Player Matchup

Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kohner0
Ra
Level 159
God Stats
2W - 2L
1,202 SR
Queue Stats
95W - 102L
1,494 Elo+
Party 2
Bakasura
Bakasura
NoNoNuz
Bakasura
Level 106
God Stats
7W - 2L
1,934 SR
Queue Stats
74W - 65L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
ToxicComb0
Aphrodite
Level 130
God Stats
3W - 3L
1,469 SR
Queue Stats
33W - 23L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Tweatledoo
Danzaburou
Level 114
God Stats
9W - 5L
1,665 SR
Queue Stats
343W - 319L
1,531 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,538 Elo+

VS

Team Averages
Level 92
1,570 SR
1,561 Elo+
Izanami
Izanami
BigTipsyBear
Izanami
Level 124
God Stats
17W - 10L
1,593 SR
Queue Stats
461W - 402L
1,558 Elo+
Party 1
Da Ji
Da Ji
Commondor123
Da Ji
Level 49
God Stats
4W - 4L
1,599 SR
Queue Stats
27W - 17L
1,631 Elo+
Party 3
Chaac
Chaac
Hawke34m
Chaac
Level 113
God Stats
22W - 23L
1,498 SR
Queue Stats
38W - 32L
1,451 Elo+
Solo
Ra
Ra
NefariousNicky
Ra
Level 107
God Stats
4W - 3L
1,309 SR
Queue Stats
169W - 127L
1,600 Elo+
Party 1
Khepri
Khepri
moradona159
Khepri
Level 68
God Stats
8W - 2L
1,853 SR
Queue Stats
132W - 88L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 1 / 2
4,506
644
2,130
3,285
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,352
765
1,376
3,406
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
NoNoNuz
Bakasura
8
2 / 1 / 2
4,590
656
3,818
4,652
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
ToxicComb0
Aphrodite
8
0 / 1 / 0
4,501
643
2,193
4,490
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Tweatledoo
Danzaburou
7
1 / 2 / 0
4,423
632
2,310
4,520
1,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigTipsyBear
Izanami
3
2 / 1 / 0
3,723
532
1,029
1,045
361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 3
4,017
574
2,050
4,707
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Hawke34m
Chaac
8
1 / 0 / 0
4,612
659
3,237
5,684
3,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,544
649
2,016
4,632
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
7
1 / 1 / 2
4,298
614
1,374
5,440
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
L
Izanami
BigTipsyBear
Izanami
2
1
0
2
L
0
1
3
1.5
L
Chaac
Hawke34m
Chaac
1
0
0
1
W
2
0
0
2
L
1
3
0
0.33
W
Bakasura
NoNoNuz
Bakasura
2
1
2
3
W
Aphrodite
ToxicComb0
Aphrodite
0
1
0
0
W
Danzaburou
Tweatledoo
Danzaburou
1
2
0
0.5
L
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,827
Damage
9,706
20,353
Taken
21,508
7,318
Mitigated
10,393
7,419
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,130
879
0
923
3,285
1,811
0
843
2,442
11,184
0
L
Izanami
BigTipsyBear
Izanami
1,029
777
0
142
1,045
361
0
602
443
0
6,092
L
2,050
636
0
1,356
4,707
1,560
0
283
4,404
0
17,851
L
Chaac
Hawke34m
Chaac
3,237
896
0
2,708
5,684
3,692
0
2,703
2,981
0
28,555
W
1,376
46
96
1,326
3,406
1,149
0
1,180
2,226
43,535
0
L
2,016
360
0
1,189
4,632
1,409
0
1,259
3,362
26,480
0
W
Bakasura
NoNoNuz
Bakasura
3,818
2,156
0
1,165
4,652
1,579
0
796
3,856
0
19,943
W
Aphrodite
ToxicComb0
Aphrodite
2,193
254
0
2,836
4,490
1,295
0
0
4,490
26,361
0
W
Danzaburou
Tweatledoo
Danzaburou
2,310
768
0
1,073
4,520
1,484
0
571
3,949
0
27,254
L
Khepri
1,374
433
0
955
5,440
3,371
0
852
4,487
12,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
21,194
257
Minions Killed
164
0
Camps Cleared
0
777,474
Distance Traveled
650,832
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,506
644
15
2
0
151,715
0
L
Izanami
3,723
532
17
2
0
31,300
0
L
Da Ji
4,017
574
36
5
0
166,288
0
L
Chaac
4,612
659
44
6
0
156,714
0
W
Ra
5,352
765
89
13
0
171,600
0
L
Ra
4,544
649
49
7
0
142,321
0
W
Bakasura
4,590
656
46
7
0
190,235
0
W
Aphrodite
4,501
643
59
8
0
123,591
2
W
Danzaburou
4,423
632
48
7
0
140,333
1
L
Khepri
4,298
614
18
3
0
154,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role