Player Matchup

Sun Wukong
Sun Wukong
AWildDvaMain8
Sun Wukong
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
107W - 135L
1,467 Elo+
Party 1
Arachne
Arachne
Amaismymama
Arachne
Level 133
God Stats
492W - 312L
1,877 SR
Queue Stats
676W - 479L
1,740 Elo+
Solo
Hachiman
Hachiman
CGORDILLOU
Hachiman
Level 103
God Stats
3W - 1L
1,404 SR
Queue Stats
79W - 77L
1,495 Elo+
Solo
Eset
Eset
LadyGawkGawk
Eset
Level 107
God Stats
11W - 7L
1,585 SR
Queue Stats
53W - 65L
1,434 Elo+
Party 1
Hel
Hel
Theraposa
Hel
Level 127
God Stats
8W - 8L
1,354 SR
Queue Stats
137W - 128L
1,556 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,538 Elo+

VS

Team Averages
Level 100
1,563 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CatGirlCammie
Mulan
Level 16
God Stats
2W - 2L
1,677 SR
Queue Stats
23W - 6L
1,815 Elo+
Solo
Serqet
Serqet
LyCuS-WoLf
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 140L
1,356 Elo+
Solo
Aphrodite
Aphrodite
l PrincessCay l
Aphrodite
Level 89
God Stats
61W - 49L
1,638 SR
Queue Stats
248W - 264L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWildDvaMain8
Sun Wukong
14
3 / 3 / 6
7,686
769
8,039
12,424
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Amaismymama
Arachne
14
6 / 1 / 4
8,091
809
10,288
11,782
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
CGORDILLOU
Hachiman
14
2 / 1 / 5
7,666
767
6,386
7,851
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 3
7,193
719
9,508
6,530
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 7
7,582
758
5,663
9,426
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 3
7,342
734
3,706
6,347
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
 
Hachiman
13
1 / 3 / 5
6,813
681
11,040
8,292
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
6 / 3 / 3
7,740
774
14,006
15,975
21,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
LyCuS-WoLf
Serqet
12
0 / 3 / 2
6,340
634
4,536
7,732
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
l PrincessCay l
Aphrodite
12
0 / 2 / 5
6,513
651
4,965
8,454
5,471
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
9
9
Deaths
14
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
L
Hachiman
 
Hachiman
1
3
5
1.17
W
Sun Wukong
AWildDvaMain8
Sun Wukong
3
3
6
2
W
Arachne
Amaismymama
Arachne
6
1
4
8
W
Hachiman
CGORDILLOU
Hachiman
2
1
5
4.5
L
6
3
3
2.5
W
2
1
3
3.5
L
Serqet
LyCuS-WoLf
Serqet
0
3
2
0.33
W
1
3
7
1.5
L
Aphrodite
l PrincessCay l
Aphrodite
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
38,253
48,013
Taken
46,800
25,825
Mitigated
39,031
17,378
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,706
149
0
43
6,347
2,949
0
1,838
4,509
23,628
0
L
Hachiman
 
Hachiman
11,040
4,462
0
1,299
8,292
3,779
0
3,689
4,603
0
27,263
W
Sun Wukong
AWildDvaMain8
Sun Wukong
8,039
815
0
1,464
12,424
8,517
143
1,927
10,031
0
12,381
W
Arachne
Amaismymama
Arachne
10,288
6,446
0
4,415
11,782
6,787
21
3,192
8,328
0
21,756
W
Hachiman
CGORDILLOU
Hachiman
6,386
2,537
0
2,321
7,851
3,429
700
1,289
6,323
0
25,471
L
14,006
1,222
0
5,276
15,975
21,525
0
5,380
10,595
0
31,729
W
9,508
349
670
838
6,530
2,589
515
565
5,863
29,074
0
L
Serqet
LyCuS-WoLf
Serqet
4,536
874
0
0
7,732
5,307
0
2,670
5,062
0
13,179
W
5,663
523
4,084
3,586
9,426
4,503
271
1,698
7,728
25,003
0
L
Aphrodite
l PrincessCay l
Aphrodite
4,965
781
4,660
3,973
8,454
5,471
100
1,594
6,860
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
34,748
178
Minions Killed
187
0
Camps Cleared
0
1,074,489
Distance Traveled
971,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,342
734
57
6
0
193,733
2
L
Hachiman
6,813
681
33
3
0
185,259
0
W
Sun Wukong
7,686
769
8
1
0
207,691
0
W
Arachne
8,091
809
19
2
0
229,154
0
W
Hachiman
7,666
767
50
5
0
202,464
2
L
Mulan
7,740
774
46
5
0
192,203
0
W
Eset
7,193
719
53
5
0
215,512
0
L
Serqet
6,340
634
29
3
0
204,157
0
W
Hel
7,582
758
48
5
0
219,668
0
L
Aphrodite
6,513
651
22
2
0
196,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role