107
144
2,032
2,159
8,902
3,981
0
3,906
4,996
5,919
0
W
Nike
JRsisk
Nike
3,412
289
0
350
7,834
7,585
91
4,046
3,788
0
14,998
L
Ullr
4,572
1,877
69
618
9,790
4,653
0
3,006
6,784
0
14,791
W
Discordia
Not good7899
Discordia
11,999
547
1,482
2,878
8,524
3,565
378
2,163
6,361
18,626
0
L
3,515
0
0
1,162
5,230
1,784
0
1,293
3,937
5,219
0
L
1,907
1,823
162
565
9,416
4,016
0
2,604
6,812
0
3,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
32,531
110
Minions Killed
59
0
Camps Cleared
0
857,345
Distance Traveled
653,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,240
916
10
1
0
170,532
0
L
Anubis
6,807
756
34
4
0
133,678
0
W
Jing Wei
10,255
1,139
39
4
0
177,006
0
W
Aphrodite
8,699
967
17
2
0
159,445
0
L
Hel
6,199
689
0
0
0
158,482
0
W
Nike
7,992
888
23
3
0
168,972
0
L
Ullr
6,835
759
14
2
0
104,728
0
W
Discordia
8,970
997
21
2
0
181,390
0
L
He Bo
5,904
656
4
0
0
122,236
0
L
Rama
6,786
754
7
1
0
134,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role