Player Matchup

Geb
Geb
Gold II
WarriorAxe
Geb
Gold II
Level 149
God Stats
11W - 3L
1,868 SR
Queue Stats
66W - 47L
1,453 MMR
Party 2
Hou Yi
Hou Yi
Gold V
juxhinp
Hou Yi
Gold V
Level 62
God Stats
6W - 1L
1,727 SR
Queue Stats
29W - 19L
1,377 MMR
Party 2
Horus
Horus
Gold II
xhino125
Horus
Gold II
Level 154
God Stats
4W - 1L
1,625 SR
Queue Stats
15W - 8L
1,599 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,740 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,482 SR
1,292 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Kursk46rus
Kuzenbo
Silver I
Level 107
God Stats
26W - 25L
1,487 SR
Queue Stats
277W - 322L
1,099 MMR
Party 1
Ne Zha
Ne Zha
Silver I
xXxBANKАIxXx
Ne Zha
Silver I
Level 121
God Stats
9W - 9L
1,459 SR
Queue Stats
70W - 99L
1,278 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
11,919
701
7,569
20,161
25,382
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
juxhinp
Hou Yi
19
8 / 1 / 1
12,673
745
26,147
19,084
9,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
xhino125
Horus
17
0 / 0 / 9
12,175
716
6,051
25,741
26,821
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Bans
AphroditeAchillesAtlasThothBaron Samedi

VS

Bans
ScyllaFenrirMorgan Le FayGuan YuNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 5 / 2
10,929
643
17,270
13,642
9,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Kursk46rus
Kuzenbo
17
2 / 0 / 1
10,630
625
11,145
18,772
32,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 4 / 2
9,784
576
18,254
13,846
7,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
L
Kuzenbo
Kursk46rus
Kuzenbo
2
0
1
2.5
W
1
2
7
2.25
W
Hou Yi
juxhinp
Hou Yi
8
1
1
8.5
L
0
4
2
0.25
W
Horus
xhino125
Horus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,767
Damage
46,669
64,986
Taken
46,260
62,006
Mitigated
49,493
35,956
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,270
620
0
2,716
13,642
9,175
67
2,239
11,403
66,986
0
L
Kuzenbo
Kursk46rus
Kuzenbo
11,145
3,457
0
1,554
18,772
32,712
522
2,885
15,887
27,379
812
W
7,569
1,375
3,064
3,998
20,161
25,382
272
9,193
10,968
25,154
0
W
Hou Yi
juxhinp
Hou Yi
26,147
13,651
0
2,201
19,084
9,803
2,742
8,999
10,085
0
104,763
L
18,254
2,358
0
538
13,846
7,606
0
2,454
11,392
0
57,339
W
Horus
xhino125
Horus
6,051
3,163
11,669
15,024
25,741
26,821
309
9,831
15,910
0
21,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
31,343
185
Minions Killed
194
0
Camps Cleared
0
923,422
Distance Traveled
906,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,929
643
103
6
0
266,920
0
L
Kuzenbo
10,630
625
27
2
0
334,313
1
W
Geb
11,919
701
27
2
0
305,423
0
W
Hou Yi
12,673
745
135
8
0
289,400
0
L
Ne Zha
9,784
576
64
4
0
305,417
0
W
Horus
12,175
716
23
1
0
328,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role