Player Matchup

Discordia
Discordia
Tottiii
Discordia
Level 135
God Stats
6W - 6L
1,351 SR
Queue Stats
259W - 270L
1,401 Elo+
Solo
Danzaburou
Danzaburou
facuu1ernesto
Danzaburou
Level 107
God Stats
20W - 15L
1,554 SR
Queue Stats
74W - 84L
1,448 Elo+
Party 2
Odin
Odin
leosala
Odin
Level 58
God Stats
5W - 4L
1,660 SR
Queue Stats
52W - 54L
1,443 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,431 Elo+

VS

Team Averages
Level 81
1,414 SR
1,424 Elo+
Nu Wa
Nu Wa
Anhangar
Nu Wa
Level 140
God Stats
0W - 1L
1,524 SR
Queue Stats
4W - 13L
1,473 Elo+
Party 1
Neith
Neith
LuisOnO
Neith
Level 35
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Chaac
Chaac
piupiufds12
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tottiii
Discordia
11
2 / 1 / 1
6,580
823
6,466
5,550
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
facuu1ernesto
Danzaburou
12
4 / 1 / 2
7,164
896
6,246
5,595
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
leosala
Odin
11
0 / 1 / 4
6,636
830
3,002
6,593
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anhangar
Nu Wa
11
2 / 2 / 1
6,341
793
7,663
6,483
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
LuisOnO
Neith
7
0 / 3 / 1
5,326
666
2,275
5,198
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,151
769
3,191
7,556
4,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anhangar
Nu Wa
2
2
1
1.25
L
Neith
LuisOnO
Neith
0
3
1
0.17
W
Discordia
Tottiii
Discordia
2
1
1
2.5
W
Danzaburou
facuu1ernesto
Danzaburou
4
1
2
5
W
Odin
leosala
Odin
0
1
4
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
13,129
17,738
Taken
19,237
9,724
Mitigated
10,170
3,498
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anhangar
Nu Wa
7,663
3,062
0
431
6,483
3,291
0
2,642
3,777
22,116
0
L
Neith
LuisOnO
Neith
2,275
680
0
1,266
5,198
1,890
0
1,214
3,974
0
12,810
W
Discordia
Tottiii
Discordia
6,466
156
0
250
5,550
2,297
0
2,001
3,549
30,022
0
W
Danzaburou
facuu1ernesto
Danzaburou
6,246
3,698
0
1,743
5,595
2,337
0
3,100
2,495
0
29,360
W
Odin
leosala
Odin
3,002
268
0
1,505
6,593
5,090
0
2,579
4,014
0
7,908
L
3,191
791
0
3,249
7,556
4,989
0
2,533
4,950
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,380
Gold Earned
17,818
106
Minions Killed
82
0
Camps Cleared
0
463,545
Distance Traveled
400,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,341
793
41
5
0
139,738
0
L
Neith
5,326
666
22
3
0
105,907
0
W
Discordia
6,580
823
44
6
0
155,571
2
W
Danzaburou
7,164
896
51
6
0
150,351
0
W
Odin
6,636
830
11
1
0
157,623
0
L
Chaac
6,151
769
19
2
0
154,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role