Player Matchup

Ares
Ares
Diamond III
AlmightyWeWe
Ares
Diamond III
Level 155
God Stats
10W - 8L
1,583 SR
Queue Stats
234W - 195L
2,260 MMR
Party 1
He Bo
He Bo
Masters
Bоca
He Bo
Masters
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
458W - 318L
2,226 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
kayyte
Xbalanque
Diamond III
Level 66
God Stats
7W - 2L
1,996 SR
Queue Stats
104W - 67L
2,311 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,693 SR
2,266 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 171
1,445 SR
1,988 MMR
Sol
Sol
Diamond IV
MetalDreams
Sol
Diamond IV
Level 146
God Stats
6W - 6L
1,686 SR
Queue Stats
409W - 192L
1,988 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
SaltTheWoundHxC
Xing Tian
Platinum II
Level 241
God Stats
0W - 2L
1,151 SR
Queue Stats
83W - 93L
1,930 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
aaurush
Sun Wukong
Platinum III
Level 127
God Stats
2W - 9L
1,498 SR
Queue Stats
310W - 306L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,347
835
7,670
10,723
9,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Bоca
He Bo
13
2 / 0 / 4
7,950
795
11,444
7,563
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
kayyte
Xbalanque
13
4 / 0 / 3
8,158
816
12,700
8,532
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Guan YuNe ZhaAtlasThothAchilles

VS

Bans
AphroditeKuzenboHeraMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,624
662
8,828
8,201
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
SaltTheWoundHxC
Xing Tian
10
0 / 3 / 0
6,691
669
3,969
16,655
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
aaurush
Sun Wukong
10
0 / 3 / 0
6,249
625
3,946
9,649
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
He Bo
Bоca
He Bo
2
0
4
4
L
0
1
0
0
L
Xing Tian
SaltTheWoundHxC
Xing Tian
0
3
0
0
L
Sun Wukong
aaurush
Sun Wukong
0
3
0
0
W
Xbalanque
kayyte
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
16,743
26,818
Taken
34,505
16,027
Mitigated
22,532
10,835
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,670
140
2,021
3,702
10,723
9,214
278
5,685
4,868
14,882
0
W
He Bo
Bоca
He Bo
11,444
424
0
1,560
7,563
3,204
496
3,854
3,587
44,739
0
L
8,828
3,652
0
2,618
8,201
2,804
0
5,057
3,144
32,169
0
L
Xing Tian
SaltTheWoundHxC
Xing Tian
3,969
85
0
1,235
16,655
12,318
0
10,750
5,905
11,104
0
L
Sun Wukong
aaurush
Sun Wukong
3,946
228
0
3,058
9,649
7,410
0
3,338
6,311
0
15,977
W
Xbalanque
kayyte
Xbalanque
12,700
4,691
0
3,552
8,532
3,609
2,745
3,297
4,995
0
53,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
19,564
153
Minions Killed
105
0
Camps Cleared
0
648,249
Distance Traveled
570,979
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,347
835
14
1
0
212,718
0
W
He Bo
7,950
795
60
6
0
221,883
0
L
Sol
6,624
662
62
6
0
185,359
1
L
Xing Tian
6,691
669
11
1
0
192,323
0
L
Sun Wukong
6,249
625
32
3
0
193,297
0
W
Xbalanque
8,158
816
79
8
0
213,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role