Player Matchup

Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kbranno
Bakasura
Level 118
God Stats
2W - 1L
1,854 SR
Queue Stats
259W - 235L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
Ziani_88-
Gilgamesh
Level 154
God Stats
38W - 47L
1,444 SR
Queue Stats
669W - 652L
1,419 Elo+
Solo
Anubis
Anubis
chaoz190790
Anubis
Level 101
God Stats
3W - 2L
1,341 SR
Queue Stats
27W - 13L
1,364 Elo+
Party 1
Team Averages
Level 125
1,528 SR
1,430 Elo+

VS

Team Averages
Level 67
1,515 SR
1,494 Elo+
Kukulkan
Kukulkan
Lordteev17
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
MGS015
Arachne
Level 146
God Stats
33W - 26L
1,574 SR
Queue Stats
168W - 156L
1,508 Elo+
Solo
Fenrir
Fenrir
Sdx x Sweats
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
SimenRisan
Chaac
Level 99
God Stats
33W - 18L
1,502 SR
Queue Stats
176W - 183L
1,462 Elo+
Solo
Ra
Ra
caligulia
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 1 / 4
6,004
546
4,094
4,630
2,917
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
9
3 / 0 / 4
5,886
535
5,517
4,104
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Kbranno
Bakasura
10
0 / 1 / 2
6,277
571
6,140
8,693
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ziani_88-
Gilgamesh
12
6 / 1 / 3
7,297
663
6,001
9,533
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
4 / 2 / 2
7,090
645
6,484
5,559
2,621
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lordteev17
Kukulkan
10
1 / 4 / 0
5,279
480
1,437
7,201
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MGS015
Arachne
12
4 / 3 / 1
7,141
649
6,298
10,545
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fenrir
8
0 / 4 / 0
4,570
415
1,491
7,170
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
10
0 / 1 / 1
5,519
502
5,064
8,979
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 0
4,316
392
1,314
3,994
1,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
4
4
W
Artemis
 
Artemis
3
0
4
5
W
Bakasura
Kbranno
Bakasura
0
1
2
1
L
Kukulkan
Lordteev17
Kukulkan
1
4
0
0.25
L
Arachne
MGS015
Arachne
4
3
1
1.5
L
Fenrir
0
4
0
0
L
Chaac
0
1
1
0.5
W
Gilgamesh
Ziani_88-
Gilgamesh
6
1
3
7.5
L
0
3
0
0
W
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,236
Damage
15,604
32,519
Taken
37,889
15,081
Mitigated
13,634
11,656
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,094
651
59
1,456
4,630
2,917
570
448
4,182
17,934
0
W
Artemis
 
Artemis
5,517
3,099
0
1,338
4,104
1,463
888
700
3,404
0
33,312
W
Bakasura
Kbranno
Bakasura
6,140
5,034
0
4,701
8,693
4,354
0
0
8,693
0
24,809
L
Kukulkan
Lordteev17
Kukulkan
1,437
432
0
625
7,201
1,805
0
5,865
1,336
22,376
0
L
Arachne
MGS015
Arachne
6,298
4,723
0
2,554
10,545
3,788
0
1,819
8,626
0
49,976
L
Fenrir
1,491
526
0
175
7,170
2,370
662
1,833
5,337
0
12,588
L
Chaac
5,064
1,194
0
3,741
8,979
4,580
0
0
8,415
0
41,096
W
Gilgamesh
Ziani_88-
Gilgamesh
6,001
2,630
0
1,304
9,533
3,726
0
166
9,367
0
50,931
L
1,314
321
264
0
3,994
1,091
193
1,061
2,933
19,130
0
W
Anubis
6,484
502
0
2,798
5,559
2,621
530
1,437
4,122
47,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
26,825
291
Minions Killed
247
0
Camps Cleared
0
1,047,010
Distance Traveled
1,020,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,004
546
26
2
0
204,652
0
W
Artemis
5,886
535
45
4
0
164,473
0
W
Bakasura
6,277
571
69
6
0
224,599
1
L
Kukulkan
5,279
480
47
4
0
165,704
0
L
Arachne
7,141
649
92
8
0
234,820
0
L
Fenrir
4,570
415
24
2
0
226,038
0
L
Chaac
5,519
502
65
6
0
200,782
4
W
Gilgamesh
7,297
663
82
7
0
262,551
0
L
Ra
4,316
392
19
2
0
192,767
0
W
Anubis
7,090
645
69
6
0
190,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role