Player Matchup

Cliodhna
Cliodhna
Packelwudding
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
956 Elo+
Party 2
Sol
Sol
S11mM00N
Sol
Level 18
God Stats
7W - 12L
1,331 SR
Queue Stats
51W - 85L
916 Elo+
Party 2
Khepri
Khepri
Sudlnuppn
Khepri
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 93L
1,061 Elo+
Party 2
Team Averages
Level 38
1,444 SR
978 Elo+

VS

Team Averages
Level 41
1,383 SR
1,173 Elo+
Neith
Neith
Dougla82Airborne
Neith
Level 27
God Stats
5W - 6L
1,224 SR
Queue Stats
232W - 234L
1,138 Elo+
Party 1
Merlin
Merlin
Primal__BeastBoy
Merlin
Level 26
God Stats
3W - 5L
1,505 SR
Queue Stats
157W - 169L
1,237 Elo+
Party 1
Arachne
Arachne
tKo_FlAsH
Arachne
Level 69
God Stats
61W - 52L
1,419 SR
Queue Stats
124W - 152L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Packelwudding
Cliodhna
9
0 / 4 / 0
5,738
574
2,343
7,562
2,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,958
596
3,787
6,097
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Sudlnuppn
Khepri
12
1 / 0 / 0
6,304
630
3,074
5,617
4,695
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,302
730
4,048
5,731
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 4
7,328
733
7,563
3,917
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
tKo_FlAsH
Arachne
11
4 / 0 / 2
7,535
754
5,270
6,805
2,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Cliodhna
Packelwudding
Cliodhna
0
4
0
0
W
1
1
4
3
L
0
3
0
0
L
Khepri
Sudlnuppn
Khepri
1
0
0
1
W
Arachne
tKo_FlAsH
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,204
Damage
16,881
19,276
Taken
16,453
10,019
Mitigated
6,655
1,104
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,048
2,351
340
1,556
5,731
2,217
546
2,712
3,019
0
29,200
L
Cliodhna
Packelwudding
Cliodhna
2,343
567
0
312
7,562
2,995
0
1,489
5,913
0
12,610
W
7,563
144
125
1,009
3,917
1,585
168
1,933
1,984
28,672
0
L
3,787
1,696
0
290
6,097
2,329
0
2,527
3,237
18,516
0
L
Khepri
Sudlnuppn
Khepri
3,074
34
132
370
5,617
4,695
0
2,809
2,563
12,603
0
W
Arachne
tKo_FlAsH
Arachne
5,270
3,562
73
1,694
6,805
2,853
727
2,621
4,184
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,000
Gold Earned
22,165
88
Minions Killed
124
0
Camps Cleared
0
502,361
Distance Traveled
587,138
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,302
730
58
6
0
195,113
0
L
Cliodhna
5,738
574
21
2
0
179,154
0
W
Merlin
7,328
733
45
5
0
184,723
2
L
Sol
5,958
596
48
5
0
155,202
0
L
Khepri
6,304
630
19
2
0
168,005
0
W
Arachne
7,535
754
21
2
0
207,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role