Player Matchup

Kuzenbo
Kuzenbo
Gold II
IcyDuckSON
Kuzenbo
Gold II
Level 93
God Stats
36W - 38L
1,572 SR
Queue Stats
38W - 44L
1,613 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
MrScraggs
Kukulkan
Gold IV
Level 119
God Stats
96W - 100L
1,576 SR
Queue Stats
150W - 157L
1,462 MMR
Party 1
Ishtar
Ishtar
Silver II
NotLegendGaming
Ishtar
Silver II
Level 97
God Stats
19W - 21L
1,583 SR
Queue Stats
150W - 171L
1,114 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,577 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,537 SR
1,360 MMR
Cernunnos
Cernunnos
Gold I
ERRRRRRRRRRRR
Cernunnos
Gold I
Level 154
God Stats
13W - 16L
1,491 SR
Queue Stats
202W - 247L
1,647 MMR
Party 2
Ganesha
Ganesha
Silver I
ReDrewVinated
Ganesha
Silver I
Level 145
God Stats
14W - 13L
1,535 SR
Queue Stats
66W - 92L
1,026 MMR
Party 2
Chang'e
Chang'e
Gold V
night-o-dread
Chang'e
Gold V
Level 141
God Stats
16W - 16L
1,587 SR
Queue Stats
223W - 260L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IcyDuckSON
Kuzenbo
13
0 / 1 / 0
8,810
629
7,199
14,672
16,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MrScraggs
Kukulkan
15
0 / 3 / 0
8,831
631
6,857
7,085
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 0
8,624
616
9,017
8,608
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ne ZhaMartichorasAo KuangAphroditeHercules

VS

Bans
AchillesSurtrHou YiAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ERRRRRRRRRRRR
Cernunnos
17
2 / 0 / 4
10,001
714
11,776
6,723
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
14
0 / 0 / 6
9,955
711
5,994
15,444
17,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
4 / 1 / 2
9,869
705
8,661
12,345
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ERRRRRRRRRRRR
Cernunnos
2
0
4
4
L
Kuzenbo
IcyDuckSON
Kuzenbo
0
1
0
0
L
Kukulkan
MrScraggs
Kukulkan
0
3
0
0
L
1
2
0
0.5
W
Ganesha
0
0
6
3
W
Chang'e
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
26,431
30,365
Taken
34,512
23,582
Mitigated
27,456
7,573
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ERRRRRRRRRRRR
Cernunnos
11,776
5,023
0
1,809
6,723
3,473
2,739
4,535
2,188
0
58,475
L
Kuzenbo
IcyDuckSON
Kuzenbo
7,199
2,962
1,883
3,783
14,672
16,562
0
6,426
8,246
25,050
0
L
Kukulkan
MrScraggs
Kukulkan
6,857
319
0
436
7,085
2,960
0
4,229
2,856
59,140
0
L
9,017
4,921
0
1,471
8,608
4,060
0
4,125
4,483
0
23,386
W
Ganesha
5,994
26
2,867
2,165
15,444
17,827
0
3,857
11,587
27,377
0
W
Chang'e
8,661
700
5,750
7,280
12,345
6,156
402
5,749
6,596
43,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
29,825
165
Minions Killed
203
0
Camps Cleared
0
739,554
Distance Traveled
764,555
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,001
714
131
9
0
245,520
0
L
Kuzenbo
8,810
629
27
2
0
261,708
1
L
Kukulkan
8,831
631
111
8
0
241,734
0
L
Ishtar
8,624
616
27
2
0
236,112
0
W
Ganesha
9,955
711
0
0
0
272,281
5
W
Chang'e
9,869
705
72
5
0
246,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role