Player Matchup

Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marakaloka
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,650 SR
Queue Stats
148W - 122L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Melet-General
Aphrodite
Level 86
God Stats
2W - 1L
1,282 SR
Queue Stats
52W - 59L
1,346 Elo+
Solo
Agni
Agni
Mikel333
Agni
Level 117
God Stats
15W - 12L
1,371 SR
Queue Stats
735W - 737L
1,432 Elo+
Party 1
Team Averages
Level 106
1,461 SR
1,454 Elo+

VS

Team Averages
Level 101
1,495 SR
1,353 Elo+
Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Atuba-Spoon
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,207 Elo+
Party 2
Hel
Hel
cractipou
Hel
Level 126
God Stats
6W - 6L
1,473 SR
Queue Stats
479W - 509L
1,418 Elo+
Solo
Ne Zha
Ne Zha
kaizer_ouzo
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,207 Elo+
Party 2
Vamana
Vamana
lescorpioz
Vamana
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 1 / 8
8,506
945
8,746
11,979
18,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
 
Arachne
13
3 / 3 / 6
7,815
868
5,774
9,331
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Marakaloka
Morgan Le Fay
13
1 / 2 / 12
7,616
846
12,694
8,123
4,675
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
Melet-General
Aphrodite
14
1 / 0 / 12
8,007
890
4,861
3,703
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
14
6 / 3 / 9
8,706
967
15,100
7,354
4,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
2,236
248
0
0
0
13
2 / 6 / 5
6,993
777
3,436
13,355
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 6
6,625
736
5,276
11,845
8,792
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
12
2 / 4 / 6
6,897
766
7,015
11,501
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
lescorpioz
Vamana
14
4 / 3 / 3
7,077
786
6,456
12,921
14,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
16
Kills
8
9
Deaths
16
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
8
9
W
Arachne
 
Arachne
3
3
6
2
L
Scylla
 
Scylla
0
0
0
0
L
2
6
5
0.75
W
Morgan Le Fay
Marakaloka
Morgan Le Fay
1
2
12
3.5
W
Aphrodite
Melet-General
Aphrodite
1
0
12
7
W
Agni
6
3
9
3.5
L
0
3
6
1
L
Ne Zha
2
4
6
1.25
L
Vamana
lescorpioz
Vamana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
22,183
40,490
Taken
49,622
37,184
Mitigated
34,392
18,727
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,746
1,106
376
2,843
11,979
18,120
100
2,020
9,959
0
14,152
W
Arachne
 
Arachne
5,774
3,621
67
1,644
9,331
7,883
89
684
8,647
0
7,594
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
3,436
1,094
991
1,374
13,355
5,623
0
9,121
4,029
0
9,007
W
Morgan Le Fay
Marakaloka
Morgan Le Fay
12,694
1,231
397
538
8,123
4,675
1,671
1,248
6,875
24,352
0
W
Aphrodite
Melet-General
Aphrodite
4,861
255
8,616
3,011
3,703
2,301
1,171
726
2,977
20,165
0
W
Agni
15,100
729
373
862
7,354
4,205
796
598
6,756
20,584
0
L
5,276
302
6,911
5,844
11,845
8,792
0
7,014
4,512
21,420
0
L
Ne Zha
7,015
1,903
435
1,770
11,501
5,077
0
8,369
2,896
0
10,233
L
Vamana
lescorpioz
Vamana
6,456
3,491
509
1,883
12,921
14,900
0
8,151
4,285
0
18,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
29,828
86
Minions Killed
70
0
Camps Cleared
0
924,494
Distance Traveled
644,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,506
945
12
1
0
195,368
0
W
Arachne
7,815
868
5
1
0
178,361
0
L
Scylla
2,236
248
0
0
0
0
0
L
Ullr
6,993
777
5
1
0
133,648
0
W
Morgan Le Fay
7,616
846
24
3
0
169,261
0
W
Aphrodite
8,007
890
33
4
0
196,719
0
W
Agni
8,706
967
12
1
0
184,785
0
L
Hel
6,625
736
51
6
0
173,418
0
L
Ne Zha
6,897
766
4
0
0
163,903
0
L
Vamana
7,077
786
10
1
0
173,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role