Player Matchup

Yemoja
Yemoja
GalaxyxHyper610
Yemoja
Level 19
God Stats
1W - 2L
1,261 SR
Queue Stats
419W - 411L
1,072 Elo+
Party 1
Hachiman
Hachiman
SuperNova248284
Hachiman
Level 31
God Stats
0W - 1L
1,151 SR
Queue Stats
170W - 177L
1,103 Elo+
Party 1
Thanatos
Thanatos
W33D WIZARD8838
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 70L
1,149 Elo+
Party 1
Team Averages
Level 18
1,304 SR
1,108 Elo+

VS

Team Averages
Level 106
1,436 SR
1,563 Elo+
Ishtar
Ishtar
Muhh guff
Ishtar
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,581 Elo+
Party 2
Surtr
Surtr
UndreamtPie638
Surtr
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 5L
1,539 Elo+
Party 2
Nox
Nox
essentialc
Nox
Level 163
God Stats
5W - 6L
1,308 SR
Queue Stats
97W - 97L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,915
845
1,406
9,982
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
7
0 / 2 / 1
5,178
740
2,057
5,275
1,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
9
1 / 8 / 1
5,661
809
3,332
9,322
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Muhh guff
Ishtar
11
4 / 1 / 9
6,755
965
5,825
7,003
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 0 / 9
7,034
1,005
7,691
8,889
6,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 7
6,929
990
6,874
3,950
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ishtar
Muhh guff
Ishtar
4
1
9
8.5
L
Hachiman
0
2
1
0.25
W
5
0
9
9.5
L
Thanatos
1
8
1
0.19
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,795
Damage
20,390
24,579
Taken
19,842
15,094
Mitigated
11,260
2,971
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,406
461
262
351
9,982
8,526
0
3,287
6,695
8,809
0
W
Ishtar
Muhh guff
Ishtar
5,825
4,364
0
2,192
7,003
2,807
819
418
6,470
0
18,803
L
Hachiman
2,057
1,646
33
724
5,275
1,836
0
798
4,477
0
14,450
W
7,691
1,969
0
2,995
8,889
6,892
195
642
7,935
345
18,717
L
Thanatos
3,332
682
0
1,601
9,322
4,732
0
3,070
6,252
0
10,083
W
6,874
200
0
887
3,950
1,561
1,055
717
3,197
29,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,754
Gold Earned
20,718
52
Minions Killed
91
0
Camps Cleared
0
317,223
Distance Traveled
461,218
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,915
845
13
2
0
126,720
0
W
Ishtar
6,755
965
15
2
0
146,449
0
L
Hachiman
5,178
740
24
3
0
78,934
0
W
Surtr
7,034
1,005
22
3
0
169,853
3
L
Thanatos
5,661
809
15
2
0
111,569
0
W
Nox
6,929
990
54
8
0
144,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role